stalker said:what?
It's a joke about a poster on here, who I like, but felt like making a friendly joke about because of his endless love for talking about cool ass strategies and business; mainly marketing, it seems.
stalker said:what?
heh... I've never heard it explained this way...Kobun Heat said:I mean, I agree with the article's premise, but it's nothing that hasn't been said a thousand times over the past few months, with no new angle or examples (beyond packaged salad).
I think that very smart advice for people looking to start a business around a "new product".Marketing is a battle of categories. The brand is only a marker for the category itself. If you want an energy drink, you reach for a Red Bull. If you want soy milk, you buy Silk. Rental DVDs by mail? Netflix.
Creating a category
Creating a category and then branding that category in such a way that your brand is perceived as the innovator and leader is the essence of marketing today.
To create a category, however, you have to think differently, not better.
Violence has nothing to do with gameplay, it's a side thing. If, in the context of the game, there should be violence then violence is expected. Take Manhunt, the sequal of which is coming out for the wii as well, its' basic gameplay is stealth/survival. the shankings and such are for ambience you could make an entire stealth/survival game without a single act of violence. You need the right context for no violence as much as the context for violence need to be appropiate.The Lillster said:I keep hearing this bullshit about the wii only being suitable for multiplayer and non-gamers.
But then theres this game coming out for it called No more Heroes, with plenty of violance and all the stuff you 'True Gamers' like.
Pud said:Wii wins Japan = Wii gets most Japanese support (like the DS). Unless companies don't like printing money or something, I'd expect that late 2007-early 2008 will shut a lot of the 'non gamer only' people up.
LM4sure said:That will be true if third party software sells. It didn't with the Gamecube. It didn't with the GBA. It doesn't with the DS. Hopefully that'll change with the Wii, but only time will tell...
When you make games for Nintendo platforms, those games face strong competition from Nintendo's own titles. It's true.LM4sure said:That will be true if third party software sells. It didn't with the Gamecube. It didn't with the GBA. It doesn't with the DS. Hopefully that'll change with the Wii, but only time will tell...
DarknessTear said:Sorry but the last time Nintendo did well in CONSOLE wars was with the SNES. I'm not really seeing them being on top in the end.
So then logically third parties should just continue supporting Sony and Microsoft over Nintendo, to make sure they don't have to fight over that small piece of the big pie.Kobun Heat said:When you make games for Nintendo platforms, those games face strong competition from Nintendo's own titles. It's true.
But if a Nintendo machine is the market leader, then eventually the small piece of the bigger pie becomes larger than the big piece of the smaller pie.
Andy787 said:So then logically third parties should just continue supporting Sony and Microsoft over Nintendo, to make sure they don't have to fight over that small piece of the big pie.
Why would any third party be supportive of a Nintendo market leader, if they have to choose between having that small piece of Nintendo's market leading pie, versus continuing to share the large piece of a Sony or Microsoft market leading pie? With a Nintendo console, regardless of how large their marketshare is, third parties must fight for a minority share. With either a Sony or a Microsoft console, third parties themselves make up the vast majority of the entirety of that pie. Why would a third party want the former over the latter?
Andy787 said:So then logically third parties should just continue supporting Sony and Microsoft over Nintendo, to make sure they don't have to fight over that small piece of the big pie.
Why would any third party be supportive of a Nintendo market leader, if they have to choose between having that small piece of Nintendo's market leading pie, versus continuing to share the large piece of a Sony or Microsoft market leading pie? With a Nintendo console, regardless of how large their marketshare is, third parties must fight for a minority share. With either a Sony or a Microsoft console, third parties themselves make up the vast majority of the entirety of that pie. Why would a third party want the former over the latter?
Andy787 said:So then logically third parties should just continue supporting Sony and Microsoft over Nintendo, to make sure they don't have to fight over that small piece of the big pie.
