Gemüsepizza
Member
Can someone kindly "in layman terms" kindly explain this whole "efficiency" when it comes to GPU?
I think there are two different things here:
1.) Aegis was talking about how efficient MS did use those CUs in the Xbox 360 vs. how they intend to use them in the Xbox 3. Which will be more efficient.
2.) People claiming those 12 CUs in the Xbox 3 can achieve the same thing as the 18 CUs in the PS4, which would make them (and probably the upcoming Radeon HD 8XXX) 50% more efficient (if I did not horribly fail at math), which I really doubt.