dragonelite
Member
Very encouraging news, especially re UE4 optimisation on PS4.
Doesn't VR prove that people who claim to be unable to perceive the difference between 30 and 60 fps have no idea what they're talking about?
Clearly human vision runs up to 120Hz or higher if that's needed to produce convincing VR.
Ignorance is a bliss, kinda like 1080p vs 900p, fps and other shit. But then there a difference between not seeing and seeing and not caring.