Why would any third party be supportive of a Nintendo market leader, if they have to choose between having that small piece of Nintendo's market leading pie, versus continuing to share the large piece of a Sony or Microsoft market leading pie? With a Nintendo console, regardless of how large their marketshare is, third parties must fight for a minority share. With either a Sony or a Microsoft console, third parties themselves make up the vast majority of the entirety of that pie. Why would a third party want the former over the latter?
jarrod said:3rd parties did just fine on all the Game Boys too. Nintendo does tend to dominate their platforms, but the same can really be said for any hardware provider with exceptionally strong internal game development. Nintendo platforms aren't any more 1st party dominated than PCE/TG16, MD/Genesis, Saturn, NeoGeo, Wonderswan or Dreamcast were for example.
Any1 said:One thing i noticed was that if your a third party, you tend to want to port your games and since the PS3 and 360 are so close in performance and become the 2 consoles that can represent a developers vision the best, provided the developer wants to spend the money you need to work on next gen consoles, it seems to me that the Wii can not just beat the PS3 and win 3rd party support. It can't just beat the the 360 and win 3rd party support. It has to beat both of them combined to win third party support.
Which even in the most optimistic projections is not possible. Why would developers choose the Wii when they can choose the PS3 and 360. And i just don't see the Wii winning without the lion's share of 3rd party support.
Pud said:Where does logic like this come from? Seriously? Look, if you pickup the lion's share of the market (which is already shaking out in Japan - if you're looking at that side of the ocean) developers will simply develop for the system that's in the most hands. Period.
Obviously other people already pointed out the flaw with your "logically," but it was really unnecessary since Chris' explanation was clear as day. When you post 20 times in a thread in which you supposedly have no interest, acting cool as shit, you gotta be careful not to slip up.Andy787 said:So then logically third parties should just continue supporting Sony and Microsoft over Nintendo, to make sure they don't have to fight over that small piece of the big pie.
Why would any third party be supportive of a Nintendo market leader, if they have to choose between having that small piece of Nintendo's market leading pie, versus continuing to share the large piece of a Sony or Microsoft market leading pie? With a Nintendo console, regardless of how large their marketshare is, third parties must fight for a minority share. With either a Sony or a Microsoft console, third parties themselves make up the vast majority of the entirety of that pie. Why would a third party want the former over the latter?
Oh, man. Don't go arguing someone with a defense that is just as illogical.Oblivion said:I never thought the 'oh you have to compete with Nintendo' fear held any more water than any third party competing with any major game from any major publisher. If that were the case, then third parties shouldn't have bothered putting their games on the PS2 since they would have had to compete with the likes of Rockstar, Squeenix and EA. And they shouldn't have bothered putting their games on Xbox since they'd have to compete with MS, and Halo.
Battersea Power Station said:Oh, man. Don't go arguing someone with a defense that is just as illogical.
The fear absolutely holds water. This picture is not to scale or anything, and the number of slices don't represent the number of games or the number of third parties, but the point is there.
Er... using that sort of logic, PS360 would still need to beat PS2, PSP and Wii combined to win out.Any1 said:It can't just beat the the 360 and win 3rd party support. It has to beat both of them combined to win third party support.
Saturn and PC Engine each cut out a solid dedicated market in Japan though... and they were both easily more 1st party dominated than Famicom or Super Famicom, during a period where Japan overwhelmingly led console game development.Dr. Kitty Muffins said:The Genesis wasn't a failure but the others you named never really took off in NA or won overall, that is for sure.
jarrod said:Saturn and PC Engine each cut out a solid dedicated market in Japan though... and they were both easily more 1st party dominated than Famicom or Super Famicom, during a period where Japan overwhelmingly led console game development.
