ICO moved from PS1 to PS2 and released the year after PS2 release, in 2001. Since the PS4 is out that would mean TLG has moved from PS3 to PS4 and will release in 2014, because full circle and shit. IT'S HAPPENING GUYS!
It's not about the graphic style, both TI games have a distinct style that is true, but the beauty is in the game play, in the interaction.
Replication of a style is not that hard, wouldn't be that difficult to make a wind Walker styled game, but graphics is only a small part of a great game
Game needs more giant monsters
What kind of director says shit like, "my creative work is done." You're not done until the game is released. Do you not own the overall product? What is "creative work" when you are a director?
He acts like he was done three years ago and Sony is mysteriously screwing him.
Kouriozan said:One game per generation is just too much, be patient guys
This thread has me in tears from laughter.
I don't blame him, I don't know enough of the backstory of this game development to do so. I just feel that some of his comments are a bit strange, apologetic while throwing the blame to unnamed others.
ICO moved from PS1 to PS2 and released the year after PS2 release, in 2001. Since the PS4 is out that would mean TLG has moved from PS3 to PS4 and will release in 2014, because full circle and shit. IT'S HAPPENING GUYS!
When they said Japan Studio is wild wild west with no particular control, that's basically a fact
Well, I think he has a right to be pissed off if he designed the game and they keep postponing the actual development of the game to do things like Rain or Puppeteer, no? Specially because people keep hating on him and blaming him for everything, in general.
TLG treatment is nothing compared to what happened with FFvs13.
Its not like they lead us on for years. There was only one video for the game, nothing else.
Meanwhile, SE showed FFvs13 off for years, behind closed doors, for an entire generation. They then renamed it, and here we are again with no release date attached at all.
TLG was announced after FF13 and I honestly believe will release before FFvs13/XV.
At least Ueda feels genuine disappointment for not coming through, and I am sure Sony wants the thing out as soon as possible. I doubt the same can be said for SE.
Yeah, he does. He's the director. It's his name in the credits that says this was his project.Well....
I think this says enough.
I never understood how this worked until I spoke to one of the developers behind Rain. Apparently she also worked on TLG, and it kinda gave the impression that the effort was more collaborative than I initially thought.
Does he?
No comment
Game needs more giant monsters
i think that guy is heavily overrated.
his mentor kenji eno is much of a dude who influenced him heavily but no one is mentioning him.
unfortunately, eno did not have that much luck to release most of his games in the western hemisphere.
ueda doesnt get his shit done.
i respect him for ico and sotc, but really good games, but sotc was technically on the ps2 a mess. controls on the horse sucked, and the game struggled to hold onto those 30fps.
two games, and he is considered by some sonyfanboys as god who can compete with miyamoto... lol.
ueda has been working on TLG for at least... 7-8 years??? is he doing everything by himself?
this wont end well, unfortunately.
i was totally expecting this game to arrive at the end of the gen(by NOW AT MAXIMUM)
but its nearly alpha.
he will have the same problems as dennis dyack after this project.
I think he's fairly rated. People loved his games, and at two great games, he should've been considered a 'star' like Kojima et al, but isn't, precisely because of his inability to deliver on time.
And since I value narrative/thematically deep games over gameplay, I would place him in the stratosphere compared to Miyamoto. Ico has been out for more than 12 years, and there hasn't been a game like it from anybody. Nor Nico. On the other hand.... well... you get the idea.
That said, if Trico is dead, so's pretty much his career, I think.
I am very confused by this post. What does HR refer to?My take is that the world/story/etc are kind of long done, but they're still trying to get Toriko to actually work on the PS4 (it probably never did on the PS3).
I've got HR screenshots from years ago that show various locations in the world and all of them are pretty damn polished. I find it very difficult to believe that anything else other than Toriko's AI is holding up the show.
High Res?I am very confused by this post. What does HR refer to?
The Last Guardian was never a game. From the beginning, the game was all about waiting for and even defending a game that doesn't exist and will never be released.
You are the last guardian.
I really hope Sony's Japanese development wing starts pumping out quality titles for the PS4. Their lack of production really hamstrung Sony. They are the only first party japanese studios with any shot at big time software sales but that is only becuse the PS4 user base will be huge soon. I wish we would hear about some japanese dev poaching like we have been hearing for Naughty Dog. I would love to see Japan Studio get some new programming talent.
dont get me wrong, the games were good, but did you play games like el shaddai?
its one of these games, which are forgotten, because some other games enjoyed more PR such as journey.
the gameplay sucked in el shaddai but the artstyle and the story... unbelievable awesome.
its a matter how people would like to see certain games published by certain companies.
ico and nico were really good games, but because sony pushed them to be so.
fumito ueda is something what sony does with the ps4= it rides on the negative waves caused by the xbone.
i seriously hope that TLG sees the day of light, because these are the games i love and i look forward too.
What's special about this? The game wasn't cancelled, it's on a ton of sitesHi, guys. Did you know this?
I was browsing the PS webstore searching for the LOTR game Guardians of middle earth (and it was removed for some reason?). Anyway, when I typed guardian on the search bar, look what came up:
https://store.sonyentertainmentnetwork.com/#!/pt-pt/cid=EP9000-NPEK00189_00-DISCONLYPARENT00
It says "disc-only" though... lol
Then I'm sure other projects were stopped for him at some point.He's obviously not gonna talk about this stuff (why development has been stopped so many times giving other titles priority) out of respect/discretion.
its one of these games, which are forgotten, because some other games enjoyed more PR such as journey
....
ico and nico were really good games, but because sony pushed them to be so.
This is revisionist history. Ico sold really poorly in the US due to poor promotion from Sony, to the extent that it was a rarity until the HD collection replaced it. I found out about it by word of mouth from my friends that I should play it.
SotC on the other hand got solid promotion from Sony and resulted in respectable sales.
http://kotaku.com/sony-is-hiring-developers-for-which-is-the-1487726791Sony is hiring developers for "人喰いの大鷲トリコ"—which is the Japanese title for The Last Guardian. Interestingly, the job listing says it's for PlayStation 3 game development ...
Ha ha ha ha oh wow.