You tell it like it is, brother! If it were up to me, we'd still be playing games with this:
If it aint broke ...
You tell it like it is, brother! If it were up to me, we'd still be playing games with this:
It's not a question of it going away, it's a question of splitting up limited holiday dollars. If Microsoft's still seeing YoY gains on the 360 a year from today and their holiday launch has the effect of cutting down sales of the profitable 360 hardware and games by replacing them with purchases of the loss-leading 720 hardware, that's a bad deal that doesn't sit well with Microsoft's supposed emphasis on profitability in the gaming line.
It's not a question of it going away, it's a question of splitting up limited holiday dollars. If Microsoft's still seeing YoY gains on the 360 a year from today and their holiday launch has the effect of cutting down sales of the profitable 360 hardware and games by replacing them with purchases of the loss-leading 720 hardware, that's a bad deal that doesn't sit well with Microsoft's supposed emphasis on profitability in the gaming line.
It's not a question of it going away, it's a question of splitting up limited holiday dollars. If Microsoft's still seeing YoY gains on the 360 a year from today and their holiday launch has the effect of cutting down sales of the profitable 360 hardware and games by replacing them with purchases of the loss-leading 720 hardware, that's a bad deal that doesn't sit well with Microsoft's supposed emphasis on profitability in the gaming line.
Three things.
One, you may or may not be splitting limited holiday dollars (I'm assuming you're talking about the consumer's dollars). Someone who has owned a 360 for ~6 years already maybe looking for something new. It's better that they buy your new console than the competitions (WiiU) that will be the hot new toy.
Two, we don't know that MS's new console will be loss-leading, there have been rumors that they will try to make money from the get go.
Finally, while MS is doing great in the US this year, I don't know if we can be confident in that for the next 12 months, especially world wide. It will be really interesting how this quarter turns out for MS. If you look at the previous 4 quarts in terms of YoY hardware sales it's been: +21%, +80%, +13%, -18%. I don't know why there was such a sharp drop off this past summer, but the case can certainly be made that the console has peaked and a new model 12 months from now wouldn't be too soon.
Someone who has owned a 360 for ~6 years already maybe looking for something new.
Two, we don't know that MS's new console will be loss-leading, there have been rumors that they will try to make money from the get go.
I don't know why there was such a sharp drop off this past summer, but the case can certainly be made that the console has peaked and a new model 12 months from now wouldn't be too soon.
Last year the S was released... this year, not so much.I don't know why there was such a sharp drop off this past summer, but the case can certainly be made that the console has peaked and a new model 12 months from now wouldn't be too soon.
charlequin said:It's not a question of it going away, it's a question of splitting up limited holiday dollars. If Microsoft's still seeing YoY gains on the 360 a year from today and their holiday launch has the effect of cutting down sales of the profitable 360 hardware and games by replacing them with purchases of the loss-leading 720 hardware, that's a bad deal that doesn't sit well with Microsoft's supposed emphasis on profitability in the gaming line.
If the next xbox isn't loss-leading, then they Wii-fied it. They will have to lose out the gate in order to be competitive at all in the tech race.
I definitely read that as the next Xbox platform.
Reading it again I see exactly what you are talking about. "This technology" seems to refer back to the Kinect mention in the previous sentence and that they wanted input on how to improve Kinect.
So basically, Microsoft will be releasing two different consoles?
A rehash of the same old 360 (but Kinect focused for the casuals) and a hardcore Xbox Ten at a significantly higher price with completely new innards?
In terms of how we see the next-gen Xbox panning out based on what our own sources tell us, we understand that Kinect is set for a significant upgrade and has a very strong likelihood of ending up bundled with the machine. It is understood that Microsoft hosted a developer soiree at Disneyland just after E3 this year where the platform holder invited partners to pitch in with ideas on where they would want the technology to go,
I just don't see Microsoft not charging for Kinect2.
People shouldn't dismiss Kinect as a concept just yet. What worries me is the apparent fixation on resolution and focus ("near mode"). That's not the device's problem. It's supposed to be a motion controller. The only thing it's good at, in its current form, is stencil matching (e.g. Dance Central), it cannot adequately read movement in detail and use that data as player input in a timely fashion. If this could be changed (by revising the software or the hardware, be it Kinect itself or the console), this might engender lots of new playing mechanics and thereby new genres, something I'm eagerly awaiting.
Something about this part of the rumor doesn't sit right with me. I mean, really thinking about it, what input would MS really need regarding the next Kinect?
I mean, besides a hardware upgrade and more sophisticated motion tracking algorithms, what extra features could they really need to add to the thing? It's a motion tracking / sound capture device...don't really need a forum to discover the areas where it can be improved.
Just keep your old console to play those download, no??
As if the tech race ever mattered in the console space. PCs are irrelevant - developers are going to go where the consoles go. And Sony can't sustain another $599 console. Besides, Sony could release the Godstation, but if 2/3 of the competition have a year-long head start and pull in a commanding market share between the two of them it won't matter how much extra power the PS4 has: developers won't utilize it.
Same for me on that one. If I can't play my digital purchases I wont be buying a new console until I'm done with them... which will probably be 2020.No backwards compatibility no buy, as far as I'm concerned.
