Don't get me wrong, I love both too.
But Malak's about as one-dimensional as they come. He was cartoonishly evil.
Don't get me wrong, I love both too.
But Malak's about as one-dimensional as they come. He was cartoonishly evil.
Let's agree to disagree then.
Saying this is completely neglecting the complex relation between Revan and Malak, which is one of the main theme of the story.
The only way I see KoTOR3 happening now is if they do a franchise reboot first and start afresh with a KoTOR1 remake. They (EA, LucasArts/LucasFilm, Disney) have ran that brand completely into the ground.
I never said Kreia and Sion were not good/brilliants/whatever "villains". I actually did say that i love both KOTOR 1 & 2.
I just find Kreia "final goal" dumb and Sion unoriginal.
In fact, the only character that i truely hate in this saga is Griff Vao. He's actually one of the reason we need KOTOR 3:
For killing him.
I would prefer this. The original franchise is convoluted and a mess, plus it's part of a dead EU so how would you even market it with the upcoming Ep VII.
That picture predates the establishment of Meetra Surik as a female in canon.
Not like it's actually canon anymore anyway, so fuck it. Go crazy.
I assume you haven't seen this image
Kreia is one of the best-written characters in the history of Star Wars and overall Obsidian's efforts in that department were far superior to BW
I'd have to disagree with you there, your confusing expansive with convoluted. Yes there have been 20+ years of comics, books and games etc but the timeline was impeccably maintained throughout. This is what set the Star Wars EU apart from other franchises. Obviously this level of control involved the odd retcon once or twice but I have never had a problem with this.
I was talking about the KotoR franchise, not the entire EU, though the EU is far from perfect. The timeline might be impeccable but there are a lot of other issues. The whole disconnect between Tales of the Jedi and KotoR being one of them and certainly not the worst.
Fair enough. Aside from barely mentioning Exar Kun and Ulic Qel Droma (which had happened only a few decades beforehand IIRC) I didn't notice any massive discrepancies myself. Was there something particularly bad?
Fair enough. Aside from barely mentioning Exar Kun and Ulic Qel Droma (which had happened only a few decades beforehand IIRC) I didn't notice any massive discrepancies myself. Was there something particularly bad?
Tales of the Jedi sets up the universe as being very primitive, with very low tech and overall appearance from the original trilogy. Everything is more organic looking in nature and design. Ships are skeletal and not these smooth perfect metal constructs, clothing is very layered and worn, nothing like Jedi Robes or the kind of modern-ish looking stuff from the OT.
KotoR basically looks like it could be set just before the events of ANH. The technology is practically the same, the locations and styles are super modern. Nothing about it feels like it was set 4000 years before Luke Skywalker and nothing about it feels like it was only a few decades after Exar Kun and Ulic Qel Droma. And it doesn't help that the games make it seem like those two people were from ancient, almost forgotten times.
long angry post
Okay, I'm gonna stop you right motherfucking there. Can we ever have a comparison between the two games that doesn't shit on BioWare? KOTOR 1 was perfect alongside its story. First of all, Malak isn't a one-dimensional character the reason for his actions are quite clear once you understand his background and the players. Second, as much as I fucking LOVE KOTOR 2, KOTOR 1 has the better story. Why? Because KOTOR 1 is a true Star Wars game. That is why you see Malak as this "Cartoon villain," because he's very reminescent of Vader who is exactly the same way in the Original Trilogy.
The Original Triology is all about the hero's journey, about clashes between good and evil, about fate and destiny and all that good stuff, it is not some complex philosophical exploration about the nature of the force, fate and whether true evil exists. Star Wars is every bit "cliche" albeit in a science fantasy setting, and it works brillantly. KOTOR 1 recaptures this spirit and is more true to the nature of the OT than those crappy SW prequels. KOTOR 2 on the other hand is VERY much different from pretty much anything SW. It's actively makes you question the Force, fate, the Jedi, the Sith, the role of the hero and whether things such as heroes and absoulte evil exist. And while these questions are all interesting, they are not "Star Wars."
I've actually always been surprised that Lucasarts even let Obsidian tell the story they did with KOTOR 2, I even asked Avellone this during that same AMA about whether Lucasarts tried to limit what they tried to do. Surprisingly, he said that Lucasarts was very supportive and never sought to limit the story they were trying to tell.
I loved KoTOR 1 (actually got obsessed with SW lore during that time) which I played on 360. With KoTOR 2, I have been struggling to keep on going (yet to escape that space mine in the beginning) primarily due to the lack of controller support. Now, imagine what it would be like if they remastered THOSE gems of games, especially, the second one with "Restored Content" mod for current gen systems.
A third game would definitely be welcome; however, where would they fit it in the timeline?
Your both completely wrong. Malak, Kreia, Sion and Nihilus are all brilliant villains.
so you just want the same damn story barfed up to you over and over again? Or am I reading this wrong? Such a narrow definition of Star Wars is fucking bullshit.
Never did I once say that I hated KOTOR1 or BioWare. I love both games. I just completed my tenth (11th?) playthrough of KOTOR last month and am working on my eighth playthrough of KOTOR2 right now.
