http://www.abload.de/img/lcrb5mhq.pngKraftwerk said:I really want a wallpaper of that image without all the text =/
Big enough? I stole it from the other thread. miladesn posted it.
http://www.abload.de/img/lcrb5mhq.pngKraftwerk said:I really want a wallpaper of that image without all the text =/
Which one? There were some image rips in the other threads that I'm sure someone could dig through.Kraftwerk said:I really want a wallpaper of that image without all the text =/
Are they going for an M?!SolidSnakex said:- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
derFeef said:It was more directed towards Uncharted being like Tomb Raider (and especially this new one)
AwakenedCloud said:Are they going for an M?!
Well, they are getting a PEGI 18+ rating, so it seems so.AwakenedCloud said:Are they going for an M?!
rataven said:Looking forward to welcoming TR back. She looks beautiful. Tad disappointed they've made her younger though.
I also like the TOMB RAIDER logo font reboot. Its very... not-tackyDabanton said:Well they are rebooting the series and Lara having her abilities right from the start would be pointless so her being younger makes sense.
Oh, I wouldn't be surprised if Natla came back in name-onlyDonMigs85 said:Aw shucks, no more Natla or anything?
But can you imagine if they went and made this 3DTV compatible? Gosh, it'd be like what MGS3 was like, but more!Eccocid said:I hope gathering food and collecting stuff doesn't interrupt the flow of game like they did in MGS3.
I don't care for survival elements to be honest, sounds like a hassle..Just give me big realistic tombs and ancient cities for exploration
They have a PEGI 18+, which would be a hard M.AwakenedCloud said:Are they going for an M?!
So hard.Nirolak said:They have a PEGI 18+, which would be a hard M.
DennisK4 said:Because it is a popular and fondly remembered feature from a small and modestly succesful game by the name of Resident Evil 4.
SolidSnakex said:The game will be M rated this time. CD said that they feel that part of Lara's previous image was the she was invincible. They want to make a point that she's a real character this time. And part of their way of doing that is showing you that she can be hurt. They describe a scene where she's impaled by a spike and the player has to pull it out. After that you can see that her face is muddied with only sweat and tears exposing her tears.
Harder.LiK said:So hard.
:OStrayB said:- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
I hope these aren't quicktime events.
Sure, makes sense, and I can understand why they did it. But from what I know, Lara was one of the few female gaming characters whose age I could relate too. It's just a personal old-fart thingDabanton said:Well they are rebooting the series and Lara having her abilities right from the start would be pointless so her being younger makes sense.
Well I don't care how she dies, as long as she gets into slightly sexual positions while dying.SolidSnakex said:The game will be M rated this time. CD said that they feel that part of Lara's previous image was the she was invincible. They want to make a point that she's a real character this time. And part of their way of doing that is showing you that she can be hurt. They describe a scene where she's impaled by a spike and the player has to pull it out. After that you can see that her face is muddied with only sweat and tears exposing her tears.
Well, it sounds more like they're using spikes and what have you as a demonstration to show that she's more "real," and that any damage taken that isn't just a blood texture here and there, and a lowered health bar, but more realistic like how it is in MGS3 (i.e. bow shots will remain embedded in your character model if its not removed; little reel clips showing Snake patching himself up/relocating his joints, etc).RustyNails said:Well I don't care how she dies, as long as she gets into slightly sexual positions while dying.
DaBuddaDa said:Open World + Uncharted + Arkham Asylum = *frothing mouth*
Touting this as a "feature" is incredibly sleazy.
She had spikey deaths in Tomb Raiders 1-4. Worst of all was swan diving into concrete from 500ft. Dat crunchy sound.Ellis Kim said:Well, it sounds more like they're using spikes and what have you as a demonstration to show that she's more "real," and that any damage taken that isn't just a blood texture here and there, and a lowered health bar, but more realistic like how it is in MGS3 (i.e. bow shots will remain embedded in your character model if its not removed; little reel clips showing Snake patching himself up/relocating his joints, etc).
Yeah, I know, but I also don't think its their intention to particularly glorify her death sequences, either, at least not to Dead Space's almost comical extent. If anything, I think they may be simply appeasing to the spikey deaths in the older games, and leaving it at that.RustyNails said:She had spikey deaths in Tomb Raiders 1-4. Worst of all was swan diving into concrete from 500ft. Dat crunchy sound.
Ellis Kim said:Yeah, I know, but I also don't think its their intention to particularly glorify her death sequences, either, at least not to Dead Space's almost comical extent.
Kraftwerk said:I really want a wallpaper of that image without all the text =/
Sounds good to meSolidSnakex said:I don't think that they want to glorify it here as much as they just want to show you that she really is in danger. The previous TR games had a very clean look to them. And Lara really did seem like she was invincible. Once you see what this game looks like you'll quickly see that it looks very different from TR. It's very dark and grimey looking and Lara is muddied and dirty in nearly every screen.
JohngPR said:I think that's an homage to the first few TR games. Those had some brutal (for the time) death animations as well. All of that sounds really great. I'm hoping they can pull it off. I've been a big Crystal D fan for a while so I'm sure they can pull it off.
Salaadin said:http://www.abload.de/img/lcrb5mhq.png
Big enough? I stole it from the other thread. miladesn posted it.
Lime said:
Peff said:By "no real model" they mean the lack of this:
AmericanNinja said:This game will fail miserably.
critically, commercially or both?AmericanNinja said:This game will fail miserably.
Dice said:Sounds like all the typical junk devs like to put up like they're so amazing and innovative but fails miserably in the end.
- Lara is 21 in this game
Um, okay.
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
What does this even mean? The outfit?
- They're doing performance capturing with this game
I thought they did this with all of them.
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
Lame, and reflecting poor focus/priorities on the part of the developer.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
If it can really deliver, great. However, there was a reason for it in TR games. The mobility of movement and use of environment was the reason for lock on. To make a free aim system really work, it would seem like they have to change the way movement works in general. Basically towards a more realistic approach, which also implies cover tactics, which is really boring to me. I never wanted a Tomb Raider in a traditional action game style, so hopefully they can innovate for real.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guided."
I can't remember how many times I've been told this. Same old Far Cry boring-ass flat open world type of bullshit is what it sounds like. If they can truly do this then that is great, but I reeeeaaaaaally doubt it.
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
So basically they're admitting that they failed on the previous point about the level design. I hate it when games have some stupid arbitrary "learn new moves" and "make new tools" shit. Never in the history of videogames has it worked out for the best. Yes, not even in Metroid. I hate really this shit.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
UGH. As I was saying before, this crap only reveals failure of good level design and game structure. I can pretty much guarantee this game is going to be terribly boring and feel like a series of chores to work through a gauntlet of arbitrary shit.
- You'll need to gather food and water in order to survive
UUUUUGH
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.
Whatever.
Skilletor said:I'm glad I'm a gamer and think more about what the game will play like, rather than its financial success.
Pimpbaa said:Hey look, a gaffer being absurdly negative about a game. What are the odds?