INTRODUCING: EZREN GHAL
Necromancy is not a pursuit for those with faint hearts or rigid moral standards.
We're delighted to introduce the newest Hero, Ezren Ghal! This necromancer manipulates the fate of his opponents by stealing souls in combat, which he in turn uses against them. He is always seeking more efficient and powerful ways of utilizing soul energy. In these efforts, he always found interest in Aisling's sword - housing her father's spirit, Sir Cador. Ezren Ghal sees conflicts between houses as an opportunity to experiment with his powers and techniques; each battle is a "harvest" where he can rip out the souls of his enemies.
LMB/RT // SOUL CALIBER: Medium range attack that deals modest damage. Gain 1 Soul and 50hp on hit. (Maximum 3 Souls) Souls start to dissipate if not gained for 5s.
RMB/LT // SOUL FIRE: Medium range projectile that deals heavy damage. Costs 1 Soul to fire. (no cooldown)
Q/LB // SPECTRAL FORM: 35% damage reduction. Can pass through allies and enemies. Deals damage to enemies around you. Using skills ends Spectral Form early.
E/RB // WELL OF SOULS: Targeted area: After a short delay, deals damage and immobilizes enemies.
F/LS+RS // SOUL BLAST: Steal health and Souls from nearby enemies. After 2s, perform a final blast in a radius around you that deals heavy damage.
Hero overview video.
INTRODUCING: EMBER GROVE
Enter the highly anticipated Ember Grove battleground! A dense and mysterious forest, this new map is inhabited by towering timbers, magical mushrooms, and bugwitch bungalows. Players will fight over two friendly points, two enemy points, two neutral points, and one enemy-only point with pathways that funnel the action! The rocky side lanes offer much verticality, as well as nooks and crannies to outmaneuver other players. Battle to maintain control of contested ground and fight the enemy for dominance over the ancient remains of a massive tree that creates an arena in the heart of the wood.
https://www.gogigantic.com/en/games/Gigantic/news/detail/10672484