They are unique in their approaches to the material. KOTOR is almost a tribute to the Original Trilogy while KOTOR2 is almost a complete deconstruction of it and its ideals. Very different, but still both great. You are perfectly within your rights to not like KOTOR2's approach because its less "Star Wars". I appreciated that it was a very original take on the material.
That post in particular was dealing just with dialogue writing, where I just feel that Obsidian was stronger overall. Not saying KOTOR doesn't have excellent moments of dialogue, but KOTOR2 is more consistent in that department.
EDIT: And yes, Malak is one-dimensional. If you just want your Sith villain to just be...well an evil, emotionless, remorseless Sith, he follows that template to a T. Not getting much more out of him than that.
also, fun trivia for kotor 2 fans:
kreia is the handmaiden's mother. i've seen a lot of people made the guess, but the game leaves enough pieces to put together:
http://lparchive.org/Knights-of-the-Old-Republic-II/Update 58/
Tales of the Jedi sets up the universe as being very primitive, with very low tech and overall appearance from the original trilogy. Everything is more organic looking in nature and design. Ships are skeletal and not these smooth perfect metal constructs, clothing is very layered and worn, nothing like Jedi Robes or the kind of modern-ish looking stuff from the OT.
KotoR basically looks like it could be set just before the events of ANH. The technology is practically the same, the locations and styles are super modern. Nothing about it feels like it was set 4000 years before Luke Skywalker and nothing about it feels like it was only a few decades after Exar Kun and Ulic Qel Droma. And it doesn't help that the games make it seem like those two people were from ancient, almost forgotten times.
who the fuck is 'jedi lady'
atris? she's supposed to be a holier-than-thou hypocrite that's literally the entire point of her character from the moment she opens her mouth. and kreia is straight up supposed to be the same, except she realizes that she's a hypocrite in her beliefs and actions. there was a point where atris and kreia actually had exchangeable roles in terms of the finale. there isn't a single character in the game who really has a 'right' point of view and that's the whole theme of the game, that the whole light/dark side schtick is stupid.
there's really no 'preaching' going on in the game besides characters stating their viewpoints, of which you're completely free to disagree with. you can actually get to the full trust points disagreeing with all the characters' philosophies 'cuz they'll respect and examine your character's beliefs as long as you aren't just being a petty moron. the exception to this is kreia because she is stone set in her ways. she wants to be sucked up to because she is trying to manipulate you for her own uses.
i can't give fault to folks for their tastes but please at least understand what you're criticizing before doing so
this next part isn't aimed at you i just really enjoy kotor 2's overall concept. though the execution was questionable due to whatever reasons
kreia is really blatantly supposed to be the villain. like it's straight up telegraphed in the tutorial and if you've been talking to her she straight up tells you that she's going to be the final boss like midway through the game. the whole point of her being in your party from the start is so that you can understand her philosophy of how the force existing at all is mad fucked 'cuz having an unknown and ambiguous 'force' manipulating everyone is really not cool, especially given that it's been at the center of not one, but two separate giant galaxy-wrecking wars that she lived through. but it is 100% in your self interest, regardless of 'light or dark' to stop her because her plan will kill you. and an infinitely large unknown number of others at a minimum if you care about them (and you don't have to, at all!)
also i love, love, love the final talk between your char and kreia where you can ask if there's some big plot twist or some shit and she's just like 'of course not, what were you expecting? i told you what i was gonna do and now i'm doing it. you're you and i'm me, now let's throw down'
edit:
also TOR is wrooooong as a continuation of KOTOR 2, which is fine i guess since it's more of a continuation of the original KOTOR's deal supposedly
but in KOTOR 2 most of the journey is kreia using you to wipe out every single faction that defines the force in terms of 'light or dark', effectively eliminating that 'balance of the force' concept as a whole.
ughhh kotor 2 is so dang good
Don't get me wrong, I love both too.
But Malak's about as one-dimensional as they come. He was cartoonishly evil.
Wait, is Revan canonically a woman?also, fun trivia for kotor 2 fans:
kreia is the handmaiden's mother. i've seen a lot of people made the guess, but the game leaves enough pieces to put together:
http://lparchive.org/Knights-of-the-Old-Republic-II/Update 58/
When I think Star Wars, I totally think grimdark seriousness.I assume you haven't seen this image
Wait, is Revan canonically a woman?
Alright, thanks, that's what I thought. The gender pronouns in those images were confusing me.No, he is a light-side Male.
The Exile form Kotor 2 is a woman though, her name is Meetra Surik
Funny, I just minutes ago beat KOTOR 2, and it is way better than the first. The twist in the first is good, but the second's story keeps you on on your toes throughout. The villains were much scarier this time, with a greater sense of mystery. The companions are amazing, with far better backstory and drama than those in the first game. Shame it is unfinished, but the restored content mod thankfully fixes a lot of that. I felt that almost everyone got great closure, especially Mandalore and Visas. It's a shame that the Old Republic pretty much ruined the chance for a sequel,
Yeah, well, I still think about Alpha Protocol 2, big deal.
The charcters were def better written and given more meat in KOTOR 2(although that is the only thing that was better, imo, outside of combat).
Don't let Obsidian near it, Bioware all the way.
bioware or obsidian i don't really care,both are awesome, just give me my kotor 3
and while i found the bane trilogy awesome i really did not like the book " revan" wrote by drew.