luka said:winner
of the "WRONG" award. Playing a multiplayer game without custom music just doesn't do it for me. I usually stick to the regular soundtrack in SP, but in MP, custom soundtracks are much appreciated.
luka said:winner
If you don't wanna use it, don't use it. The feature should still be available... custom soundtracks are the ONLY reason I buy multiplats for the 360. I use custom soundtracks in almost all of my single player games, especially if it's a second play through.davepoobond said:part of the game you buy is the soundtrack. custom soundtracks are dumb except for games where they only have licensed music.
alr1ghtstart said:of the "WRONG" award. Playing a multiplayer game without custom music just doesn't do it for me. I usually stick to the regular soundtrack in SP, but in MP, custom soundtracks are much appreciated.
You should always have the option, I don't see how anyone can really intelligently argue that not having the option is a good thing in any game. Sure would have been awesome to have custom soundtracks in inFamous.Shining Sunshine said:It's better left to the developers to decide.
If they don't want you listening to your own music, then so be it. Nowadays, music plays a bigger role in a lot of games.
ScrabbleBanshee said:I've never cared for this feature anyway. Why aren't you guys complaining that you want custom soundtracks in movies -- it amounts to the same thing, nearly... :lol
Because if the music is designed into the game, then it is a bad thing to have it as an option.corpserot said:You should always have the option, I don't see how anyone can really intelligently argue that not having the option is a good thing in any game. Sure would have been awesome to have custom soundtracks in inFamous.
Andronicus said:also CamHostage what is the PS3 OS mem footprint at now? from wha i undertstand it gets smaller with FW updates due to optimization while they are still savng some memory for other features.
corpserot said:You should always have the option, I don't see how anyone can really intelligently argue that not having the option is a good thing in any game. Sure would have been awesome to have custom soundtracks in inFamous.
corpserot said:You should always have the option, I don't see how anyone can really intelligently argue that not having the option is a good thing in any game. .
came in to post this.DMeisterJ said:It's EA's fault.
RainbowByte said:I feel the only type of game this feature can get any traction on is racing games and multiplayer FPS.
Shining Sunshine said:Because if the music is designed into the game, then it is a bad thing to have it as an option.
In games like Uncharted and FEAR, music plays a role to indicate that there are enemies left to fight. If you have Linkin Park blasting away and you think you killed all of the enemies, but the game music is actually still rolling telling you that more are going to come out. If you decide to screw around and get shot in the back by newly spawned enemy, you'll probably be blaming the game for giving you no indication when it was really your fault.
So, the devs are just going to lock your stupidity away and make it happen like they designed it to be.
RainbowByte said:Just turn down the in-game music if the game allows it and fire up your iPod of something in the meantime.
Jommy said:I definitely understand the desire that some people have for custom soundtracks. But personally, I really don't care for this feature; a game's music is an intrinsic part of any good game. If the developer is a good one and the product it has produced is of equally high quality, they've undoubtedly put a lot of time into the decision of what kind of music goes into the game. I've never and never will disrupt the game by introducing my own music. To me that's like introducing choose-your-own-adventure into Shakespeare.
Yes, as discussed in this thread:CTLance said:Wasn't there a huge hubbub about how a major pub threw a shitfit and barred sony from doing that because their older games would have crashed or something like that? Or am i mixing things up?
Doytch said:And that's bad...how exactly?
don't listen to this man: I had to hard reboot my ipod first (last) time I tried charging it on the PS3.DeBurgo said:Actually before that I'd rather have ipod device support
Seriously plug in an ipod into a ps3 sometime. Shit's so fucked up.
I'd hate this. When I listen to my music, I put an album on and listen to it start to finish. I don't want someone interrupting that, or switching to a different track. Or how Wipeout HD stops the music when it's loading, that's annoying to me.hikarutilmitt said:Not bad, per se, just that it's a bit of a misnomer. To me a custom soundtrack if something where you can play the tracks in-game and it changes per stage.screen instead of just playing as it is. Like most racing games, THPS and DOAX/X2 handle it.
Needs to not get interrupted and be able to stream over DLNA, though.AltogetherAndrews said:Wipeout HD custom soundtracks
NinjaFusion said:this again?
Honestly outside of racing games, who's actually using this? and why? it's like moaning you can't replace the soundtrack of feature film with your own dirge - detrimental to what the artists who made the work intended you to experience.
can honestly say the only game that i think has benefited from this feature is burnout.
Truth, every game should do it like that. I love the effect when you fly in the sky the music gets faintAltogetherAndrews said:Wipeout HD custom soundtracks
:lol :lol :lol_dementia said:Microsoft patented it
isamu said:Gentlemen, your solution:
....I mean seriously, I don't understand all the complaints. I have been mixing music from my Mp3 player and game sound effects using this device for over 10 years now. I've been doing "custom soundtracks" via this method way before it was even featured in Xbox 1.
There is no reason why any of you should not consider this option. Way more flexibility in terms of volume control and mix integration, not to mention being able to rewind, skip and do whatever the fuck you want via your own music player, as opposed to shitty "music players" offered on 360/PS3.
Highly recommended gentlemen.....highly recommended.
DeBurgo said:Actually before that I'd rather have ipod device support
Seriously plug in an ipod into a ps3 sometime. Shit's so fucked up.
AltogetherAndrews said:Wipeout HD custom soundtracks
Shining Sunshine said:It's better left to the developers to decide.
If they don't want you listening to your own music, then so be it. Nowadays, music plays a bigger role in a lot of games.
Get your scat porn ready...3rdamention said:Blame it on EA and that Harry Potter Game. That is the rumor at least. Like seriously, I am not kidding. At least that is what an "insider" said.
Oh yeah, here is the story, or a link to it. I cannot open PS3center or whatever cause it is blocked.
It's actually true, MS has a software patent on it (where the OS automatically does the work on swapping out the music, that is why Sony had to implement it differently, on a game by game cases):vodka-bull said::lol :lol :lol
Sony is still technically a hardware company afterall, while MS is a software company. That is why PS3 has a more impressive hardware design/fewer failures, while 360 has more impressive software features/more hardware failures.CamHostage said:Microsoft places most of its app functionality on a higher level of the operating system, so everything is always running inside that 32MB OS and is always accessible from the Blade. Sony, for whatever reason (and this I'll never understand since XMB is much more bloated in RAM hogging and is much simpler in graphics) deals with OS functions as separate applications that do not multitask, so XMB has to quit and restart all the time as you go in and out of functions. The music player stop when you move into a function that doesn't support it or that boots as its own application, and so that includes the web browser and the store. Sony's original mock-ups for PS3's OS showed them browsing the web for game help while video chatting while playing the game. I don't think the interface was ever really meant to be so schizophrenic and to actually multitask that much, but the end result sure was a letdown for anybody who thought Sony had learned something from Xbox and the year-long headstart Xbox 360 had.
BoilersFan23 said:It's actually true, MS has a software patent on it:
http://patft.uspto.gov/netacgi/nph-...&f=G&l=50&d=PALL&RefSrch=yes&Query=PN/6981918
Along with many other patents which partially explain why other consoles don't have them (I saw somewhere MS had a patent on a jack you could plug your headset into the controller. Saw another software patent for when a notification appears, the controller light will blink).
Sigh... If there's one PS3 title that needs custom soundtracks, it's this one.Verboten said:Little Big Planet lets you, but the music only plays in your pod.
It would be cool in games where you could turn off all the music.isamu said:Gentlemen, your solution:
.