grandjedi6
Master of the Google Search
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Basic Information
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Official Website: Europe, North AmericaNintendo said:* Fire Emblem returns to its roots with a total overhaul of an NES classic never before released in America. New features include touch-screen controls, multiple save options and easy-to-follow tutorial chapters that shed new light on Marth's story. New players can jump into the action, even if they've never played a Fire Emblem game before.
* You are the general: Shape your army to suit your strategy by selecting from dozens of characters with unique spells and abilities. But guide your army wisely, because if a character falls on the battlefield, he's lost forever.
* Fire Emblem: Shadow Dragon is the first to offer players a chance to test their skills against other players in combat. Using your broadband connection, Nintendo Wi-Fi Connection and wireless play modes, players are able to send units they've trained into battle against those of another player. Collect optional cards to give your team a unique tactical bonus that can help you clench victory. During Nintendo Wi-Fi Connection matches, friends can talk to each other using the built-in Nintendo DS microphone.
* Touch-screen controls, multiple save options and an easy-to-follow tutorial allow novice players to jump into the action, even if they've never played a Fire Emblem game before.
* Borrow units wirelessly or through Nintendo Wi-Fi Connection and use them in your own battles with the Loan Unit feature.
* Six levels of difficulty ensure that even seasoned players can find a challenge in this new entry into the Fire Emblem series.
* Purchase rare and powerful items using the gold you've acquired during your single-player campaign with the Online Shop feature. You never know what items you might come across, because new items rotate in and out of the armory on a daily basis.
* Play through the events that brought Marth to the beginning of his quest through a new set of prologue chapters that were specially added to the game for its Nintendo DS release.
Game storyline: Medeus, the king of the dragonkin, has been revived and is forming an alliance with a fearsome sorcerer named Gharnef. Together, they threaten to the throw the entire continent of Archanea back to an age of chaos and war. Now, it's up to young Prince Marth and his small band of loyal followers to rise up and rally all those left in the land to make one last desperate push to free Archanea from the tyranny of the Shadow Dragon.
Characters: Many groups play a part in a story but undoubtedly the story's protagonist, Prince Marth, will be the focus for most. Marth has been featured in the Super Smash Bros.® series and has been extremely popular within those games, but this is his first time starring in a Fire Emblem game in the United States. At Marth's side is a support of fearless fighters, including the brave Caeda, a princess of the Talys kingdom. Other major characters include the evil sorcerer Gharnef and the sole surviving descendant of the royal House Archanea, Princess Nyna.
Genre: Strategy RPG
Rating: 7+ | E+10
Release Dates:
NA --
Australia 26/02/2009
Europe 5/12/2008
Japan Already out!
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Box Art
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(Soon to be) Frequently Asked Questions
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(Q)Does this game contain Marth and Roy?
(A) As this is a remake of the original game, Marth is in fact the the main character of this game. Roy is not included, he was actually from the 1st GBA game that never made it overseas.
(Q) Does this game contain a remake of Fire Emblem 3 too?
(A) No
(Q) Did they bring back support conversations?
(A) There is a character support system but it doesn't lead to any support conversations or altered endings
(Q) What's this "Class Swap"?
(A) Class Swap allows you to directly change a character's Class to any one of 6 Classes, ranging from Pegasus Knights to Priests. When a character uses Class Swap, their Level and Experience remains the same, but their other stats (like HP, Strength) and weapon proficiency may change.
You can use Class Swap as many times as you want (from Chapter 4 and onwards, and in the battle preparations menu only), although there is a limit on the amount of one class you have. For example, at one point in the campaign, you may only be allowed a maximum of 8 Cavaliers, 3 Mages, 1 Dark Mage and etc.
Also, characters with special classes, like Lord or Thief, can't use Class Swap. Promoted classes can still use Class Swap, but they can only change between promoted classes, eg. Dragon Knight, Bishop
(Q) What are the multiplayer battles like?
(A) Multiplayer battles are split between Wireless and Wi-Fi battles, but they both function the same. Only two players can do battle at the same time, and both players must own a copy of the game.
To begin, players form 5-character parties using characters they raised in the main campaign and/or "Rental" units (which are copies of playable characters loaned from another player). After each player has chosen which party to use, the hosting player sets the rules for battle, which are as follows:
Upon winning a multiplayer battle, you are awarded a "Charm". These Charms are cards with various effects, and one Charm can be attached to a multiplayer party before battling.
