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U.S. sales (shipped) figures for Trauma Center and Monkey Ball on Wii (and more)

Jammy

Banned
Super Monkey Ball: Banana Blitz (350,000)
http://www.segasammy.co.jp/japanese/ir/library/pdf/200703_3q_pre.pdf

Trauma Center: Second Opinion (200,000)
http://www.atlus.co.jp/ir/cms/press/20070206_1858085LXA.pdf

I apologize if this is old and for using GoNintendo.

If these numbers are true, though, that would make Trauma Center for Wii more successful than the DS version, which has been out for much longer, not to mention Second Opinion has a lot of re-used assets.

Super Monkey Ball's sales are good. It's definitely one of the highest selling third party games on the Wii right now, and it's not like that's saying very little.
 
Jammy said:
Super Monkey Ball: Banana Blitz (350,000)
http://www.segasammy.co.jp/japanese/ir/library/pdf/200703_3q_pre.pdf

Trauma Center: Second Opinion (200,000)
http://www.atlus.co.jp/ir/cms/press/20070206_1858085LXA.pdf

I apologize if this is old and for using GoNintendo.

If these numbers are true, though, that would make Trauma Center for Wii more successful than the DS version, which has been out for much longer, not to mention Second Opinion has a lot of re-used assets.

Super Monkey Ball's sales are good. It's definitely one of the highest selling third party games on the Wii right now, and it's not like that's saying very little.

Is that including US sales as well? As for the overall highest selling third party game I'm pretty sure it's Red Steel since it's been selling pretty good in both US and Europe.
 
Hopefully the sales of Monkey Ball mean they will make one more and correct the ridiculous mistake of out-sourcing the minigames.

The Monkey Target blasphemy must be undone.
 
angelfly said:
Is that including US sales as well? As for the overall highest selling third party game I'm pretty sure it's Red Steel since it's been selling pretty good in both US and Europe.

These sales are for the U.S. only. Super Monkey Ball: Banana Blitz has probably sold near 50,000 in Japan and much better than that in Europe.

Edit: And yes, Red Steel is the best performing third party game on the Wii.
 
angelfly said:
Is that including US sales as well? As for the overall highest selling third party game I'm pretty sure it's Red Steel since it's been selling pretty good in both US and Europe.

IIRC Red Steel is the second best selling game (and thus best selling 3rd party game) and Rayman Raving Rabbids comes in at third, which is great for Ubisoft.
 
If i remember correctly, third party sales were always good oin Nintendo platforms except for the Cube. The reason for low third party sales on the Cube IMO was that Nintendo succesfully designed a product that only appealed to kids and Nintendo fans. The shape of the console and advertizing were horrible, not to mention the overall lower quality of Nintendo games except a few. I see the Cube as the ugly duck in the Nintendo console family. I dont see any reason that there more succesfull consoles would have lower third party sales, unless they are crappy ports ofcourse.
 
Been saying for a while now that Trauma Center: SO is likely to be Atlus US's best selling game ever, and I'm still quite sure it will be. Great, excellent success for them.

It's a shame the game tanked in Japan, though, as that's still R&D1's primary market for development.
 
Those are impressive numbers for Trauma Center, that should be enough to fund the next set of localizations :D .
 
i think its like zelda, red steel, madden, rayman, monkey balls something something trauma center.

i dont know, didnt we already rank these before?
 
John Harker said:
i think its like zelda, red steel, madden, rayman, monkey balls something something trauma center.

i dont know, didnt we already rank these before?

December NPD:

LEGEND OF ZELDA: TWILIGHT PRINCESS
MADDEN NFL 07
RAYMAN RAVING RABBIDS
RED STEEL
SUPER MONKEY BALL: BANANA BLITZ
MARVEL: ULTIMATE ALLIANCE
CALL OF DUTY 3
EXCITE TRUCK
TRAUMA CENTER: SECOND OPINION
 
Stumpokapow said:
Both of these shipment figures are SUBSTANTIALLY higher than known sellthrough numbers in the US.
I'm assuming this includes January as well.
Assuming Trauma Center sold similar to what it did in December (though it probably did less), Atlus isn't too far off.
Sega, yeah they kind of are.
 
