Not a lot of people conversing about the story but I'll throw in my thoughts and observations.
Some thoughts...
1. The main plot felt like Halo meets Mass Effect, which was neat, but the way the Kett were presented was kind of lame. They felt like a mustache-twirling, vaguely religious version of the Collectors.
Not really, there's actually a lot of depth to the Kett if you explore the sidequests and interactable objects of theirs. There's a side-quest where you can find out who betrayed the Salarian Ark and if you choose to let the person go in exchange for information about the Kett you can learn quite a bit.
-They have a galaxy spanning empire, with the Archon's forces just being a relatively small detachment. There's an actual government and they also seem to have a senate of some kind.
- There's a fracture within the Heleus Kett expedition. You can work out a deal with the Primus (the female Kett you see walk away after the credits) that she won't stand in your way if you choose to take out the Archon because the Archon's taken his obsession with the remnant too far.
- They have at least 12 vassal races that serve them, some of which deliberately sterilized themselves from being worthy of Exaltation. One of them is also a race of nomads. Lots of potential here for a plot of uniting at least some of the vassal races against the Kett empire.
Plus a lot of smaller stuff I'd have to go back and re-read.
In terms of choices I made that I'm interested to see how they pan out:
- I saved Pathfinder Reaka (Salarians), I let Pathfinder Sarissa maintain her position despite abandoning the Matriach, and I let Avitus assume control of the Turian pathfinder position.
- Chose Prodromos mayor August Bradley to be the ambassador at the end.
- Focused on scientific outposts.
- Saved Sloane Kelly from Reye's attempted assassination.
- Gave the remnant starship core over to the Krogan colony to gain Morda's support for an initiative colony on Elaaden.
- Stopped the ex-Cerberus scientists from performing mind control experiments on Kadara.
- Blew up the Kett base, gaining the Moshae's support but also pissed off Jaal.
- Let the Angara holding the contagious (yet degraded) virus go in exchange for the ladies life.
- Destroyed the ancient AI on Voeld to save the Angaran's life.
- Prevented Drack from killing the guy who orchestrated stealing the Krogan Seed vault in his loyalty mission.
- Told the truth in all the TV interviews.
Plus a bunch more decisions I can't remember all at once.
Some things I thought were really cool:
- Having a planet named after you for completing viability for all 5 planets.
- The crashed Hyperion is now a port and the center for humanity on Meridian. (It also seems that Humanity has an overall claim to Meridian now as well)
- Ryder being the only one alive in Andromeda that knows about the Reaper invasion.
- There's a Quarian Ark with all the other Milky Way races in Andromeda and you'll probably have to go rescue it.
- Conrad Verners sister
- Minor story mention of Overlord, the Illusive man, and some other Cerberus stuff.
- The nod to trilogy characters like david anderson, warlord okeer, etc.
I also romanced Cora, really liked her character and how she evolves just to be happy at Scott's side and being at peace with life and her role. I'm sure many will disagree but I feel that she's what Miranda should've been.
Thoroughly enjoyed the game, though the credits music could've been a better choice but oh well.