I didn't miss it. My whole ****ing point revolves around the fallacy of that argument, which you seem to have missed in my post... which you quoted lolol. His point contends that if Nintendo were to become such a dominating leader of the market, that the small portion of their third party userbase would be greater than the large portion of the third party userbase on the other systems. Which is entirely true. But my argument is that, that being the case: why the **** would a third party want the Nintendo pie? All things being equal, if Nintendo has a 100M userbase, the third party slice for that is going to be significantly smaller than the that of a 100M PlayStation userbase or a 100M Xbox userbase.RubxQub said:Because of what he said: "Eventually, the smaller part of Nintendo's pie may end up being bigger then bigger part of the others' pie"
I don't know how you could have missed it... you quoted it.
Pud said:
The difference is that those third parties that you mention, who are such major players on the PS2; Rockstar; Square-Enix; EA... are ****ing third parties. You've just proven my point. lol.Oblivion said:I never thought the 'oh you have to compete with Nintendo' fear held any more water than any third party competing with any major game from any major publisher. If that were the case, then third parties shouldn't have bothered putting their games on the PS2 since they would have had to compete with the likes of Rockstar, Squeenix and EA. And they shouldn't have bothered putting their games on Xbox since they'd have to compete with MS, and Halo.
You forgot the lapsed/nostalgics. Software initiatives like the Virtual Console, Famicom Mini and classic brand revivals (Tetris DS, NSMB, etc) are really driving a larger and larger segment of the market who loved Nintendo in the 1980s to get back into games.Wonderdave said:Third party support on on any console depends on not only how large the userbase is but what sells depends on the composition of the userbase as well. With the Wii that will tend toward children ( which Nintendo is always strong with ), nintendo faithful, and so called non gamers.
There was no flaw with my "logically." And I don't have an interest in the article of the original post, outside of the initial posts' amusement, nor am I trying to act "cool as shit," but thanks for noticing. And if I slip up on something, feel free to point it out. We're on the ****ing Internets. It's all about serious business on these things.Battersea Power Station said:Obviously other people already pointed out the flaw with your "logically," but it was really unnecessary since Chris' explanation was clear as day. When you post 20 times in a thread in which you supposedly have no interest, acting cool as shit, you gotta be careful not to slip up.
Andy787 said:I didn't miss it. My whole ****ing point revolves around the fallacy of that argument, which you seem to have missed in my post... which you quoted lolol. His point contends that if Nintendo were to become such a dominating leader of the market, that the small portion of their third party userbase would be greater than the large portion of the third party userbase on the other systems. Which is entirely true. But my argument is that, that being the case: why the **** would a third party want the Nintendo slice? All things being equal, if Nintendo has a 100M userbase, the third party slice for that is going to be significantly smaller than the that of a 100M PlayStation userbase or a 100M Xbox userbase.
The difference is that those third parties that you mention, who are such major players on the PS2; Rockstar; Square-Enix; EA... are ****ing third parties. You've just proven my point. lol.
We were talking about 1st party domination... the reasoning was just to point out that Nintendo's hardly a unique case in that regard. And if you want to get into market leading platforms, then the Famicoms and Game Boys of the world have always had a healthy 3rd party spread anyway really.Dr. Kitty Muffins said:So? We are talking about winning a gen here. Not to be rude, but one territory consoles are usually like that.
Andy787 said:I didn't miss it. My whole ****ing point revolves around the fallacy of that argument, which you seem to have missed in my post... which you quoted lolol. His point contends that if Nintendo were to become such a dominating leader of the market, that the small portion of their third party userbase would be greater than the large portion of the third party userbase on the other systems. Which is entirely true. But my argument is that, that being the case: why the **** would a third party want the Nintendo slice? All things being equal, if Nintendo has a 100M userbase, the third party slice for that is going to be significantly smaller than the that of a 100M PlayStation userbase or a 100M Xbox userbase.
Again, yes, Kohler is correct in saying that if Nintendo's marketshare were much larger than Sony or Microsoft's, that the smaller portion of Nintendo's userbase may be a more viable source of revenue. But I'm not arguing that. I am pointing out how stupid an argument that is for a third party to support Nintendo. The logical conclusion to that argument, would be for third parties not to support Nintendo.
