ThatStupidLion
Member
I am playing the switch in handheld mode, so maybe that plays into it a bit... but!
I'm finding the most frustrating part of BOTW as i go through it, are the forced motion controls, specifically any time i need to use the gyroscope to solve puzzles. swinging over-sized hammers, navigating a marble through a maze, etc. these are not novel or original concepts, most, if not all, have been done elsewhere, and yet i find that many games get shitted on for them, when they are seemingly overlooked/ignored in botw and yet can be so integral to its gameplay. it's disappointing to me when the hardest part of this game, the sections i spend the most time on, are these simple tasks of trying to rock my switch fast enough and at such a precise angle.
Overall i'm enjoying my time with the game. it does some things fantastically, and yet leaves me scratching my head in regards to some other aspects.
sidenote - im typically a fan of gyro aiming but i find that it's not done as well in botw compared to other games, i think it has to do with when the gyroscope registers its axis calibrations along with the camera view.
what are your thoughts on the motion controls and gyro mechanics/puzzles in this game?
what makes them different/better/special compared to others?
I'm finding the most frustrating part of BOTW as i go through it, are the forced motion controls, specifically any time i need to use the gyroscope to solve puzzles. swinging over-sized hammers, navigating a marble through a maze, etc. these are not novel or original concepts, most, if not all, have been done elsewhere, and yet i find that many games get shitted on for them, when they are seemingly overlooked/ignored in botw and yet can be so integral to its gameplay. it's disappointing to me when the hardest part of this game, the sections i spend the most time on, are these simple tasks of trying to rock my switch fast enough and at such a precise angle.
Overall i'm enjoying my time with the game. it does some things fantastically, and yet leaves me scratching my head in regards to some other aspects.
sidenote - im typically a fan of gyro aiming but i find that it's not done as well in botw compared to other games, i think it has to do with when the gyroscope registers its axis calibrations along with the camera view.
what are your thoughts on the motion controls and gyro mechanics/puzzles in this game?
what makes them different/better/special compared to others?