It's obviously not inoperable. It "works". Everything I've tried (not including Kinect Sports 2) seemed like a workaround, though, concealment, sometimes blatant, by limiting the data to be read (arm position at point A, arm position at point B) to an absolute minimum and thereby the extent of the gameplay, discarding everything that's arbitrarily considered not pertinent. We could have something that's more than a Wii experience without the remote. And maybe Microsoft will provide just that. Their focusing on Kinect is a good sign.Except Kinect Sports and Kinect Sports 2 exist, which actually do interpret speed and angle of movements for many of the activities. Those things happen in a timely fashion as well.
People shouldn't dismiss Kinect as a concept just yet. What worries me is the apparent fixation on resolution and focus ("near mode"). That's not the device's problem. It's supposed to be a motion controller. The only thing it's good at, in its current form, is stencil matching (e.g. Dance Central), it cannot adequately read movement in detail and use that data as player input in a timely fashion. If this could be changed (by revising the software or the hardware, be it Kinect itself or the console), this might engender lots of new playing mechanics and thereby new genres, something I'm eagerly awaiting.
It's obviously not inoperable. It "works". Everything I've tried (not including Kinect Sports 2) seemed like a workaround, though, concealment, sometimes blatant, by limiting the data to be read (arm position at point A, arm position at point B) to an absolute minimum and thereby the extent of the gameplay, discarding everything that's arbitrarily considered not pertinent. We could have something that's more than a Wii experience without the remote. And maybe Microsoft will provide just that. Their focusing on Kinect is a good sign.
Increasing resolution, range of operability, capture frame rate and image sensor quality will all go towards improving reading movement. Honestly with the resolution, capture frame rate and image sensor quality I'm absolutely shocked the the Kinect works in the current state that it is. Given that they are fine tuning and optimizing all of the SDKs based off this gimped hardware only means that it will be that much better when going to much more capable hardware.
But I don't want kinect =\
Please use DVD-9 again.
Not sure if this is joke or not but I think they should. I like the benefits of installing my games.
So, will new hardware result in EA/Tiburon finally trashing that antiquated Madden code that they should have gotten rid of 4 years ago?
Seriously, as bad as BACKBREAKER was, it showed just how non- next gen the current Madden game is.
Jesus.
Sorry ..going off topic.
So you have Kinect the most . . . does that mean you only kinda have the Move and the wii remote.Out of all the motion controllers, I have Kinect the most.
Installing is nice...but hell no. Would be terrible sticking with DVD again. The increased resolution, graphics, size of the games will grow. Developers already dislike DVD in 360. I remember something about Rockstar's displeasure of DVD and putting GTA on it.
Calling it now, Ryse will be a launch title.
What I'm getting from this thread is a lot of people think Microsoft is going to commit financial suicide next gen, probably the same people that thought the Kinect would be a DOA bomba.
If there's really a bare bones SKU that gets released, Microsoft certainly knows what they're doing. I'm thinking it would be a Kinect 2.0 that would be able to play Kinect games on its own, and have online features like Netflix.
It's not a question of it going away, it's a question of splitting up limited holiday dollars. If Microsoft's still seeing YoY gains on the 360 a year from today and their holiday launch has the effect of cutting down sales of the profitable 360 hardware and games by replacing them with purchases of the loss-leading 720 hardware, that's a bad deal that doesn't sit well with Microsoft's supposed emphasis on profitability in the gaming line.
The rest of the article is speculation, but this section is presented as a rumor.
Source: http://www.gamesindustry.biz/articles/digitalfoundry-next-gen-xbox-in-2012-analysis?page=1
http://microsoft-news.com/microsoft-planning-to-integrate-kinect-into-next-gen-tvs/
Pinch of salt or wood on the fire???
http://microsoft-news.com/microsoft-planning-to-integrate-kinect-into-next-gen-tvs/
Pinch of salt or wood on the fire???
How weird will that be.... Kinect on a Sony TV
you can't release two skus that don't play all the games. Otherwise you'll fragment the market, you'll sell 'basic' skus to people that don't realise you can't play 'full' games, you'll have a smaller addressable market for the big games. It'd be a clusterfuck.
I'm starting to connect the dots. If MS adds the W8 App Store to the Kinect enabled devices like TV's, PC's and more they could have their very own 'app store' the Windows way, so not bound to Apple hardware but available on a range of all sorts of devices. By the end of 2012 they could outflank Sony by launching the Xbox Ten and wage thermonuclear war on Nintendo. The Xbox 'Loop' would be the stand-alone 'casual' streaming box that gives access to the App Store in 2013. So they don't piss off the people they signed with to include Kinect in their devices in 2012.For me, the key question is the bundling of Kinect, and DF's rumour isn't clear if that possibility (probability?) applies to both machines they're talking about here or just the 'set top box' one. I would hope just the set top box.
The dual platform thing doesn't sound too crazy, but would be interesting. Maybe they have two software profiles - one for Kinect-orientated games that will run on both the high end box and the set top box thingy, and one for the high end box only. Kind of like the Playstation Suite/Playstation Vita approach. They'd have to be pretty differentiated for it to work. My only personal concern is whether a focus on the first kind of box could marginalise the second, relatively, depending on the size of the market in general for content for the second kind of box (i.e. if the total 'core' market across MS's hardcore box, Wii-U, PS4 will continue to drive most publisher interest). The second kind of box would be more my kind of console, so I would hope this kind of bet-hedging wouldn't compromise it. I would hope if they are going to split the two platforms that MS will step up and support the core platform as aggressively as they're appearing to weigh in behind Kinect.
Maybe they have two software profiles - one for Kinect-orientated games that will run on both the high end box and the set top box thingy, and one for the high end box only. ... They'd have to be pretty differentiated for it to work.