OdysseusVA
Banned
Stand outs are the FoV slider on consoles and advanced gamepad options
https://forums.titanfall.com/en-us/discussion/7729/angel-citys-most-wanted-the-patch-notes
https://forums.titanfall.com/en-us/discussion/7729/angel-citys-most-wanted-the-patch-notes
If you have early access to Angel City map you can start playing today at 4pm in the 24/7 playlist only. If you do not have early access then it's live on 12/2 at 4pm PST. At that time we'll adding Angel City to map rotation for other playlists.
New Content [FREE]
New Map: We are welcoming Angel City to Titanfall 2 with a 24/7 playlist, meaning if you just want to play Angel City all day and night you can!
Playlist will be a mix of Attrition / Bounty Hunt / Amped Hardpoint.
We will keep it up as long as it remains popular.
Angel City will also be added to the map rotation for other playlists.
New Titan Kits:
- RONIN: Phase Reflex
When doomed, Ronin phases out of danger.
- NORTHSTAR: Threat Optics
Enemies are highlighted while zooming in.
- SCORCH: Scorched Earth
Flame Core ignites the ground, leaving thermite in its wake.
- LEGION: Hidden Compartment
Power Shot has two charges
- TONE: Burst Loader
Aiming allows the 40mm to store up to 3 shots to burst fire.
- ION: Refraction Lens
Splitter Rifle splits 5 ways.
- New Weapon "Wingman Elite" pistol
A modified version of the classic Wingman pistol.
- New Pilot Execution "Inner Pieces"
Phase Shift into an enemy and it doesnt go well for them.
New Content [Things you can buy]
- Scorch and Ion Prime Titans:
Stand out with fresh new looks and executions!
- Titan Art Packs:
Customize your Titan with five new Nose Arts and an exclusive Warpaint skin. Each of the 6 Multiplayer Titans have their own art pack available.
- Callsign Pack:
Includes instant access to 20 new and exclusive Callsigns Banners and 10 Callsign Patches.
- Camo Pack:
Includes 20 new and exclusive Camos that can be applied to every Titan, Titan Weapon, Pilot, and Pilot Weapon.
New Features
- Added FOV slider to console, increased FOV maximum to 110 on all platforms.
- Added Film Grain slider.
- You can now toggle between having a 2D or 3D style damage indicator in the HUD options.
- Added a new in-game store to purchase Prime Titans, Titan Art Packs, Callsign Pack, and Camo Pack. Please note, all purchasable items are cosmetic only and do not effect game balance.
- New setting to adjust aiming/ADS sensitivity separate from hipfire sensitivity.
- A new set of advanced & optional gamepad settings for fine adjustment of turn speeds, deadzones, response curves, and more.
- Added Support for EA Access, Origin Access, and free Multiplayer Trials.
- FAQ added to Multiplayer lobby. Your one-stop shop to learn the basics of Titanfall 2 multiplayer - includes in-game patch notes!
- Modified matchmaking status display to fit longer text needed for some languages.
- PC Only - Removed "Insane" texture quality and replaced with "Max". No reduction in visual quality for those with enough VRAM, but will reduce hitches when streaming in textures.
- Display Callsigns for the top 3 players per match during post match scoreboard.
- Increased likelihood of finding Nessie easter egg in [redacted] mission that no one has found yet. Or did we?
- Multiplayer Stats menu added to view player stats history. Please note that stats have been tracked since day 1.
Balance Changes
- Killing Auto Titans will now count towards killing sprees and contribute to towards Camo unlocks.
- Fixed Bounty Titan scoring in Bounty Hunt.
- Grapple will now detach after melee hit even if person melee'ed lives.
- Adjustments to Northstar's Flight Core.
- Overcore now starts your Titan Core meter at 30%.
- Adjusted Viper Thrusters so that in addition to moving faster during Flight Core and Northstar now moves faster during Hover as well.
- Adjusted Scorchs Tempered Plating damage reduction, and fixed issue with protecting against Fire Wall.
- Adjusted weighting on map rotations.
- Adjusted visibility of Cloak.
- Firing your weapon will now also disable Cloak.
- Additional balancing to Tone.
- Titan kills properly award weapon assist stats to assisting players.
- Tweaked parameters to reduce immediate reuse of spawn zones, but allow reusing them later in the match.
- Connected a couple of spawn zone pairs in Crashsite.
- Reduced chances of getting spawn camped.
- Spawn zones are more fair in Bounty Hunt (equalizes distance to AI camps).
- Bounty Hunt changes:
-When an AI kills a player, that AI now receives half of that player's bonus.
-Center bonus popup now shows bonus gained rather than total bonus
-Rebalanced point distribution among waves so that second wave has a larger impact on the game overall.
-Boss titans are now worth 500 points (was 600).
-Reapers are now worth 100 points (was 50).
-Stalkers are now worth 30 points (was 25).
-Score bar now shows team's total unbanked bonus as a yellow portion of the score bar.
-Modes that do not have Titans (such as Pilots vs Pilots, and Coliseum) no longer display the team titan status bar below their score bars.
WEAPONS
- Flatline - increased far and very far pilot damage
- Volt - reduced pilot damage
- R97 - increased pilot damage
- Spitfire - increased pilot damage
- L-Star - increased pilot damage
- Double Take - increased damage
- EPG - slight increase in splash damage; increased titan damage
- Thunderbolt - increased pilot and titan direct hit damage
Bug Fixes
- Disabled the ability to earn Double XP during Private Matches.
- PC Only - Fixed issue with Win10 users who were stuck with "Connecting to Respawn Servers "
- Fixed issue where assists were being counted as kills for weapons. Weapons will now also properly receive assist stats when assisting in killing Titans.
- Fixed issue with bad spawns for Last Titan Standing on Exoplanet.
- Fixed bug where game completion achievements were not being rewarded when playing the missions out of order.
- Fixed bug where folks were crashing after grappling evac ship just before it's destroyed. Swing away!
- Fixed issue on Blood and Rust where players were getting stuck in a death loop.
- Fixed bug where players would appear to be stuck in ground during executions.
- Fixed issues with collision for hardpoints and banks as well as mantling when jumping on staircases.
- Fixed issue of not being able to tap and shoot Softball with Autosprint.
- Fixed issue of Kraber shooting through bubble shields.
- Fixed incorrect Pilot character sometimes showing in lobby on first game launch.
- Fixed HUD ammo counter occasionally showing an incorrect amount when using the Devotion.
- Fixed grapple not detaching if it was unsuccessfully trying to pull you downwards.
- Fixed skin and camo arms not matching player camo when rodeoing
- Various localization issues fixed.
- Fixed Genned Factions not receiving Advocate Gifts - retroactively send any missed Advocate Gifts to affected users.
- Fixed New indicator incorrectly staying on for the Banner and Patch menus.
- PC Only - Various D3D bug and crash fixes
- Fix melee hit detection to be more reliable.
- Fixed issue with Titans not displaying loadout information properly.
- Fixed bug where players could suicide with a cooked grenade and kill opponent without taking damage in Coliseum.
- Fixed the grappling hook floating in the air if the grappled player dies. This also fixes some weird forward lunging after grapple melee.
- Fixed grapple failing to detach from some objects the cord touched while you were grappling.