Alternate Names: Project Mekuru, Battle Sport Mekuru
Price: $10 / €9.99
Release Date: Out Now (NA/JP/EU)
Developer: Over Fence Co. Ltd.
Publisher: Nintendo
Genre: Competitive Action
Download Size: 347MB
Supported Languages (text only): English, Japanese, Chinese, Spanish, French, German, Italian, Dutch, Portuguese, Russian
Resolution/Framerate: Unverified (probably 60 fps)
Playing the Game:
Number of Players: 1 player - 4 players (splitscreen and online)
Single Player: vs. Bots only
Supported Online Groups: Random and With Friends
Supported Methods: Tabletop, Handheld, TV
Supported Control methods: Sideways Joycon, Dual Joycon, Pro Controller
Controls:
-Left stick: move (no Dpad support, at least with twin joycon)
-A button (or equivalent): Hip Drop (jump then pound straight down)
-B button (or equivalent); right after after Hip Drop: Cancel Hip Drop
-Left stick; right after Hip Drop: Slide Hip Drop over one adjacent space
What does it play like?
Like a certain multiplayer game, you gain territorial advantage in the form of a speed increase while on your own color, and you use this advantage to gain even more territory and to assist in knocking out other players. You gain territory in a cross shape (diagonal with a specific powerup), with your blast radius and speed getting better with each respective powerup. Keep in mind you lose your powerups if you die.
Panel Battle: Most territory at the end of the game wins.
Knockout Battle: Winner = Kills - Deaths
Life Battle: Play until you run out of lives. Last person standing is the winner.
Screenshots:
Videos and Plays:
NoA Launch Trailer
Gamexplain Game & Watch
FAQ:
HD Rumble?
Supported. There is also a rumble sensitivity bar in the settings.
Miis?
Not present. Some early videos of the game use them, but they are not supported. This could be temporary, but isn't guaranteed to come.
Future Support?
As of Version 1.2 (US) there is no indication that the game will be supported further.
How Many Maps are there?
There are 4 themes, each with its own music, background, and themed gimmick (or in the case of green field, a lack thereof). Each theme has 5 different maps, 3 of which have player-activated gimmicks. In all, there are 20 different layouts (even though they share the same map name, maps with different themes will have a different layout).
Are those the suits from Federation Force?
Get your eyes checked.
Wasn't this a Mario Party Minigame?
Just get out.
Price: $10 / €9.99
Release Date: Out Now (NA/JP/EU)
Developer: Over Fence Co. Ltd.
Publisher: Nintendo
Genre: Competitive Action
Download Size: 347MB
Supported Languages (text only): English, Japanese, Chinese, Spanish, French, German, Italian, Dutch, Portuguese, Russian
Resolution/Framerate: Unverified (probably 60 fps)
Playing the Game:
Number of Players: 1 player - 4 players (splitscreen and online)
Single Player: vs. Bots only
Supported Online Groups: Random and With Friends
Supported Methods: Tabletop, Handheld, TV
Supported Control methods: Sideways Joycon, Dual Joycon, Pro Controller
Controls:
-Left stick: move (no Dpad support, at least with twin joycon)
-A button (or equivalent): Hip Drop (jump then pound straight down)
-B button (or equivalent); right after after Hip Drop: Cancel Hip Drop
-Left stick; right after Hip Drop: Slide Hip Drop over one adjacent space
What does it play like?
Like a certain multiplayer game, you gain territorial advantage in the form of a speed increase while on your own color, and you use this advantage to gain even more territory and to assist in knocking out other players. You gain territory in a cross shape (diagonal with a specific powerup), with your blast radius and speed getting better with each respective powerup. Keep in mind you lose your powerups if you die.
Panel Battle: Most territory at the end of the game wins.
Knockout Battle: Winner = Kills - Deaths
Life Battle: Play until you run out of lives. Last person standing is the winner.
Screenshots:
Videos and Plays:
NoA Launch Trailer
Gamexplain Game & Watch
FAQ:
HD Rumble?
Supported. There is also a rumble sensitivity bar in the settings.
Miis?
Not present. Some early videos of the game use them, but they are not supported. This could be temporary, but isn't guaranteed to come.
Future Support?
As of Version 1.2 (US) there is no indication that the game will be supported further.
How Many Maps are there?
There are 4 themes, each with its own music, background, and themed gimmick (or in the case of green field, a lack thereof). Each theme has 5 different maps, 3 of which have player-activated gimmicks. In all, there are 20 different layouts (even though they share the same map name, maps with different themes will have a different layout).
Are those the suits from Federation Force?
Get your eyes checked.
Wasn't this a Mario Party Minigame?
Just get out.