http://www.nintendolife.com/news/20...k_is_drifting_towards_the_wii_u_eshop_in_2015
Games Workshop's tabletop battle game Space Hulk has enjoyed a proud connection with video games. The first interactive adaptations arrived soon after the launch of the boardgame in 1989, with home computers like the Commodore Amiga getting an excellent real-time tactical action title courtesy of Electronic Arts in 1993. EA would later publish a 3D sequel on the PlayStation, 3DO, PC and Sega Saturn which would retain the real-time gameplay, but it would be another 17 years before anyone else would try and bring this amazing world to life again.
That "someone" is Danish studio Full Control. Unlike the EA efforts of the '90s, the new version of Space Hulk returns to the turn-based mechanics of the original board game. Full Control has now confirmed that the game --- which launched last year on PC will be coming to consoles in 2015, and that includes the Wii U.
Full Control's interpretation may be more faithful to the original game that the two titles published by EA, but it has garnered a mixed reception on PC, with some critics complaining that the online two-player mode arguably the highlight of the package needs more work. Hopefully the considerable amount of time which has elapsed since the launch of the PC version will have given Full Control ample opportunity to fine-tune the game and make improvements.