Annnd there's your problem. This isn't Halo 3. Stop treating and trying to compare the Battle Rifle of those games to this game using a DMR. It isn't the same weapon and you should go in a battle acting like it is.bobs99 ... said:Im not treating them as such, but as someone who liked that nature of Halo 3 I miss it.
So wait im a joke character for wanting Sniper starts or DMR starts? You have got to be an idiot. Theres a whole playlist dedicated to the Sniper in Halo 3 and Halo 2 showing that its not exactly a unpopular starting option. As for DMR starts, if you cant see why that would be fun as an option then :lol
If anything I would love them as starting options just to get to play with them and try them out more, if you consider me a idiot for that I quite frankly couldnt care what your opinion is of me.
At the very least they need to be a power-weapon level respawn timers, but I do like the idea of not being able to drop them when you die (would be very un-Halo, though).Kuroyume said:Nades are not broken. Nades are supposed to be poweful. I hope Bungie doesn't change a thing about their power. They need to;
- Not have people drop them after dying.
- Not have them spawn on the map.
This would cut down on the frustration of nades by so much. People would learn to use them better instead of spamming them or they would waste one nade at the start of the match and only have one available before they die again.
Olivero said:
dorkimoe said:i really wanna play but i cant afford to buy odst again
stupid codes
Or maybe the graphics aren't as bad as you're making them out to be.RSTEIN said:Kinda sad to see all those dozens of people toiling away and they still have the industry's worst looking AAA shooter. It's just not a priority for them, I guess. I dunno. I wish they would just come out and say "here's why our graphics are weak. We just don't care about it. We'd rather focus on gameplay and netcode". Maybe they have said that, I dunno.
RSTEIN said:Kinda sad to see all those dozens of people toiling away and they still have the industry's worst looking AAA shooter. It's just not a priority for them, I guess. I dunno. I wish they would just come out and say "here's why our graphics are weak. We just don't care about it. We'd rather focus on gameplay and netcode". Maybe they have said that, I dunno.
kylej said:If I had to jerk a giraffe off while DMRing someone it would be a lot more difficult.
Deadly Cyclone said:"Friends, Family, and Illegitimate Experts" :lol
NG28 said:I don't know if I like the change to the melee system in this game. If you are within a certain range, you might as well not even waste bullets while you run at the person and instead just do two quick melees. It kind of makes gunplay pointless within a certain range. Unless of course you have hammer/sword/shotty.
You seem unfamiliar with his post history. I suggest not engaging.Dax01 said:Or maybe the graphics aren't as bad as you're making them out to be.
It is very noticeable when you both have AR.JaggedSac said:A certain, very, close range.
Shake Appeal said:Arena formula was welcome.
Also, urk, your "chinks" were censored.
Dax01 said:The video in the BWU was really good.![]()
I don't mind the graphics either, but they are seriously terrible compared to just about every other AAA title out there.Dax01 said:Or maybe the graphics aren't as bad as you're making them out to be.
RSTEIN said:Kinda sad to see all those dozens of people toiling away and they still have the industry's worst looking AAA shooter. It's just not a priority for them, I guess. I dunno. I wish they would just come out and say "here's why our graphics are weak. We just don't care about it. We'd rather focus on gameplay and netcode". Maybe they have said that, I dunno.
Kuroyume said:Nades are not broken. Nades are supposed to be powerful. I hope Bungie doesn't change a thing about their power.
It is very subjective.Dax01 said:Or maybe the graphics aren't as bad as you're making them out to be.
Well, they've made progress, that's for sure. This game does look better than Halo 3. But I look at it in comparison with other devs that have nowhere near the resources, depth of talent, or experience, and I'm puzzled. Aliasing issues up the wazoo still (yes, that's a techincal term).TommyT said:What makes the graphics "weak" to you out of curiosity?
Son of Godzilla said:What's that even mean? "Nades are supposed to be powerful." Every other aspect of the game has been carefully balanced for to make the gameplay more robust, but screw that, nades are supposed to be powerful.
Kenak said:I don't mind the graphics either, but they are seriously terrible compared to just about every other AAA title out there.
Deadly Cyclone said:"Friends, Family, and Illegitimate Experts" :lol
What was most compelling to me was what they didn't say - they omitted any talk of Activision. It was reassuring to see that they are doing their own thing, their own way.GhaleonEB said:The teaser vid was appropriately tantalizing. It's interesting to see them talking up front about not just building a game, but building a universe in which Bungie will be setting a number of games. It was good to see a (slightly grizzled) Jason Jones again. Can't wait to see what he's been up to.
thetrin said:Anyone up for making a party?
