Seems like the 3DS is specifications are too low for Epic/Mark Rein to support the device.
Is he butthurt because Nintendo dint contact them or is UE3 on 3DS really impossible ?
During a GDC Online interview with Epic Games VP Mark Rein, the conversation moved from 3D games to handhelds (specifically, the very impressive Epic Citadel iOS demo). Naturally, I then took the opportunity to ask about a current hot topic that combines both subjects: the Nintendo 3DS. Is Epic working on 3DS software?
"No. It's below our [minimum specifications], from what we can tell. We don't have a 3DS, so there's no way for us to verify that, but everything we've been led to believe is that it's below our min-spec. You couldn't do a game that looks like [Epic Citadel] on it, for example. Like I said, we really don't know enough about it to make a formal comment, but I think if they considered that our engine would be good on it, they would have probably talked to us about it." - Epic's Mark Rein
http://www.joystiq.com/2010/10/06/rein-3ds-likely-below-minimum-specifications-for-unreal-engine/
Is he butthurt because Nintendo dint contact them or is UE3 on 3DS really impossible ?