We cannot ignore the gender gap. The recourse is thinking about how we design female characters in game, what it means, how it affects the game and what it says about the character and world. It means developers have to be extra careful when designing these characters, especially when they decide to play up their sexuality, because they do not exist in a void. Sexualization in and of itself is not the problem, the problem is the objectification that it causes.
For example, In the P:E kickstarter a design with breast armor was posted, fans reaction made them changed it into a much better regular armor. Fans should encourage developers to think harder on how they treat women, especially considering how few there are in he industry.
As for criticizing - I'm saying these designs are problematic, and that we as gamers should encourage developers to think of us as more than hopeless sacks of hormones. If I said that I don't like auto-heal in FPSs, does that mean I think Call of Duty shouldn't exist? Come on.
So this thread is turning into privileged heterosexual males deluding themselves? Alright then.