GT: intrinsic
I'm ready for a rowdy blood bath.
Metalic Sand said:Played as a covy for the first time today. Got my ass handed to me so bad.
Wonder why covys are just dodge builds and no camo/jetpack
Seconded. I just finished a game where all I did was run flags all game long. We won, but I finished the game with 0 caps. I didn't realize what was happening till I looked at the replay. A guy playing defense would toss my flag out and recap it as soon as I scuttled off for a new flag.GhaleonEB said:One change needs to be made to Stockpile: members of a team should not be able to move a flag from their own stockpile. Once it's in, only the opposing team should be able to take it out.
Last night I saw two things start to develop: on split parties, someone split from their party would spoil the other team's scores by tossing the flags out at the last second. And some players would toss the flags out of the stockpile, and then back in so they got credit for the score. This is going to be rampant come Monday, and even more so come ship.
Locking a team out of tampering with their own flags would eliminate both issues.
Dax01 said:Or maybe the graphics aren't as bad as you're making them out to be.
Kenak said:I don't mind the graphics either, but they are seriously terrible compared to just about every other AAA title out there.
That stupid blur for starters. The image quality is great when static. I have to retract my comments from yesterday. I was watching theater mode and the graphics looked much better than in Halo 3, the improvement in image quality is there. However, once you start playing, the Blur doesn't let you notice jack shit.TommyT said:What makes the graphics "weak" to you out of curiosity?
GhaleonEB said:You seem unfamiliar with his post history. I suggest not engaging.
Striker said:Annnd there's your problem. This isn't Halo 3. Stop treating and trying to compare the Battle Rifle of those games to this game using a DMR. It isn't the same weapon and you should go in a battle acting like it is.
This is also a beta. Why on Earth are you even talking about Sniper Rifle starts?
The DMR start isn't exactly needed as an every-match weapon; perhaps you should learn to use the Pistol more effectively and *gasp* using strategic ways to counter your opponent rather than running in trying to be Rambo.
People clamored for BR-starts in Halo 2/3 because of weak starting weapons. And primarily, BR starts were better for larger, open maps, and these maps in the beta aren't even large at all, at least until we get into Invasion (which carry larger loadouts and I'm sure one is a DMR-start).
thetrin said:Anyone up for making a party?
GT: intrinsic
I'm ready for a rowdy blood bath.
Whatever pixel conclusion they come up with is void since the blur gets in the image and could be considered as infinityxAA. The problem is that the blur is too persistent and blurs out details of the screen and gets in the way of gameplay.Imperial Hot said:Has Digital Foundry analyzed the Beta yet? I'm interested to read the technical breakdown of Reach.
Don't defend yourself, it's pointless. HaloGAF always has the shield and sword up when it comes to technical discussions. I love Halo and play it as much as any other regular in the thread, but I am considered a troll just because I point out that the game isn't exactly a pretty looking shooter.RSTEIN said:Well, he can't see my post history because searching is disabled.
Secondly, I think you have me confused with someone else. I very rarely participate in the Bungie/Halo threads. Sure, I've slagged on Halo graphics before (maybe in about 5 posts out of my 7,000 posts since joining GAF) because, well, I don't think they're very good. But you're suggesting I'm some sort of rampant Halo hater and it just ain't true. I'm not even a graphics whore. I don't even care. I'm more curious from a development perspective. Why has everyone else totally leapfrogged Bungie in this area? Just curious is all!
I'm genuinely surprised it wasn't something they thought of and implemented prior to Beta. It could ruin Stockpile when the game ships, so I hope they make the adjustment.Spasm said:Seconded. I just finished a game where all I did was run flags all game long. We won, but I finished the game with 0 caps. I didn't realize what was happening till I looked at the replay. A guy playing defense would toss my flag out and recap it as soon as I scuttled off for a new flag.
1) Campaign tech is focused on bringing not only split screen and online co-op, but massive battles that involve vehicles, large rendering distances, lots and lots of weapons, and a shit ton of AI driven characters.RSTEIN said:Well, he can't see my post history because searching is disabled.
Secondly, I think you have me confused with someone else. I very rarely participate in the Bungie/Halo threads. Sure, I've slagged on Halo graphics before (maybe in about 5 posts out of my 7,000 posts since joining GAF) because, well, I don't think they're very good. But you're suggesting I'm some sort of rampant Halo hater and it just ain't true. I'm not even a graphics whore. I don't even care. I'm more curious from a development perspective. Why has everyone else totally leapfrogged Bungie in this area? Just curious is all!
lolGhaleonEB said:Congrats at Letters' gif making the BWU. :lol