Even if it's not much better than the first, I'm all in. Need more racing sims.
I can't see a release date?
"Septemberish", or, when its done
Even if it's not much better than the first, I'm all in. Need more racing sims.
I can't see a release date?
Sounds are being reworked and new tech is being introduced. Not all cars have gone through the change yet, though.What I noticed from the gameplay footage:
- the track surface (which looked like dry chalk in pCARS 1) still looks really dry but MUCH better now
- the tire squeal stayed the same and I still find it atrocious
- the display in the AMG GT3 still has no ABS-setting, just TC. Meaning that we'll probably not be able to change the ABS, at least not from the cockpit.
Pcars 2, dirt 4, forza 7, gt sport. This is an amazing year for racers!
Tire sounds as well? Because I'd guess that's a per-tire(compound, like "GT3 soft slick") sound not a per car sound. And why show off a car so heavily that hasn't undergone the update for tire sounds.Sounds are being reworked and new tech is being introduced. Not all cars have gone through the change yet, though.
ABS strength? Or ON/OFF ?? I'm talking about how intrusive the ABS is. You could do that with traction control in pCARS1, but only from the pits, where in real life it can be done from the cockpit in GT3 cars. Same with ABS, but - unless I remember that wrong - was not possible even from the pits in pCARS1.About your third, you could actually change that in PC1 and you can of course change it in PC2. Unless the real car doesn't allow that, in which case you can't.
This is nice to hear. I never understood why people liked this game but then last week I tried it with a G27 steering wheel and it felt fantastic.Really can't wait for this. I think controller guys should be a lot more satisfied this time around from what I've played.
I'm not sure what is shared between cars and what is not. But I know there're many elements that go beyond a mere sound file. Why they showed this and not something else? I don't know, but this is a work in progress, for sounds too. All I can say is that so far sound is greatly improved in my experience.Tire sounds as well? Because I'd guess that's a per-tire sound not a per car sound. And why show off a car so heavily that hasn't undergone the update for tire sounds.
ABS strength? Or ON/OFF ?? I'm talking about how intrusive the ABS is. You could do that with traction control in pCARS1, but only from the pits, where in real life it can be done from the cockpit in GT3 cars. Same with ABS, but - unless I remember that wrong - was not possible even from the pits in pCARS1.
- the tire squeal stayed the same and I still find it atrocious
Pretty much all I was thinking during the trailer:
- that "brown leafs in fall"-idea some rFactor modders had, is becoming a thing
- ok, Mercedes AMG, but we had the GT3 version in pCARS 1
- That Corvette was DLC in pCARS 1
- Acura... interesting
- GT-R GT3... mmmph driven that in every other sim under the sun already
- Pagani is in... again
... where are all the hot new licenses? Ferrari, Porsche Lamborghini? Rally cars? Where are the touring classics? All these cars are so modern...
I think I preferred the leaked trailer. This seems like they tried to save a ton of new stuff for more announcements to build hype.
There is still time later for that, but I had the marketing focused on going after the guys who only buy one racing game a year at the most and convince them that pCARS2 has more of the stuff they like than GT Sport will.
Change of ToD, dynamic weather, single-player career, "normal" cars you might be able to take to a trackday yourself (a Golf, a Civic, Cayman, Impreza etc.) and super-cars like Ferrari 488, new Audi R8... and then some super iconic classics the Group B Quattro (on an offroad track), a Stratos, Moby Dick, Mercedes 300 SLR, McLaren Honda MP4/4... also: show more tracks, overwhelmingly fast paced shots of the gazillion tracks that will be in the game. And show off amazing sound that GT Sport is still lacking. That's what I would do, try to eat PD's lunch, because otherwise it will be pretty hard to sell more than the 2 million copies from the last time around.
At least someone that can drive as made this video!
In PC1 was ON/OFF, yes. I'm not sure about PC2. It's not something I usually fiddle with. Not at this point of development, at least. In PC1 you can turn on/off TC, SC and ABS on the fly. I think it is the same for PC2. The strengh of the ABS is car dependant, this time around, if I'm not mistaken. Take it with a grain of salt.
Weird. It sounded a lot different to me, with skipping and juddering under hard braking.
That sound is GOOD. Everything, tires and engine. Could be it's because it's not a slick tire.
You can configure it in the options. Not sure it has any key asigned by default.You know, I actually looked this up, because I wasn't 100% sure if ABS level can only be set in the pits or on the fly and it doesn't seem to be on the steering wheel (at least not GT-R, Z4 and M6), just the level of traction control is on the wheel (still could be somewhere else).
And while we're talking about sound and surround:
EVERY REAL RACING SIM, SHOULD HAVE A SPOTTER. A radio guy telling you not to go outside, because there is a car there. As far as I know only iRacing and Automobilista currently have that feature and it's so immersive and makes you also drive more realistic and careful than some arrow-indicators do (some games seemingly don't even have that).
And while we're talking about sound and surround:
EVERY REAL RACING SIM, SHOULD HAVE A SPOTTER. A radio guy telling you not to go outside, because there is a car there. As far as I know only iRacing and Automobilista currently have that feature and it's so immersive and makes you also drive more realistic and careful than some arrow-indicators do (some games seemingly don't even have that).
Awesome! They should think about more spotter voices as micro-DLC. I might spend some bucks on a goofy spotter (edit: no, not just funny lines or accent, but someone famous saying goofy stuff).PC2 has a spotter.
Awesome! They should think about more spotter voices as micro-DLC. I might spend some bucks on a goofy spotter.
BTW, PC2 has legacy support for PC1 apps.
I will never buy a slightly mad game ever again. Those fuckers pulled a fast one when it came to PS VR, just to get people to purchase their game. Lied about supporting PS VR a year in advance and when it was time to produce nowhere to be found, those fuckers would not even acknowledge they announced support for PS VR.
I will never buy a slightly mad game ever again. Those fuckers pulled a fast one when it came to PS VR, just to get people to purchase their game. Lied about supporting PS VR a year in advance and when it was time to produce nowhere to be found, those fuckers would not even acknowledge they announced support for PS VR.
Probably 60fps the same way PC1 was 60fps on consoles.
Thanks, was looking for a higher quality vid !Trailer from Gamersyde.
TBH looking at what we ended up with in the example of DriveMush on PSVR i'm glad they didn't compromise the original project cars to its detriment trying to support it.
Project cars does however play great in VR on Rift where the horse power is there on PC.