I don't know anything about GPU architecture, but I can count.
I don't see 8 of anything. How is he grouping them?
They are 90 degree rotated in comparision to the 4870 picture. I see 8 of them in upper right "quadrant" lower edge.
I don't know anything about GPU architecture, but I can count.
I don't see 8 of anything. How is he grouping them?
I don't know anything about GPU architecture, but I can count.
I don't see 8 of anything. How is he grouping them?
this won't happen.Wouldn't be a Wii U discussion without them would it? Hopefully people who take these things personal can step back and realize they aren't chained to a single machine.
I don't know anything about GPU architecture, but I can count.
I don't see 8 of anything. How is he grouping them?
Congrats you are blind
If you really want me to quote some of your posts claiming repearedly that the GPU is a R700 and nothing more I can do that. I also remember you claiming the range of shader power was 240-300gflops and I'm pretty sure I can find that quote. Though to be fair you could possibly have decided on a higher range later.
so the general consensus is that the chip is "bad" or not what was expected even with already low expectations. but what is this based on?, it seems there is also no concrete facts/analysis yet, or much known yet about it, other than there possibly being fixed function hardware, or is that it?
I am not trying to make a point, just trying to understand.
It's the perfect post to go with that avatar and screen name. It can be a coincidence XDCongrats, Nintendo, for giving us apparently last-gen tech and charging us $350 for it.
I don't know anything about GPU architecture, but I can count.
I don't see 8 of anything. How is he grouping them?
I see 8....
...but is it 8 of 20 or 40?
I see 8....
...but is it 8 of 20 or 40?
I see 8....
...but is it 8 of 20 or 40?
The answer is we don't know yet. There is a bit more custom logic than expected, and folks are still trying to decipher what that means, along with attempting to count some of the other more boiler plate GPU stuff like SIMD units.
I'd say 40 as they larger even on an smaller manufactoring process.
If you're comparing it to a die shot of the 4870, that has 80.
If you're comparing it to a die shot of the 4870, that has 80.
If it is not VLIW5, then what is the point of saying it is rv700 based?
S right now the 4870 is the closest as far as die shots go to what we have for Wii U?
What? HD 4870 has 10 SIMDs, this has 8...? 800 ALUs in HD 4870... so 640 here... unless it isn't HD 4000 based, or HD 5000 based, in which case we know nothing...I don't have confirmation, but similar looking clusters on the R700 die shot have 20 SPUs each.
How the hell did nintendo stuff a HD 4770 in there? that is a bit extreme... I am still not believing it...
IF this is VLIW5 and we are right about the SIMDs, that is 704GFLOPs... WHAT?
I don't have confirmation, but similar looking clusters on the R700 die shot have 20 SPUs each.
Wait a moment... so if at the end the thing ends up having 640ALUs (best speculation was 480) plus A CONSIDERABLE AMOUNT OF FIXED FUNCTIONS... then... how the hell is this "last-gen" tech?Congrats, Nintendo, for giving us apparently last-gen tech and charging us $350 for it.
Wait a moment... so if at the end the thing ends up having 640ALUs (best speculation was 480) plus A CONSIDERABLE AMOUNT OF FIXED FUNCTIONS... then... how the hell is this "last-gen" tech?
¡It will destroy anything the PS360 can do easily!
And we are speaking of raw power here, but I'm sure that this hardware is MORE EFFICIENT as well (those 32MB of eDram, if used correctly, will boost efficiency at levels PS360 can only dream of).
So things are looking BETTER?
So things are looking BETTER?
If that's the case, I'll be impressed.Wait a moment... so if at the end the thing ends up having 640ALUs (best speculation was 480) plus A CONSIDERABLE AMOUNT OF FIXED FUNCTIONS... then... how the hell is this "last-gen" tech?
I sincerely hope Microsoft doesn't use this info to misrepresent the Wii U in their advertising.
Wait a moment... so if at the end the thing ends up having 640ALUs (best speculation was 480) plus A CONSIDERABLE AMOUNT OF FIXED FUNCTIONS... then... how the hell is this "last-gen" tech?
¡It will destroy anything the PS360 can do easily!
And we are speaking of raw power here, but I'm sure that this hardware is MORE EFFICIENT as well (those 32MB of eDram, if used correctly, will boost efficiency at levels PS360 can only dream of).
Please stop with the manic depressing behaviour.
OMG 640 ALU's
WTF 160 ALU's
etc
Please remain calm, until someone knowledgable tells us what's what.
Looking at it wrong guys. It take 4 blocks for 80 ALUs clusters. 20 ALU per block. You have 8 block or 2 80 ALUs cluster. That is why he posted 160.
I'm looking at this from my phone but that what I see.
How the hell did nintendo stuff a HD 4770 in there? that is a bit extreme... I am still not believing it...
IF this is VLIW5 and we are right about the SIMDs, that is 704GFLOPs... WHAT?
Yes, comparing it with the 4870 die shot, it seems it's 20ALU's per block. So 160ALUs seems more plausible than 640 for me at this moment.Looking at it wrong guys. It take 4 blocks for 80 ALUs clusters. 20 ALU per block. You have 8 block or 2 80 ALUs cluster. That is why he posted 160.
I'm looking at this from my phone but that what I see.
Looking at it wrong guys. It take 4 blocks for 80 ALUs clusters. 20 ALU per block. You have 8 block or 2 80 ALUs cluster. That is why he posted 160.
I'm looking at this from my phone but that what I see.
That is why it made no sense to me... lol wow that is extremely small. Well at least we know for certain now.In this kind of power envelope the clockspeed would suffer greatly. Lets not be too whimsical
HD 4770 would be the closest if someone can find it... it's 40nm.
What? HD 4870 has 10 SIMDs, this has 8...? 800 ALUs in HD 4870... so 640 here... unless it isn't HD 4000 based, or HD 5000 based, in which case we know nothing...
Thanks! yeah I was looking at it wrong, it's not 8 SIMDs, it is 2... 160 ALUs
160 x 2 x .55 = 176GFLOPs... That is extremely crazy too! LOL
That is why it made no sense to me... lol wow that is extremely small. Well at least we know for certain now.
Where the hell are people getting 20 ALUs? Didnt Thrakor make a point to say that it'll be 40 ALUs because of VLIW5?
I think you're spot on. Disappointingly low flops but fixed functions to make up for it.
But that basically would also mean its impossible to compare it to anything else...
What's the 2 in the formula, the number of operations per hertz? I'm assuming .55 is the hertz right?
Wiiu is a test case of BC just ruining the hardware of the system. It was more important to run wii game than it was to push performance at all.