Stumpokapow
listen to the mad man
The Adventures of Shuggy came out on XBLA today. $10. 110 single player levels. Separate set of levels for co-op (local or multi). Does it look great? Well, no, not really. It's kind of cute, especially the story sections. But it's kind of lo-fi, it's bordered fullscreen, and it basically feels like it was made by just a few people. If you can get past that, it's quite fun.
Plot:
Shuggy inherits a haunted mansion, it fucks with him, he needs to collect gems to get keys to open doors to stop the mansion from fucking with him.
Some level types:
Every 15 seconds, a new Shuggy ghost is spawned and he retraces the path you've taken. If you touch him, you die. Progress through the level by taking advantage of this mechanic to hold open switch-activated doors.
Switch between multiple live Shuggys (who do not die if they touch each other) in order to progress through the level. This also happens to be a boss fight. The boss fights are neat. The first one involves using ghost Shuggys to vent steam to cure a haunted boiler which is spewing fireballs at you.
Wind Shuggy around a series of gears to get through the level
Regular platforming (in this level you are actually being chased by saws if I remember correctly)
Stand on this platform that moves around the floating spikes, wait until the platform gets to the top, hop off, get gems.
A chunk of the level rotates on a timer, navigate through it.
All your Shuggys are about to be hit by wasps, switch between them and move them out of harms way VERY QUICKLY, then send one to get the gems.
Other level types:
- You can rotate the level but can't move
- You can rotate the level and can move
- An AI controlled (and intelligent) computer partner character and you work through a level holding doors open for one another.
- Run into goo to knock it into the air. If it hits a moving platform it sticks. Wherever it ends up, it will slowly move along the floor or up the wall. Get the goo to touch cages filled with gems and the gems are yours. This is kind of harder to describe than it is to play.
GAF Testimonials:
- xbhaskarx bought it but he has literally bought every XBLA game I've ever played so his opinion doesn't really matter.
- @PepsimanVsJoe says: "Yeah Adventures of Shuggy is really good. Usually I hate puzzle-platformers but something about this game is hitting the right spots."
- Foliorum Viridum says "Will try demo."
Metacritic:
- No one reviewed it because no one gives a shit about cute little low budget games when there are multi-million dollar 15-years-in-the-making flops to pretend to be outraged about!
Other features:
- Published by Valcon, who you owe for publishing Raiden Fighters Aces in North America.
- Demo includes 5 or 6 levels from different types, but I assure you the level design gets better
- The game is sort of tough at points (harder than Winterbottom, at least), but achievements are not very tough beyond finishing the game so if you like those, check this out.
- Offline and online co-op.
- UNLOCKABLE GAMERPICS!!!!! OMG!
- Like five or six different environments!
- 110 levels in total!
- You die in one hit!
- Gain hipster points with your friends, because I'm #30 on the leaderboards after 30 minutes of gameplay so clearly no one is going to buy this and you'll be so underground if you do
- No it isn't coming out on PSN. No, honestly, it isn't coming out on PSN. No, that's not code for "it's coming out on PSN, you just need to wait a few months". No, no one in this thread cares that you're disappointed it isn't coming to PSN.
Check this game out