I'm open to a whole host of things as long as it's not inspired by Other M, Nintendo's recent forays into Open World structure and, again, Other M's overbearing storytelling drivel.
The feeling of exploring a planet completely on your own you got in Metroid Prime.
Want
1. Originality of MP1
2. Atmosphere/Isolation/tone + powerful beams/upgrades of MP2
3. Motion/ship controls + (maybe) world travel of MP3
4. 900p/60fps + rest of switch power used to push graphics as hard as possible
5. Increased difficulty; MP1/3 were too easy.
Don't Want
1. Beams that are barely used/needed (MP1)
2. Too much backtracking (MP1)
3. Lack of several beams (MP3)
I don't think they need to reinvent the wheel too much with MP4 but rather give us some more of the same considering it's been over a decade since MP3.
More Japanese than this?- Some more third person stuff outside of the Morph Ball and Space Jump.
- Some cool new mechanics I'm not expecting which preferably don't include visors.
- A more 'Japanese' look.
- Clever use of the Joy-Con features.
All of which I think are not only quite reasonable but also probable.
Samus Returns is a remake.I can't see that being an issue, not after the backlash that game received over the years, especially not after the release of Samus Returns, which in many ways feels like a repudiation of Other M.
What may be of concern is Tanabe et al. putting far too much focus on the Galactic Federation at the expense of an atmosphere and isolation.
- A more 'Japanese' look.
I find the game-design lazy, I already gave a detailed explanation in another thread. That's my opinion, you can answer "No" fifty times if you want, it will stay the same.No, BotW is an ambitious game. You don't even realize why there are 900 of these "poos" in there.
You don't have to like the game but calling it "lazy" is ridiculous.
Samus Returns is a remake.
Given the short development, and urgency to get this out, I'm not expecting a lot.
I wonder what Retro is doing..
Beg to differ, Samus Returns:I can't see that being an issue, not after the backlash that game received over the years, especially not after the release of Samus Returns, which in many ways feels like a repudiation of Other M.
How could they achieve that? i' ve been thinking about the turning the right Joycon thing but im not so sure. i don't think the IR Sensor is good enough to work for reorientation when the joycon is held normally.I wish they could bring IR aiming back. They cood likely do so with a software update
This is i don't understand. Why some needs to "die off" when it offers something meaningful to the series and when both could be viable?I would like the Prime series to die off as I personally hated the whole FPS aspect of it. Dedicate the time and energy for the Metroid brand and do either HD 2D like Rayman Origins or 2.5D like Samus Returns. I'd also would like this to happen for Megaman X series but that's for another time.