soldat7 said:Planescape: Torment? No, it's not. Nobody but GAF posters and game writers know of this game. It was an absolute sales bomb.
Actually, I was liking this one until it had a game-ending retarded bug on the PC version I could never get past, and Ubi in their infinite laziness didn't do shit to fix it.ZealousD said:
It plays better and is paced better than Sands of Time, and it gets rid of the emo Godsmack of Warrior Within, but people lump it with Warrior Within anyway. I bet that most of the people that say "omg the sequels to sands of time suxed" never actually played the game.
I feel the exact same way, sure, while Two Thrones did not blow my mind away the same way that Sands of Time did, it is overall, the best in the trilogy and no one seems to acknowledge the game even exists.ZealousD said:
It plays better and is paced better than Sands of Time, and it gets rid of the emo Godsmack of Warrior Within, but people lump it with Warrior Within anyway. I bet that most of the people that say "omg the sequels to sands of time suxed" never actually played the game.
pakkit said:Unsurprisingly, this thread houses some of my favorite games of all time...
Anachronox, No One Lives Forever, Beyond Good & Evil
The greatest action shooter, and one of the only games BioWare has ever made that was not an RPG. The level design was out of this world, literally, featuring breath-taking alien structures that made the desire to see each level enough to push you forward.
Furthermore, it took Shiny's great gem and expanded on it, making Doctor and Max (the dog) playable as well as Kurt. Kurt was still the mainstay, with his unique gliding abilities and sniper scope, but Max was fun as a balls-out shooter, and Doctor, as a puzzle-platformer, had some of the most unique levels within the game. It had a great, purposely juvenile sense of humor that brought about unique alien designs, funny characters, and some of the most ridiculous dialogue set to script.
Finally, it had the greatest boss designs in a game, ever. Each boss was strong in design, and even stronger in force. The only games I've played where the boss designs have rivaled this game were No More Heroes and Shadow of the Colossus. This game was technically short (took about 8 hours to beat), but took me about a 6 months of consistently playing it to beat it (replaying older levels just because they were so well designed). MDK2 also was one of the first games besides perhaps Comix Zone, to perfectly capture the ink feel. The intro is still etched in my memory, and BioWare's attention to detail when it comes to presentation has continued to this day.
This is one of the games that gets overlooked in BioWare's portfolio, and I think its a damn shame. It shows that they're very capable of branching out, and illustrates how some of their more recent endeavors have been able to balance action and RPGing so effortlessly.
bengraven said:I think Psychonauts should have been a huge game and brought in a lot of children viewers: maybe they should have done the Viva thing and put out an animated series on Nick a few months before it came out. It was MADE for a Nickelodeon show.
But my big contribution:
I'm not lying when I say I would own a PS3 if MediEvil had been a franchise. A game every two years from Sony would have sealed the deal.
The music is some of the best I've ever heard in a game and while the camera had flaws, the gameplay gimmicks were mostly a ton of fun. What really set it apart was atmosphere of course and some of the best voice acting I have ever heard.
I really need to get it off PSN for my PSP.
AlternativeUlster said:I wish they made River City Ransom into a franchise like Double Dragon instead of just being one legendary game. I think a River City Ransom MMO would be the only MMO that I would actually play despite my horrible fears of playing games online.
pakkit said:
I remember, like you said, that game coming out right around the same time as Donkey Kong 64, for Christmas I asked for both of them... mostly anticipating DK64 but boy, was I surprised when Jet Force Gemini ruled in comparison. The game felt massive at the time, and I felt a great deal of accomplishment beating it and then going back and saving all the little furry white ewok things - never beat Donkey Kong 64, stopped after unlocking the last character.master15 said:My pick;
SDZeta said:
A great series that is now dead.
ivysaur12 said:
An unbelievable gothic RPG that is a fun take on history. The characters besides Yuri, Alice, and Margarette aren't so hot, but the actual plot is really good. Plus, the mood and setting is just fantastic. It had sequels, but they seemed more humorous and light than macabre.
http://www.metal-forever.it/forum/imagehost/1/cover/8f0a5726d6fcfb7730c483de8c5661ba.jpg[IMG]
A great puzzler with some really neat ideas of "crushing" the world in 2D planes and then uncrunching them. Shame it never caught on.
[IMG]http://gamecube.gaming-universe.de/screens/boxart_us_baten-kaitos-origins.jpg[IMG]
One of the best RPGs released last gen. Nintendo should have had it at launch for the Wii. Idiots.[/QUOTE]
We need more horror RPGs. And yes, that was idiotic of Nintendo.
The OP nailed some of the best examples.
soldat7 said:Planescape: Torment? No, it's not. Nobody but GAF posters and game writers know of this game. It was an absolute sales bomb.
CO_Andy said:
soldat7 said:Planescape: Torment? No, it's not. Nobody but GAF posters and game writers know of this game. It was an absolute sales bomb.
CO_Andy said:
Houston3000 said:I remember, like you said, that game coming out right around the same time as Donkey Kong 64, for Christmas I asked for both of them... mostly anticipating DK64 but boy, was I surprised when Jet Force Gemini ruled in comparison.
Ryuuga said:http://upload.wikimedia.org/wikipedia/en/3/3a/Silent_Bomber_Coverart.png
Silent Bomber
A "bomb'em up" action game by Cyberconnect2. One of the more memorable games I played during the PS1 era. Though, at the time it wasn't highly regarded.
Forkball said:
I assume you're referring to Nintendo World Cup and Super Dodge Ball...t3nmilez said:River City Ransom is actually part of a series that used to be very popular in Japan called Kunio-kun. There were some games that were reskinned during localization, several more beat-em-ups that never got released, and some sports games that did get released overseas but with no reference to the series.
djtiesto said:First game that came to mind: METAL STORM for NES
NetMapel said:To the OP, that Snatchers game looks like an epic game. I just watched its ending on youtube and it seems like it has a very interesting storyline. Too bad I watched the ending now so I probably won't play the game :lol
I think there was a hockey game as well, unless another company made one that was coincidentally similarpolyh3dron said:I assume you're referring to Nintendo World Cup and Super Dodge Ball...
OP said:Basically when people list games that are recognizable to the community such as: Castlevania, Metroid, Megaman, Valkryie Profile, Disgaea, Gunstar Heroes, Little Big Planet, King of Fighters, Garou, Contra, Nights, etc., these games have every right to be on the list but for some reason failed not due to quality but to other reasons (marketing, wrong platform, etc.)
Strange to see any 1080 love at all. Pretty much the same story here except we would try and beat the course time records. We played the shit out of that game.master15 said:Pretty good call here. The original was totally addictive to my friends and I and we spent a huge amount of time mastering the single player courses and trying to top our scores on the half-pipe.
Darklord said:Oddworld Stranger's Wrath
Bad press coverage and pathetic marketing from EA as well as having troubles after being dumped by Microsoft. Great game, reviewed well, sold horribly. It killed Oddworld...almost.
Yes MDK2 was the shiznit, I'm still hyped to have a copy for the DCLiara T'Soni said:Came to post.
Max was such a badass in this..."Sneaky thing...GOT THE DROP ON ME"
What happened to the franchise?
soldat7 said:Sounds like Planescape: Torment.
HiResDes said:YES YES YES!, this game was truly under appreciated
Mr Killemgood said:Herzog F'in Zwei
Created the RTS genre. Never got a sequel once it had the RTS formula down. If I ever get the $$$, I am finding whomever holds the IP, and buying it from them.