Caramello said:
Perhaps you're the right guy to ask here:
Selling for $299: $193 left for system cost and profit
Selling for $349: $243 left for system cost and profit
Selling for $399: $293 left for system cost and profit
Would could Nintendo buy for each of the above?
For what you think is possible, while including costs of other parts (optical drive, storage, motherboard and casing etc) what price would need to be aimed for?
If you're not sure about costs etc, anyone else have input here?
When it comes to the cost per unit, you have to make sure what is your sales projections. If you only sell one wiimote, one nunchuk and one console, then the cost per unit is furiously huge. But if you sell 20 million of them, the cost per unit is also 20 million times less. Nintendo has spent a happy amount of money on R&D these last years. How much of it went into solutions that strictly imply raw calculating power ? No idea at all.
Our conversations should be based on market data. What pool of customers does Nintendo want to court in addition to all the ones they have now ? What could be interesting for prospecting customers ? What could make existing ones ask for more ? The answer is obvious, Nintendo will try to milk its existing customer base while going out loud for the hardcore. I wouldn't be surprised if they go the Cloud way. All investments go in the cloud infrastructure, devices prices are low, people get satisfying graphics. Hardcore and casuals alike don't pay much for their little box at home. Everybody has an internet connexion, right ?
Two questions : what kind of experience does Nintendo want to provide to Wii 2 customers ergonomy and accessibility-wise ? Furthermore, what content would be made available to them ? Also, but it is less important in this discussion, how will they sustain a decent revenue stream ?
I think we would get less gospel if we tackle things that way. What technology can bring new experiences while being inexpensive and appealing to all customers ? I guess the Cloud is one thing we should have an eye on. Wi-Fi based cloud is reliable and you could even play your games outside (if the 6-inch screen rumour is founded).
But I can't say how they intend to not make the 3DS look pale in comparision.
If this Cloud usage turns out to be true, specs inside won't need to be too beefy.