PS4 (the more powerful machine) can run "the more demanding games" at the start of the generation at 1080p, 60 frames per second; while the same demanding game on XBOX One runs at 720p.
However the same was true with PS3 games at the begging of its cycle; 1080 p and 60 frames per second. However the most demanding game on PS3 at the end of it cycle hit 720p and 30 frames per second. The same with Xbox 360.
As the generation progresses; developers will start hitting ceilings, constraints; they will lower the resolution on PS4 and maybe even gimp the FPS. Lets not kid our self this will happen; the PS4 is already overshadowed by more powerful desktops and possibly laptops.
What will happen to the Xbox One ports of these more demanding games?
However the same was true with PS3 games at the begging of its cycle; 1080 p and 60 frames per second. However the most demanding game on PS3 at the end of it cycle hit 720p and 30 frames per second. The same with Xbox 360.
As the generation progresses; developers will start hitting ceilings, constraints; they will lower the resolution on PS4 and maybe even gimp the FPS. Lets not kid our self this will happen; the PS4 is already overshadowed by more powerful desktops and possibly laptops.
What will happen to the Xbox One ports of these more demanding games?