godisturbed
Member
Considering they have funded this themselves I take my hat off to them. Hopefully in a few years the majority of Wii games will be pushing these effects....but I wont hold my breath.
dLMN8R said:Wow, they're really shooting to convert the fanboys in that tech demo video, aren't they.
Really? "u,v" animations? You're trying to pimp texture animation as if it isn't something that's been done for more than a decade even on N64 games?
Some of the stuff is cool, the game may show a little promise, but keep this bullshit out of here. As someone who actually programs in opengl and direct 3d, please understand that most of the stuff in that video is absolutely nothing special at all - they just want you to think it is.
I have no fucking idea what technical jibber-jabber you're on about, but it sounds good!M3d10n said:The key missing points are programmable vertex processing and cubemaps. Without those it's almost impossible to do per-pixel specular lighting from point lights. The lack of a single TEV stage dot3 operation also hurts a little. They could've at least added a little extra silicon there for those without harm for the GC retrocomp.
The viable alternatives are: using the built-in vertex processing to generate emboss offset coordinates for diffuse normal mapping (which very, very few Wii games or even GC games did) and using the indirect texture function to use a "normal map" to displace another texture per pixel (a spherical map or a 1D light texture). The latter option cannot generate "correct" lighting, but it can look very good when done properly (see SMG).
the rest of ur post went over my head, i'm tired. but it's nice to hear this.splattergnome said:this engine is for online gaming.
come on now, they're just listing features there, as rudimentary as some of them are. do you really believe they rely on fanboys to fund their projects?dLMN8R said:Wow, they're really shooting to convert the fanboys in that tech demo video, aren't they.
Really? "u,v" animations? You're trying to pimp texture animation as if it isn't something that's been done for more than a decade even on N64 games?
Some of the stuff is cool, the game may show a little promise, but keep this bullshit out of here. As someone who actually programs in opengl and direct 3d, please understand that most of the stuff in that video is absolutely nothing special at all - they just want you to think it is.
Crushed said:But it has realtime lighting and refraction!
dk_ said:
ugh!
Not reallyRelaxed Muscle said:At awesome 15 fps.
Gamecocks625 said:Just skimming the first page of this thread makes me wonder why there hasn't been a solid FPS on the Wii. Can't the Wii handle something like Halo 2 at the very least? Granted, any online component will be resricted, but there should be way more FPS offerings on the Wii.
Publishers, risk, etc.Gamecocks625 said:Just skimming the first page of this thread makes me wonder why there hasn't been a solid FPS on the Wii. Can't the Wii handle something like Halo 2 at the very least? Granted, any online component will be resricted, but there should be way more FPS offerings on the Wii.
Teknoman said:Aiming at 60fps as well, plus working on nice textures....could kick ass...could totally suck.
Keeping an eye on this. Wii needs more hopefully high quality system pushing games.
Gamecocks625 said:Just skimming the first page of this thread makes me wonder why there hasn't been a solid FPS on the Wii. Can't the Wii handle something like Halo 2 at the very least? Granted, any online component will be resricted, but there should be way more FPS offerings on the Wii.
Yeah. Basically we have no idea if this is going to be the shit or just plain old shit.
Teknoman said:could kick ass...could totally suck..
Woah, they can do wonders on hardware. I hope they get a really slick engine running.wsippel said:Not worth it's own thread but slightly related:
http://www.renegadekid.com/
They are also working on their own engine as far as I know, and judging by Dementium and Moon, they know how to achieve very impressive results on limited hardware. Renegade Kid also posted lots and lots of job offers for Wii developers.
Dever said:I'm not passing judgment on this. The graphics look good, sometimes great, but the art is sort of meh. New hardcore FPS IP's are always welcome on Wii, though.
Yeah. Basically we have no idea if this is going to be the shit or just plain old shit.
Ramenman said:Could be dangerous ?
Dever is cleverer
Joke?mentalfloss said:Another third party mini-game fest. *sigh*
rezuth said:Joke?
I sure think so. Never played Dementium, but the reviews were pretty good. And their DS technology is simply amazing:BrodiemanTTR said:Renegade Kid seems like a developer to watch.
Gamecocks625 said:Just skimming the first page of this thread makes me wonder why there hasn't been a solid FPS on the Wii. Can't the Wii handle something like Halo 2 at the very least? Granted, any online component will be resricted, but there should be way more FPS offerings on the Wii.
ign said:The argument, going on in the board rooms of major third-parties around the globe, is that adult-oriented Wii software doesn't sell. That there's no market for it. Developers on the other side of the fence assert that there's no such proof since only a handful of quality games with an edgier style have even made their way to Wii, most of them ports. Several studios have flat-out told IGN that their attempts to make darker software for Wii have been politely declined by a host of big-name publishers.
wsippel said:I sure think so. Never played Dementium, but the reviews were pretty good. And their DS technology is simply amazing:
Teknoman said:That was a DS game? Damn.
methodman said:I've been waiting on Moon to be released for a while, it's a game I've definitely been watching for. I agree with someone above, Renegade Kid has already released a pretty damn good game (Dementium - got 8.0+ in many reviewing websites), so I can't wait to see what they release for the Wii since it looks like they are working on something for that.
DeaconKnowledge said:More excited for the engine than the game quite frankly.
DeaconKnowledge said:More excited for the engine than the game quite frankly.
if you're talking framerate and art direction, then maybe. outside of those, hell no._Alkaline_ said:If you're talking graphically, Halo 2 looks like crap compared to Metroid Prime 3.
Just compare textures, MP3 lacks some effects but the texture quality puts all other Wii games and last gen games to shame. The models are much better as well, although Retro still hasn't figured out how to make humans.rakka said:if you're talking framerate and art direction, then maybe. outside of those, hell no.
rakka said:if you're talking framerate and art direction, then maybe. outside of those, hell no.