I thought this was worth a thread, since I believe this is the first time a major traditional Japanese game publisher has actually held this spot in the smartphone era. While Gung-Ho does publish some console games, they weren't exactly a major publisher, and had an online slant.
Namco's flagship mobile game is THE IDOLM@STER Starlight Stage, which was the #4 grossing game for the month, and is a high production value rhythm game with f2p mechanics that looks like the following:
The game had 10 million downloads within 3 months of launch despite topping out around 200K on PSP and 190K on PS3/360, so the series saw a very large increase in reach when transitioning to mobile. Before you ask, I don't know how the game is monetized.
Namco's other notably successful mobile games include:
- Dragon Ball Z: Dokkan Battle
- One Piece: Thousand Storm
- One Piece: Treasure Cruise
- Tales of Asteria
- Super Gundam Royale
- Sword Art Online: Memory Defrag
- Sword Art Online: Code Register
- SD Gundam G Generation Frontier
- and Drift Spirits
Dokkan Battle and Treasure Cruise have sizable GAF communities, so I'm sure their fans will be happy to know the games are doing really well and will be around for quite some time (though I'm guessing most of them knew that already).
Publisher rankings for September:
Top games for September:
Via AppAnnie, which is generally considered the industry's metric for such things: https://www.appannie.com/indexes/all-stores/rank/overall/?month=2016-09-01&country=JP
Since someone will assuredly ask about Sony, they publish Fate/Grand Order (another very successful mobile game based on the Fate/Type Moon IP) through their Aniplex division. Ignore their presence on Rune Story, that only applies to Taiwan, and is not reflected in their Japanese earnings.
Namco's flagship mobile game is THE IDOLM@STER Starlight Stage, which was the #4 grossing game for the month, and is a high production value rhythm game with f2p mechanics that looks like the following:
The game had 10 million downloads within 3 months of launch despite topping out around 200K on PSP and 190K on PS3/360, so the series saw a very large increase in reach when transitioning to mobile. Before you ask, I don't know how the game is monetized.
Namco's other notably successful mobile games include:
- Dragon Ball Z: Dokkan Battle
- One Piece: Thousand Storm
- One Piece: Treasure Cruise
- Tales of Asteria
- Super Gundam Royale
- Sword Art Online: Memory Defrag
- Sword Art Online: Code Register
- SD Gundam G Generation Frontier
- and Drift Spirits
Dokkan Battle and Treasure Cruise have sizable GAF communities, so I'm sure their fans will be happy to know the games are doing really well and will be around for quite some time (though I'm guessing most of them knew that already).
Publisher rankings for September:
Top games for September:
Via AppAnnie, which is generally considered the industry's metric for such things: https://www.appannie.com/indexes/all-stores/rank/overall/?month=2016-09-01&country=JP
Since someone will assuredly ask about Sony, they publish Fate/Grand Order (another very successful mobile game based on the Fate/Type Moon IP) through their Aniplex division. Ignore their presence on Rune Story, that only applies to Taiwan, and is not reflected in their Japanese earnings.