The Header:
What is R-Type Dimensions?
http://www.xbox.com/en-US/games/r/rtdimensionsxboxlivearcade/
Release Date and Price
http://uk.xboxlive.ign.com/articles/950/950114p1.html
Screenshots
Video:
Gametrailers
http://www.gametrailers.com/game/10373.html
Tozai Games Youtube Channel
http://www.youtube.com/user/TozaiGames
videos:
TGS 2008 trailer
http://www.gametrailers.com/player/41124.html
http://www.gamersyde.com/stream_8957_en.html
http://www.youtube.com/watch?v=mgSdQ8JUrX8
additional TGS video
http://www.youtube.com/watch?v=UfdcKmwB7q0
Check out the entrance to the BYDO base as it shifts from original graphics to new graphics with all the new detail and new perspective @ the 0.18 mark. This is the 'best-case' for why the new graphics and new perspective actually work to a good effect, IMO. I don't know if anyone agrees, but for those that might, you probably won't think so from any other footage or screenshot, except that part. I was skeptical myself about the new graphics and especially the new perspective, but that part blew me away and convinced me it'll work.
recent developer interview with more footage
http://www.gamereactor.eu/grtv/?id=3568
http://www.youtube.com/watch?v=Cc0_21HOSYo
Interviews:
Gamereactor Video Interview
http://www.youtube.com/watch?v=RCn5v1TMTIM
IGN XBLA
http://xboxlive.ign.com/articles/918/918546p1.html
Achievements:
http://www.xbox360achievements.org/game/r-type/achievements/
Reviews:
IGN XBLA
http://xboxlive.ign.com/articles/951/951157p1.html
8.4, Impressive
1up.com
http://www.1up.com/do/reviewPage?cId=3172646
Final Ranking: A
What is R-Type Dimensions?
http://www.xbox.com/en-US/games/r/rtdimensionsxboxlivearcade/
The coin-op classics, R-Type and R-Type II, are together at last in R-Type Dimensions! Fight through all 14 Bydo-infested stages in original 2-D or all-new 3-D graphics, and swap back and forth on-the-fly. The classic gameplay remains untouched, and a new Infinite game mode allows continuous progression from game start to the final boss. The Bydo will not evade you this time! Game modes can be played as single player or multiplayer missions, either locally or over Xbox LIVE®. Pull yourself together, save the Earth, and strike down the evil Bydo Empire!
* Classic arcade action: R-Type Dimensions includes R-Type and R-Type II, two fully playable classic coin-op games.
* Multiple game modes: Try the Classic game mode with play that exactly mimics the original coin-op experiences, or the all-new Infinite game mode, assuring the completion of your game regardless of skill level. Either mode offers both single player and all-new co-op play (both local and over Xbox LIVE). Switch on-the-fly between 2-D and 3-D graphic modes even during play.
* Crazy camera: Play from a non-orthogonal camera view, adding a whole new perspective.
* Cooperative play: New cooperative play uses a simple yet thrilling revive system, and a ship collision feature that can be turned on for added difficulty and sparring.
* New features: The new stage unlock functionality allows you to have immediate access to your favorite stages, and the new Continue option lets you restart from the last accessed checkpoint when the game's over.
Release Date and Price
http://uk.xboxlive.ign.com/articles/950/950114p1.html
R-Type Dimensions will release this Wednesday, February 4 on the Xbox Live Arcade at a price of 1200 Microsoft points. We first took a look at the game back in October at the Tokyo Game Show where the first concrete details were handed out, but since then have not heard much on the classic remake. With the impending release, IGN recently spoke with a few key members of Tozai, including Sheila Boughten, President, Scott Tsumura, Chief Advisor, and Brett Ballow, Executive Producer, about the studio's history with R-Type and what we can expect out of the download.
Screenshots
Video:
Gametrailers
http://www.gametrailers.com/game/10373.html
Tozai Games Youtube Channel
http://www.youtube.com/user/TozaiGames
videos:
TGS 2008 trailer
http://www.gametrailers.com/player/41124.html
http://www.gamersyde.com/stream_8957_en.html
http://www.youtube.com/watch?v=mgSdQ8JUrX8
additional TGS video
http://www.youtube.com/watch?v=UfdcKmwB7q0
Check out the entrance to the BYDO base as it shifts from original graphics to new graphics with all the new detail and new perspective @ the 0.18 mark. This is the 'best-case' for why the new graphics and new perspective actually work to a good effect, IMO. I don't know if anyone agrees, but for those that might, you probably won't think so from any other footage or screenshot, except that part. I was skeptical myself about the new graphics and especially the new perspective, but that part blew me away and convinced me it'll work.
