BodiesWithoutOrgans
Member
I feel like this is the beginning of the end.
I am so sad right now
we had a good run
I feel like this is the beginning of the end.
I'm hoping that Nintendo will strive to be mobile software leaders. They're perfectly capable of being that.
But they are already sitting on a giant cash reserve from the DS/Wii!Nintendo's trying to make more money? Wow. Never saw this coming from a company in 2015.
There will be tons of misunderstanding about this. Iwata only mentioned the NX to counter this but oh well. There will be gaming applications for smartphones by Nintendo. That´s the big news here. You will have a unified account on everything that´s avaiable - that´s the other one.
What you won´t get is unified games. On the contrary. Both parties mentioned the importance of IPs. Iwata said it word by word that software has to be unique to the hardware to not damage the IP with bad controls or sluggish performance.
No ports. Unique software. Nintendo still doing a dedicated system, No hybrid.
The market will decide if it stays that way but thats where we are now.
Nintendo in 2017:
- QoL business: health, education. Whatever. Same shared account. Unique hardware.
- Dedicated consoles and handhelds. Yes both. At least one more time. Iwata said as much in this very year. No hybrid.
- Smart devices. Unique Nintendo software with well known IPs on smart devices. Thats new. Different software than on their own hardware, shared IPs to boost recognition.
That´s it and thats huge enough.
No hybrid.
http://www.nintendo.co.jp/corporate/release/en/2015/150317/03.htmlIwata said:Last year, an unprecedented thing in the history of the Japanese video game market happened: Five titles for Nintendo 3DS sold more than two million copies each in the latter six-month period of 2014. As this record-breaking incident attests, video game software sales have been progressing smoothly on dedicated video game hardware even after smart devices have become widespread in this country.
...
Of course, the challenge of asking our consumers to purchase dedicated video game hardware has become harder now that smart devices have widely spread. However, we recognize that our business model of producing both video game hardware and software is effective even today, and we do not share this pessimistic view of the future for dedicated video game systems.
Iwata said:Last year we also started a project to integrate the architecture for our future platforms. What we mean by integrating platforms is not integrating handhelds devices and home consoles to make only one machine. What we are aiming at is to integrate the architecture to form a common basis for software development so that we can make software assets more transferrable, and operating systems and their build-in applications more portable, regardless of form factor or performance of each platform. They will also work to avoid software lineup shortages or software development delays which tend to happen just after the launch of new hardware.
Iwata said:Still, I am not sure if the form factor (the size and configuration of the hardware) will be integrated. In contrast, the number of form factors might increase. Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform.
To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms. Apple has a common platform called iOS. Another example is Android. Though there are various models, Android does not face software shortages because there is one common way of programming on the Android platform that works with various models. The point is, Nintendo platforms should be like those two examples.
Whether we will ultimately need just one device will be determined by what consumers demand in the future, and that is not something we know at the moment. However, we are hoping to change and correct the situation in which we develop games for different platforms individually and sometimes disappoint consumers with game shortages as we attempt to move from one platform to another, and we believe that we will be able to deliver tangible results in the future.
http://www.nintendo.co.jp/corporate/release/en/2015/150317/03.htmlIwata said:As for which Nintendo IP will be used, we do not intend to make any exceptions.Potentially, any Nintendo IP could be used in our smart device software....
Please also note that, even if we use the same IP on our dedicated video game
systems and smart devices, we will not port the titles for the former to the latter just as they are. There are significant differences in the controls, strengths and weaknesses between the controllers for dedicated game systems and the touchscreens of smart devices. We have no intention at all to port existing game titles for dedicated game platforms to smart devices because if we cannot provide our consumers with the best possible play experiences, it would just ruin the value of Nintendo’s IP.
I wonder if these games will also be available on Wii U/3DS a la Playstation mobile. All the devices have touch screens, so at least controls won't need to be changed.
They're capable but would have to do practices that may be frowned upon here given the mobile software leaders are F2P games.
Well this is probably the end of buying new games for me if true.
1983 - 2015 still a pretty good back catalog of Nintendo games to dig into and play.
Patcher today:I called it!!
Well this is probably the end of buying new games for me if true.
1983 - 2015 still a pretty good back catalog of Nintendo games to dig into and play.
But they are already sitting on a giant cash reserve from the DS/Wii!
Seriously though, it never hurts to diversify your business. Going mobile in a limited capacity has made sense for a long time and I think this is going to help Nintendo a lot, which is good for the industry.
Well this is probably the end of buying new games for me if true.
1983 - 2015 still a pretty good back catalog of Nintendo games to dig into and play.
I'm sure they'll set up some sort of Nintendo hub similar to the Warawara plaza. As long as Google gets their cut i don't think they care if you are using a portal like this. Especially with Nintendo.
capacitive vs resistive is pretty different.I wonder if these games will also be available on Wii U/3DS a la Playstation mobile. All the devices have touch screens, so at least controls won't need to be changed.
Ah, the memories.If they bring on mobile that stupid Red/Black bombs minigame of Mario 64 DS ... I'm in!
Lol you're overreacting, nobody is forcing you to buy these games.
Since they are not half-ass porting thier games, rather its new software eight thier IP to the strengths of another platform, what is the difference between this and games on CDi or games on Pico Beena?
But what if this is a success, will there be a point in continuing spending resources on traditional games then?
They get a cut of all monetary transactions from the play store and in app purchases from games downloaded on the play store.Do google get a cut of Andoid? I though that was completely royalty-free.
It was a hit with the ladies in my family. Not that I didn't enjoy it but they really clicked with it and the Yoshi game. My mom might put down candy crush to play some more of that Yoshi game (something else that could translate well.)Now there's a game I'd pay good money for.
They will be released on a relevant platform and they won't let the janitor design the games?Since they are not half-ass porting thier games, rather its new software eight thier IP to the strengths of another platform, what is the difference between this and games on CDi or games on Pico Beena?
They'd have to sell a gazillion apps to match their current revenue.But what if this is a success, will there be a point in continuing spending resources on traditional games then?
You really think Nintendo is going to stop making Wii U/3DS games because they can sell a lot of $1 Mario runners or Pokemon puzzle games? Are we actually jumping to this conclusion now?But what if this is a success, will there be a point in continuing spending resources on traditional games then?
Nintendo just shot themselves in the foot.
I don't know how much the rest of you know about Nintendo fan culture (I'm an expert), but honor and shame are huge parts of it. It's not like EA where you can become successful by being an asshole. If you screw over a Nintendo fan, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is that Nintendo fans, after hearing about this, is not going to want to purchase Nintendo games for mobile, nor will they purchase any of Nintendo's games. This is HUGE. You can laugh all you want, but Nintendo has alienated an entire market with this move.
Nintendo, publicly apologize and cancel your mobile games or you can kiss your business goodbye.
Ah, the memories.
All the angry memories.
He will whine about how it's too little too late, how they should have rather released the Wii HD in 2009 what a terrible and shortsighted CEO Iwata is and his usual nonsensical drivel.
We believe that Nintendo would benefit immensely from embracing mobile and tablet, placing GBA games on those platforms for paid download ($4.99 - 9.99) and developing a broader audience