Couldn't have said it better myself.
Got tired of all the filler content in DA:I, story was somewhat mediocre, characters only mildly interesting, world filled with repetitive and bland quest content, gear system lacking meaningful punch - especially as rewards for longer/difficult quest lines.. a decent 30 hour game bloated to an 80 hour game with meh.
Is the feature where Geralts hair and beard grow over time still in the game?
Is the feature where Geralts hair and beard grow over time still in the game?
Yep, reviewers liked this feature.
Yep.
Same Metacritic score as Bloodborne (92). It seems they're destined to battle each other for the GOTY title. Although obviously we need to wait and see how Arkham Knight, MGSV and Battlefront do.
Couldn't have said it better myself.
Got tired of all the filler content in DA:I, story was somewhat mediocre, characters only mildly interesting, world filled with repetitive and bland quest content, gear system lacking meaningful punch - especially as rewards for longer/difficult quest lines.. a decent 30 hour game bloated to an 80 hour game with meh.
I'm super excited for this game and I can't wait to play, but guys stop saying "the framerate is being patched".
Don't take any developer by thier word on what they are "going to do". It isn't fixed until it's fixed.
Plus you couldn't romance Vivienne, I mean c'mon
DA:I was a notable improvement over DA2 in my book, but the bolded is probably the best way of describing it.
Plus you couldn't romance Vivienne, I mean c'mon
Regarding the save import, if you import saves the sequence in which you would choose what you did is simply skipped:
Marcin Momot ‏@Marcin360
@Paul_cze @SotaSotka No, the sequence is simply being skipped and the choices will come into play when the time is right during the game.
Which means I will play without saves first to see the sequence and then replay with import. I don't want to miss anything dammit.
So, a friend of mine bought a new GTX 970 but he hates medieval games, let alone RPGs. He offered the download voucher to me for a measly 18, but I'm conflicted. On the one hand I'm kinda short on funds and I'd jump on this instantly, but on the other hand I can't help but feel like ripping devs off. But still, big difference between 50 and 18, no?
Yeah, Bloodborne is at 97 reviews and The Witcher at 28 (PS4).
So, a friend of mine bought a new GTX 970 but he hates medieval games, let alone RPGs. He offered the download voucher to me for a measly 18, but I'm conflicted. On the one hand I'm kinda short on funds and I'd jump on this instantly, but on the other hand I can't help but feel like ripping devs off. But still, big difference between 50 and 18, no?
It will be difficult for The Witcher 3 to stay on 92 when it reaches a higher number of reviews. The game looks stunning, but kind of intimidating for someone who hasn't played the series before.
So, a friend of mine bought a new GTX 970 but he hates medieval games, let alone RPGs. He offered the download voucher to me for a measly 18, but I'm conflicted. On the one hand I'm kinda short on funds and I'd jump on this instantly, but on the other hand I can't help but feel like ripping devs off. But still, big difference between 50 and 18, no?
Regarding the save import, if you import saves the sequence in which you would choose what you did is simply skipped:
Marcin Momot ‏@Marcin360
@Paul_cze @SotaSotka No, the sequence is simply being skipped and the choices will come into play when the time is right during the game.
Which means I will play without saves first to see the sequence and then replay with import. I don't want to miss anything dammit.
Gaff I havent played the previous games. Should I go back and do that first?
It will be difficult for The Witcher 3 to stay on 92 when it reaches a higher number of reviews. The game looks stunning, but kind of intimidating for someone who hasn't played the series before.
Gaff I havent played the previous games. Should I go back and do that first?
Gaff I havent played the previous games. Should I go back and do that first?
So, a friend of mine bought a new GTX 970 but he hates medieval games, let alone RPGs. He offered the download voucher to me for a measly 18, but I'm conflicted. On the one hand I'm kinda short on funds and I'd jump on this instantly, but on the other hand I can't help but feel like ripping devs off. But still, big difference between 50 and 18, no?
Gaff I havent played the previous games. Should I go back and do that first?
So, a friend of mine bought a new GTX 970 but he hates medieval games, let alone RPGs. He offered the download voucher to me for a measly €18, but I'm conflicted. On the one hand I'm kinda short on funds and I'd jump on this instantly, but on the other hand I can't help but feel like ripping devs off. But still, big difference between €50 and €18, no?
Gaff I havent played the previous games. Should I go back and do that first?
Did any review mention the differences between the difficulty levels?
Is there any footage of precisely which questions are asked during the "no import" sequence? The only screengrab I've come across so far concerns the fate of Aryan, which seems like a curiously inconsequential point of inflection given the events on the ground.
Sounds like the only filler is contained within the main quest, and that the many many sidequests are worth undertaking.
Did any review mention the differences between the difficulty levels?
There are only a few of the big publication reviews that actually enjoyed the combat, I don't recall any of them praising it highly other than 'it's better than before'.
gamespot said:Excellence abounds at every turn in this open-world role-playing game: excellent exploration, excellent creature design, excellent combat mechanics, excellent character progression.
Gameinformer said:Combat is much more responsive and action-packed compared to the stilted experience of past entries. This doesn't sacrifice any of the difficulty; outside of playing on story mode, a great deal of strategy is required in the tense battles. Exploiting enemy weaknesses with spells, crafting potions to give you an edge, blocking at the right time for counterattacks, and dodging in the nick of time are still of the utmost importance.
Gamesradar said:Frustrating and punishing combat
IGN said:...along with the excellent combat and RPG gameplay, they elevate The Witcher 3 to a plane few other RPGs inhabit.
Gametrailers said:Combat can take a little time to gel, but it’s both challenging and rewarding, requiring you to adapt to each type of enemy you encounter.
Dtoid said:For all of the streamlined changes though, I actually enjoy this take on combat the most. Your magic abilities run the gamut of everything you'd need, from traps to projectiles to a defensive shield, and the dodge mechanic works better than it ever has, which makes battles feel more action-oriented and less like an outdated pen-and-paper scheme. When you add in the ability to parry and counter, combat gets even more interesting.
Kotaku said:Wild Hunt’s combat is a significant improvement over The Witcher 2. It finally feels as though the PC-focused CD Projekt Red has warmed to controller-based combat, and the majority of the game’s controls sit happily beneath the player’s fingers... fun and flexible combat
Metro said:Despite all this the combat in itself isn’t anything extraordinary, but it strikes just the right balance of complexity and accessibility given everything else that’s going on in the game.
Stuff said:Good stuff: Fast, fluid and varied combat
Gamereactor said:...beautiful character design and enjoyable combat. Basic combat is continually invigorating, tense.
Not that I know of, I would like to see what stuff is involved too.
Oh well, 6 more days.
VanOrd, GameStop reviewer, said and I paraphrase little here; "Pick one difficulty higher than you usually would". So if you usually pick Normal here you should consider Hard. He said that on Hard you won't over level content so fast as higher difficulty settings give less XP per completed quest.
He also mentioned that casting signs (magic) changed little as he went from Normal to Hard. Instead of just tapping the cast button he had to hold it down for a second for sign to cast.
Devs have said that enemies will become more aggressive and gain more skills, attacks, at higher difficulty settings while quests give less XP and levels give less stats to Geralt. Putting greater emphasis on gear and combat preparation.
Edit: VanOrd pointed out that over leveling some quest doesn't mean it's pure faceroll or doesn't feel satisfying to do because of combat keeps it interesting.