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Final Fantasy VII Rebirth - Switch 2 vs. PS5 | Side by Side

because it would mean it's not an "impossible port", simply a port that is as expected. that was the original topic
Who actually cares if it's an impossible port or "as expected"? What's the point of that discourse. Who gives a shit?

If the director said it couldn't be done at the time then it couldn't. Or maybe Sony paid to lock it to PS5 to push hardware? In the end who actually cares lol. Why does FF7 cause this level of pettiness?
 
Who actually cares if it's an impossible port or "as expected"? What's the point of that discourse. Who gives a shit?

If the director said it couldn't be done at the time then it couldn't. Or maybe Sony paid to lock it to PS5 to push hardware? In the end who actually cares lol. Why does FF7 cause this level of pettiness?

because it's interesting from a technical perspective?
What's petty about talking about the tech aspects of a game?
 
found a video of someone playing on an HDD



You managed to timestamp after him detailing the problems, convenient.



Like I said yesterday, Steam's page for Rebirth has plenty of peoples with HDDs that tried it and it's stutter fest, texture loading problems and the later chapters get even worse, ch8 being mentioned as terrible.

Devs didn't want to deal with this shit on PS4.
 
You managed to timestamp after him detailing the problems, convenient.



Like I said yesterday, Steam's page for Rebirth has plenty of peoples with HDDs that tried it and it's stutter fest, texture loading problems and the later chapters get even worse, ch8 being mentioned as terrible.

Devs didn't want to deal with this shit on PS4.


he mentions occasional stutters and slow texture loads... so like FF7 Remake on PS4?... or like any UE4/5 game in existence?

playing on an HDD isn't optimal, but neither is playing on a GPU or CPU in the class of the Switch 2's GPU/CPU (which both are below the game's minimum PC spec btw).

if you play below the minimum spec of a game you get issues, I mean, Switch 2 drops to 20fps at points. that doesn't mean additional work on the side of the devs wouldn't improve things if they tried to optimise for it.

we see this on Switch 2 in fact. the game runs below the minimum PC settings in parts on Switch 2, because the devs specifically targeted that system and did this as an optimisation step.
if they decided it was worth it to specifically target the PS4 with a port, that HDD stutter and loading issue would probably be mitigated in some way as well (or not, again, FF7 Remake wasn't perfect in that regard either, even on PC)
 
because it's interesting from a technical perspective?
What's petty about talking about the tech aspects of a game?
I'm not sure you know what the definition of pettiness is. You trying to disprove its status as an "impossible port" by justifying PS4's ability to run it (despite direct quotes from the developer) is literally petty. Rather than admitting Switch 2 has several technical edges over PS4, you're spending time pretending something that never happened could in fact actually have happened to try to lessen the value of what Switch 2 is capable of.
 
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I'm not sure you know what the definition of pettiness is. You trying to disprove its status as an "impossible port" by justifying PS4's ability to run it (despite direct quotes from the developer) is literally petty.

we essentially have proof that it could run on a PS4. what more proof do you need outside of it running on a Steam Deck, it running on an HDD, and it running on the CPU of the Switch 2?

and calling it an impossible port is just insanity to begin with. the game runs at playable framerates on the Steam deck. that's a version that was not optimised for that spec, and still works decently well.

there was never anything to disprove there, it's an insane claim from the start.


and all of this is just interesting from a technical perspective, which then fanboys misconstrue into thinking their plastic box is being attacked.
same thing happens every time Digital Foundry dares to compare the Switch 2 to the PS4 in game comparisons... somehow the fanboys feel attacked by that
 
we essentially have proof that it could run on a PS4. what more proof do you need outside of it running on a Steam Deck, it running on an HDD, and it running on the CPU of the Switch 2?

and calling it an impossible port is just insanity to begin with. the game runs at playable framerates on the Steam deck. that's a version that was not optimised for that spec, and still works decently well.

there was never anything to disprove there, it's an insane claim from the start.


and all of this is just interesting from a technical perspective, which then fanboys misconstrue into thinking their plastic box is being attacked.
same thing happens every time Digital Foundry dares to compare the Switch 2 to the PS4 in game comparisons... somehow the fanboys feel attacked by that
I don't need proof. I already asked you who gives a shit? (Editor's note, this means Central Scrutinizer doesn't give a shit). I'm saying this entire justification is just pettiness. You keep beating this drum based on a throw away comment from a dumb YouTuber. So I will ask my original question again, what the hell is it about FF7 on Switch 2 that causes such petty nonsense? It's fried peoples brains.
 
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we essentially have proof that it could run on a PS4. what more proof do you need outside of it running on a Steam Deck, it running on an HDD, and it running on the CPU of the Switch 2?

and calling it an impossible port is just insanity to begin with. the game runs at playable framerates on the Steam deck. that's a version that was not optimised for that spec, and still works decently well.

there was never anything to disprove there, it's an insane claim from the start.


and all of this is just interesting from a technical perspective, which then fanboys misconstrue into thinking their plastic box is being attacked.
same thing happens every time Digital Foundry dares to compare the Switch 2 to the PS4 in game comparisons... somehow the fanboys feel attacked by that
man, dont waste your time, everyone with two working brain cells understood your point.
 
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I know the Switch 2 version is running at 30 fps versus the 60 fps on PS5/PS5 Pro but I honestly think that Square-Enix have done a great job with the port. The PS5 version was hardly perfect with its egregious foliage pop in issues and overly aggressive LODs and it is only on PC that the game finally looks fantastic with a few easy-to-use mods and tweaks that fixes both those issues.

If the Switch 2 actually had a good screen then I'd definitely have picked up the physical version (a game key card, I know) to play the game in handheld mode. The game looks really good on an OLED screen with proper HDR, not so much on a blurry, smeary IPS screen with washed out black levels and sub-par HDR.
 
I'm absolutely impressed by how good this game looks and run, I just tried the demo and my mind was blown away, I'm excited for whatever Nintendo can push once they update their tech stack, specially monolith as they're always ahead of everything.

I'm planning to play it on PC later but man as I haven't played it tho, but the Switch 2 version is solid, I'd recommend it to anyone.
 
I'm absolutely impressed by how good this game looks and run, I just tried the demo and my mind was blown away, I'm excited for whatever Nintendo can push once they update their tech stack, specially monolith as they're always ahead of everything.

I'm planning to play it on PC later but man as I haven't played it tho, but the Switch 2 version is solid, I'd recommend it to anyone.

Same very excited for what Monolith push out for Switch 2. Hopefully a reveal this year.
 
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