Liabe Brave
Member
Don't you see how these two statements contradict? Framerate is always an average. That's why you can say "a constant 45fps", because the average can be unwavering.No, again. 45 fps is not constant framerate. And CAN'T BE in a vsynced scenario.
...Frames per second is always an average, in one second. Doesn't show the full picture.
Taking that sustained 45fps average and then saying it's "wildly fluctuating" due to the alternating frame times is what I'm arguing against. You're then trying to define framerates based on individual frames, which as even you point out isn't how framerates are defined. We have a separate measure for that, frame times.
Framerates can be sustained, even if frame times are rapidly changing back and forth.
Please also note that your insistence that all this is special to v-synced games is untrue. A non-synced game can still hit 45fps as an average, and its frametime graph will look just as sawtoothed as a v-synced game. Just the frames will also be torn. Only FreeSync, G-Sync, or HDMI VRR displays change that, it has nothing to do with the games.