recent developer interview with more footage
http://www.gamereactor.eu/grtv/?id=3568
http://www.youtube.com/watch?v=Cc0_21HOSYo
Interviews:
Gamereactor Video Interview
http://www.youtube.com/watch?v=RCn5v1TMTIM
Previews:http://xboxlive.ign.com/articles/950/950114p1.html
R-Type Dimensions: History Reborn
Tozai talks with IGN about doing justice to a classic.
by Erik Brudvig
February 2, 2009 - R-Type Dimensions will release this Wednesday, February 4 on the Xbox Live Arcade at a price of 1200 Microsoft points. We first took a look at the game back in October at the Tokyo Game Show where the first concrete details were handed out, but since then have not heard much on the classic remake. With the impending release, IGN recently spoke with a few key members of Tozai, including Sheila Boughten, President, Scott Tsumura, Chief Advisor, and Brett Ballow, Executive Producer, about the studio's history with R-Type and what we can expect out of the download.
R-Type is an arcade shooter that was first released to arcades way back in 1987. It came to be known as a classic, thanks in no part to its legendary difficulty. Its follow-up, R-Type II, saw a more limited release in the US a couple of years later. Both games have been ported to numerous systems over the years, most recently to the Nintendo Wii's Virtual Arcade. R-Type Dimensions is not a simple port, however.
Shiny new graphics.
Tozai was founded in 1996 but originally only focused on IP licensing between Japan, the US, and Europe. "A couple of years ago we decided that we wanted to move into developing games, particularly for online and Microsoft services," said Boughten. Those years have not been put to waste. While most Xbox Live Arcade games have a development cycle that is much shorter and cost effective than full retail releases, Tozai has been working on R-Type Dimensions for over two years.
Such an investment makes releasing R-Type on a smaller service such as the XNA Community games impossible, but it also means R-Type Dimensions won't be a quick and dirty port -- something the Live Arcade has been plagued with. The team's history with the franchise drove them to make something that the old fans would enjoy while still having the flash to draw in new gamers
"I always loved the franchise just because it was so well designed and looked so beautiful," said Ballow after recounting his near failure to finish college because of the game. Purchasing his own arcade cabinet was the only way Ballow could avoid flunking out, he claims. Tsumura has an even more involved history with the franchise. Tsumara, who has been working in the videogame industry since 1978, followed Ballow's story by telling IGN, "Coincidentally, when I was in Japan I worked for Irem Corporation, the IP holder of R-Type, and I was involved in R-Type development and also mainly sales."
And so, after years of work, R-Type Dimensions is nearing release. The package contains both R-Type and R-Type II, both with completely reworked visuals. There is now an option for on-the-fly swapping between the original, classic 2D graphics and the all-new 3D look. Just hit a button and you can move back and forth from one look to the other without pausing the game -- a first for the Live Arcade.
Tozai has also added a co-operative mode for two players that can be played locally or online. "It doesn't really make it any easier," says Ballow. The co-op mode is good for casual or first-time gamers because it makes the experience less overwhelming. R-Type is a classically hard game and the team hasn't changed that formula -- all of the enemy patterns remain intact -- though an infinite continue mode has been added for those who simply can't beat the game on limited credits.
Tozai is also hard at work on another classic remake, Lode Runner. Development on that game is going well, we're told, with the work nearing completion. Be on the lookout for more news on that release in the near future.
IGN XBLA
http://xboxlive.ign.com/articles/918/918546p1.html
Achievements:
http://www.xbox360achievements.org/game/r-type/achievements/
There are 12 achievements with a total of 200 points.
Brave Pilot 10
Complete stage 1 of R-Type in 1P Classic
Earth Savior 30
Complete R-Type
Scarred Hero 30
Complete R-Type II
Bye-bye Bydo! 15
Kill 30,000 enemies
Hidden Treasure 15
Find and destroy the 5 hidden spores on stage 4 of R-Type
Combo Master 20
Kill at least 10 enemies with a single shot
Beam Me Up! 20
Using only full beam shots and without dying, complete stage 1 of R-Type or R-Type II in 1P Classic
Dare Devil 20
Using rapid-fire and no power-ups, complete stages 1 & 2 of R-Type in a single game of 1P Classic
Power Hungry 10
Collect 500 power-ups
Wall of Fire 10
Destroy every enemy and object in stages 1 & 2 of R-Type during co-op play
Bydo Headhunter 10
Kill one enemy of every kind in R-Type and R-Type II
Reviver 10
Collectively tally 20 revivals in a single game of Classic Co-op
Reviews:
IGN XBLA
http://xboxlive.ign.com/articles/951/951157p1.html
8.4, Impressive
1up.com
http://www.1up.com/do/reviewPage?cId=3172646
Final Ranking: A