PotionBleue
Member
FYI, Wii U version doesn't get the free pre order map.
Are there other things missing only in the Wii U version?
FYI, Wii U version doesn't get the free pre order map.
Wii U Pro controller is the best controller i've ever used for a shooter.
I played about 50hours of online gameplay and thoroughly enjoyed it, but the small community allowed me to demolish fools online. I'm not even elite, but i don't suck. I'm a normal 1.4ish K/D guy on 360 and only play TDM. I was straight up beasting on Wii U because the competition really isn't as good since the online community was only about 3-5K online at once, so better players dominate more. made me feel good, but it also made it stale.
LolI'll be purchasing a Wii U specifically for COD Ghosts.
Came in here for a joke thread. Leaving disappointed.
To answer, I'm not. Pretty much bought the Wii U for the Nintendo games really.
Define "solid".Assuming the game is a solid port like Black Ops 2 was, I think I'll pick this up for Wii U. In the last title, I got some great use out of off-TV play, and when using the TV I could switch to wiimote-nunchuck for better precision. The online was solid, but unpopulated in BO2 for Wii U. You could always get a deathmatch going, but rarely any of the other modes. I think Ghosts will sell better on the current install base. I am just going to assume it will be a solid port, but has any Wii U footage been released?
I'll be purchasing a Wii U specifically for COD Ghosts.
THAT is actually kind of strange to me as the Move is as much an accessory for PS4 as the Wii-mote is an accessory for Wii U. Neither motion controller is included with the system.Yep. Might be a multiplatform title, but you can only get pointer controls on one system.
Are there other things missing only in the Wii U version?
Coming from the official FAQ...
Q: Why is there a new Clan system for Call of Duty®: Ghosts?
A: Clans in Call of Duty®: Ghosts will include deeper in-game integration and more features, from in-game Clan Management and Clanspecific playlists to the all-new Call of Duty® Clan Wars game mode available in the new Call of Duty® app. This year also introduces cross-platform Clans, allowing players to create and/or join a single Call of Duty®: Ghosts Clan across the following platforms: including Xbox 360, Xbox One, PlayStation®3, PlayStation®4 and Windows PC.
Define "solid".
The Wii U version of Blops 2 ran slower than any other version of the game. It matched the Xbox 360 version resolution wise but performance was much slower overall. That's not even taking into account the tiny player base.
It wasn't a great port by any means.
That said, I would imagine after a year that Ghosts will actually run better on Wii U than Blops 2 ever did. It should be a very decent version of the game. I doubt it will match the 360 version performance wise but it should be very close.
- wiimoteDefine "solid".
The Wii U version of Blops 2 ran slower than any other version of the game. It matched the Xbox 360 version resolution wise but performance was much slower overall. That's not even taking into account the tiny player base.
It wasn't a great port by any means.
That said, I would imagine after a year that Ghosts will actually run better on Wii U than Blops 2 ever did. It should be a very decent version of the game. I doubt it will match the 360 version performance wise but it should be very close.
- Treyarch's Wii U Dev Team is the same Dev Team that brought Black Ops 2 to the Wii U. We didn't create a completely different game for the Wii U
- Wii Remote - same as BO2 with a handful of fixes/adjustments left over from BO2 feedback. Nothing major, so you should be good to go
- Headset support will be the same
- Netcode improves from project to project. I'm hoping to see improvements on this title
- Our version was optimized for the highest quality Wii U experience
What resolution is the game running at? And are the graphics current gen, inbetween, or close to next gen?
Can't answer this one.
Is the look acceleration option from BO2 returning? The turning on MW3's CCP was a bit unpleasant and having the option to turn it off is fantastic
Look acceleration - yes
Does this game have footsteps?
Yes
Does the Wii U version run at 60 FPS or at least close to it?
Yes
Already preordered and waiting.
It was a pleasure playing BO2 on the gamepad.
5 player local.
lol...move? For pointer controls?THAT is actually kind of strange to me as the Move is as much an accessory for PS4 as the Wii-mote is an accessory for Wii U. Neither motion controller is included with the system.
THAT is actually kind of strange to me as the Move is as much an accessory for PS4 as the Wii-mote is an accessory for Wii U. Neither motion controller is included with the system.
actually wii remotes will be included with lots of wii u systems very soon
Isnt treyarch handling the wiiu port?
Btw its funny how treyarch now is considered the better dev compared to infinity ward.
Uhh, I gave a shit the day I bought it before any comparisons were made. It ran much worse than I expected.Nobody in the real world gave a shit about the DF nitpicks. It was a quality port.
Honestly, I had more fun with the pointer controls in Killzone 3 than any other pointer based shooter to date. I thought it felt absolutely incredible.lol...move? For pointer controls?
For someone who so adamantly preaches about performance, why would you bring up move?
They weren't from the beginning, however, which is the point.actually wii remotes will be included with lots of wii u systems very soon
Yep. Might be a multiplatform title, but you can only get pointer controls on one system.
I doubt it will match the 360 version performance wise but it should be very close.
- Headset support will be the same
Same here. I honestly like it better than the hands-on time I've had with the DS4. Feels a lot more solid, and the triggers are still nicer.
It's the opposite for me. I'm lucky to average a 1:1 on the U, so the lower barrier to entry is a major plus.
I'm probably gonna be hamburger in Shadowfall.
If trey is handling the port, that's good... but i'm still doubtful of the game since it's IW that made it and Trey is porting their stuff. I hope it's a good version.
I do find it funny as well. I remember the "IW >>>> Trey" days back when world at war came out. IW isn't really the same team as they were years ago and Trey was never garbage at CoD. I loved their iterations in the series.
Good to know you think it's passable. Still a janky mess compared to an IR setup.Honestly, I had more fun with the pointer controls in Killzone 3 than any other pointer based shooter to date. I thought it felt absolutely incredible.
Nope. Looks shit
Define "solid".
The Wii U version of Blops 2 ran slower than any other version of the game. It matched the Xbox 360 version resolution wise but performance was much slower overall. That's not even taking into account the tiny player base.
It wasn't a great port by any means.
"Once you realize what a joke the wii u is, being the comedian is the only thing that makes sense"