Finally, for those interested, Voice Chat is enabled for friend-code battles.
(Q) Wait... did you say that multiplayer is two players only and there's only one battle map?
(A) Yes, I kid you not.
(Q) What are Rental units and how do they work?
(A) Rental units are characters, from the single-player campaign, that are loaned out to/borrowed from another player via the Wireless or Wi-Fi connection. As well as transferring Rental units in real-time, they can also be uploaded to/downloaded from the Wi-Fi server. If you loan out an character, they still remain in your game.
Rental units can be used in both the single-player and multiplayer modes. When used, they substitute the existing character with the same name. Any experience points obtained by the Rental units are awarded to the character they're substituting. A total of 10 Rental units can be used.
(Q) How do you save in battle? Is there a Battle Save option like in Radiant Dawn?
(A) There are two ways of saving progress in the middle of a battle:
The FAQs was taken from the amazing Fire Emblem fan site, Serenes Forest. Please drop by as a show of thanks. (A) As this is a remake of the original game, Marth is in fact the the main character of this game. Roy is not included, he was actually from the 1st GBA game that never made it overseas.
(Q) Does this game contain a remake of Fire Emblem 3 too?
(A) No
(Q) Did they bring back support conversations?
(A) There is a character support system but it doesn't lead to any support conversations or altered endings
(Q) What's this "Class Swap"?
(A) Class Swap allows you to directly change a character's Class to any one of 6 Classes, ranging from Pegasus Knights to Priests. When a character uses Class Swap, their Level and Experience remains the same, but their other stats (like HP, Strength) and weapon proficiency may change.
You can use Class Swap as many times as you want (from Chapter 4 and onwards, and in the battle preparations menu only), although there is a limit on the amount of one class you have. For example, at one point in the campaign, you may only be allowed a maximum of 8 Cavaliers, 3 Mages, 1 Dark Mage and etc.
Also, characters with special classes, like Lord or Thief, can't use Class Swap. Promoted classes can still use Class Swap, but they can only change between promoted classes, eg. Dragon Knight, Bishop
(Q) What are the multiplayer battles like?
(A) Multiplayer battles are split between Wireless and Wi-Fi battles, but they both function the same. Only two players can do battle at the same time, and both players must own a copy of the game.
To begin, players form 5-character parties using characters they raised in the main campaign and/or "Rental" units (which are copies of playable characters loaned from another player). After each player has chosen which party to use, the hosting player sets the rules for battle, which are as follows:
- Toggle Fog of War on/off. (Note: If you move into an unseen enemy, in Fog of War, your unit is forced to wait like normal.)
- Set Turn limit from 5-10 Turns.
- Set time limit for each Turn from 3-10 minutes
- Toggle use of "Charms" (see later) on/off.
Upon winning a multiplayer battle, you are awarded a "Charm". These Charms are cards with various effects, and one Charm can be attached to a multiplayer party before battling.
Finally, for those interested, Voice Chat is enabled for friend-code battles.
(Q) Wait... did you say that multiplayer is two players only and there's only one battle map?
(A) Yes, I kid you not.
(Q) What are Rental units and how do they work?
(A) Rental units are characters, from the single-player campaign, that are loaned out to/borrowed from another player via the Wireless or Wi-Fi connection. As well as transferring Rental units in real-time, they can also be uploaded to/downloaded from the Wi-Fi server. If you loan out an character, they still remain in your game.
Rental units can be used in both the single-player and multiplayer modes. When used, they substitute the existing character with the same name. Any experience points obtained by the Rental units are awarded to the character they're substituting. A total of 10 Rental units can be used.
(Q) How do you save in battle? Is there a Battle Save option like in Radiant Dawn?
(A) There are two ways of saving progress in the middle of a battle:
- Map point saves: These can be created by making a unit move onto a Save Point (map tile) and choosing "Save" from the Actions menu. Once the save is made, the Save Point disappears. Saves created in this manner can be loaded as many times as you want.
- Suspended saves: These can be created anytime during a battle map, by using the "Suspend" option in the Map menu. If save data is loaded (including the suspended save) or a new game is created, the suspended save is immediately erased.
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Images
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Videos
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Opening
Multiplayer Battle
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Reviews & Impressions
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(coming soon)
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In Conclusion
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