The difference is that those third parties that you mention, who are such major players on the PS2; Rockstar; Square-Enix; EA... are ****ing third parties. You've just proven my point. lol.
jarrod said:Er... using that sort of logic, PS360 would still need to beat PS2, PSP and Wii combined to win out.
No, not at all. The PS2 is being fazed out and will eventually be no longer supported in the way that the PS3 will be. But, just whichever gen has the most development platforms available wasn't the point of my logic. It was the # of strongly supported generation of platforms would be the ones that 3rd party's would turn to. If it were just #'s alone then there would never be new consoles.
BRAIN DOGS CROSSING COMMON SENSE FOR ENGLISH ANIMAL COOKING DICS AM THE DEVILMartoo said:Wow. We're back on the 'Nintendo third parties' debate.
Next up, non-games and what makes them non-games.
andy787 said:All things being equal...
Oh no, I said "****." Someone throw a straight jacket on me.Eteric Rice said:Now, someone needs to take a chill pill...
Andy787 said:Oh no, I said "****." Someone throw a straight jacket on me.
Andy787 said:BRAIN DOGS CROSSING COMMON SENSE FOR ENGLISH ANIMAL COOKING DICS AM THE DEVIL
You know, you can insinuate that I don't understand what you're talking about all that you'd like, but it isn't going to change the fact that I do understand what you're talking about, and am free to present an opposing view about it. I already made clear that I agree with you, if the situation is that are things are not equal, and Nintendo were to hold the far dominant marketshare. Which is why I am pointing out a different side of that argument, pointing out how that would still not be a good thing for third parties, which was the original contention.RubxQub said:There's no way that Andy just missed the point again...
There just couldn't be a way that he just misinterpreted the same point...again...
This is exactly what we're saying isn't happening in our "pie" simulation.
Please please please think before you type crazy posts and try and sound big by using the word fallacy while trying to demonstrate how big your phallus is by using words of malice. I suggest you go back to gandering at the Aurora Borealis and stop rubbing your callus.
I retreat to my palace...
It's not that outwardly simple with economies of scale though... what if it takes you $6-8m for that Wii game versus $12-16m for a PS360 project?unomas said:Lets give Nintendo the worldwide lead in consoles.
Ninty- 70 million
Sony- 50 million
MS- 40 million
From a graphics standpoint devs would have an easier time porting from PS3 to 360 or vice versa. Even giving Nintendo a sizeable lead over a second place Sony would still put them well below the combined userbase of PS3/360. Considering that Ninty consoles have shown lower 3rd party sales in the past compared to the competition I wouldn't say full fledged 3rd party support is in the bag.
jarrod said:It's not that outwardly simple with economies of scale though... what if it takes you $6-8m for that Wii game versus $12-16m for a PS360 project?
And what if your Wii engine could scale nicely to PS2 (130m) and PSP (40m) as well?
Gee... that worked out great for N64.kaizoku said:even if the ps3 is losing and costs a lot to develop for, devs will still flock to it just to see what they can do with the technology.
Actually their included with the casuals in the second paragraph, the one you didn't quote. But is you want them individualy addressed...jarrod said:You forgot the lapsed/nostalgics. Software initiatives like the Virtual Console, Famicom Mini and classic brand revivals (Tetris DS, NSMB, etc) are really driving a larger and larger segment of the market who loved Nintendo in the 1980s to get back into games.
Wii's also well positioned (thanks in part to it's lower spec) to eat up the hardcore 2D/arcade Japanese market, and it's already starting to get leading support from firms like SNK Playmore, Milestone and Arc System Works. In a broader sense, Wii leading Japan will ultimately make it the de-facto choice for any dedicated or casual fan of Japanese software.... it's really just a matter of time at this point, given PlayStation's epic collapse in the region.