Glass Shark
Banned
Don't know if this is worth a new thread, feel free to lock if not. I searched and didn't find anything specifically about this.
http://www.polygon.com/2016/6/13/11927732/xbox-one-s-performance-gears-4
EDIT: Phil Spencer says that this was a misleading statement by Fergusson and that the Xbox One S was designed to play games exactly as they currently play on Xbox One. Move along.
EDIT 2: Turns out it was true all along. Microsoft now admits it after Digital Foundry's testing revealed performance increases up to 9fps in some games.
http://www.polygon.com/2016/6/13/11927732/xbox-one-s-performance-gears-4
Gears of War 4 employs a dynamic resolution system that tweaks the game's rendering resolution in both single-player and multiplayer to maintain its target frame rate in each mode (30 frames per second and 60 fps, respectively). According to Fergusson, the Xbox One S has additional raw GPU and CPU power compared to the Xbox One, and The Coalition's engineers have been able to take advantage of that to reduce the frequency of frame rate or resolution penalties in more demanding sections of the game.
EDIT: Phil Spencer says that this was a misleading statement by Fergusson and that the Xbox One S was designed to play games exactly as they currently play on Xbox One. Move along.
EDIT 2: Turns out it was true all along. Microsoft now admits it after Digital Foundry's testing revealed performance increases up to 9fps in some games.
Albert Penello said:Our testing internally has shown this to be pretty minor, and is only measurable on certain games, so we didn't want to make it a 'selling point' for the new console