Stumpokapow said:
Both of these shipment figures are SUBSTANTIALLY higher than known sellthrough numbers in the US.


I'm sure that's true of Monkey Ball, but Atlus is not known for overshipping games. Anecdotally, I've not seen any glut of copies of Trauma Center around, though I have seen a lot of Super Monkey Ball.
 
Busaiku said:
I'm assuming this includes January as well. Assuming Trauma Center sold similar to what it did in December (though it probably did less), Atlus isn't too far off.

They'd still be off by a margin of double-digit proportions.

dyls said:
I'm sure that's true of Monkey Ball, but Atlus is not known for overshipping games. Anecdotally, I've not seen any glut of copies of Trauma Center around, though I have seen a lot of Super Monkey Ball.

Well, there's absolutely no way to prove anyone right or wrong since NPD numbers are banned, but as of the end of 2006 sales of both of those games are off the shipment by 50% plus or minus 10%. I think that's vague enough to be allowed.

And given that fact, one can say that both of these games, for shipment numbers to be near sale numbers, would have had to sell their November+December sales in January. Given that November and December are the biggest months of the year, I'm sure you can do the math.
 
Stumpokapow said:
Both of these shipment figures are SUBSTANTIALLY higher than known sellthrough numbers in the US.

As stated before, these are shipped sales. This is no different from when Capcom said they shipped one million copies of Dead Rising by the end of its second month, but the LTD still gave something more like half that.

We do know that Trauma Center is over 125,000 and Super Monkey Ball is well over 200,000, though.
 
200,000 does not really sound like a lot considering it was a launch title. I still have not played the game, but I am going to get it as soon as I get a Wii.
 
NomarTyme said:
December NPD:

LEGEND OF ZELDA: TWILIGHT PRINCESS
MADDEN NFL 07
RAYMAN RAVING RABBIDS
RED STEEL
SUPER MONKEY BALL: BANANA BLITZ
MARVEL: ULTIMATE ALLIANCE
CALL OF DUTY 3
EXCITE TRUCK
TRAUMA CENTER: SECOND OPINION


yea, i meant LTD
 
Stumpokapow said:
Both of these shipment figures are SUBSTANTIALLY higher than known sellthrough numbers in the US.

incorrect

edit: actually, that depends on your definition of substantially.

TC is pretty close, monkey balls a bit high, but dunno january so
 
I'm kind of disappointed...I was hoping Trauma Center sold more....although I guess that's pretty unrealistic to expect more than that now that I think about it. I just kind of wanted it to be a runaway success, but 200,000 is good.
 
LM4sure said:
200,000 does not really sound like a lot considering it was a launch title. I still have not played the game, but I am going to get it as soon as I get a Wii.
Considering the small user base after a console launch and it being quite a niche title I think those numbers are excellent-even if sell-through is a bit off.
And now bring the damn game to Europe Atlus!
 
Sega should be happy at that. Also Sonic sold very well on the Gamecube so I'll bet that if Sonic Wii turns out to be genuinely good it'll get a lot of sales.
 
aeolist said:
Sega should be happy at that. Also Sonic sold very well on the Gamecube so I'll bet that if Sonic Wii turns out to be genuinely good it'll get a lot of sales.

it'll probably get a lot of sales even if Sonic Wii turns out to be genuinely bad.
 
Amir0x said:
it'll probably get a lot of sales even if Sonic Wii turns out to be genuinely bad.
Probably, considering games like Shadow. But I think if it turns out to be good it could be something genuinely big for Sega.
 
Amir0x said:
it'll probably get a lot of sales even if Sonic Wii turns out to be genuinely bad.

Correct, but I get the feeling that this Sonic game will actually deserve those sales this time round.
 
nah it's just something desperate people anticipate, Sonic rush is the last true Sonic game of our era. Sonic Rush is the Sonic game that deserves the sales.
 
Amir0x said:
nah it's just something desperate people anticipate, Sonic rush is the last true Sonic game of our era. Sonic Rush is the Sonic game that deserves the sales.

I think you might be surprised by this game. It's actually looking pretty fun.
 
me, surprised by tilt hedgehog? I was surprised by Sonic Rush! That game is real Sonic, best Sonic in the last decade :(
 
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