Peterthumpa
Member
Well, besides obviously the fact that the game is awesome (never played it before), there's one thing that still bothers me in the Halo franchise. I don't know if it's about the technology (even with their new engine), or the colors used, but sometimes the game feels too "colorful", almost "Nintendo levels" colorful.
The game looks way better in the night stages and usually when the color tone is darker. Open environments with battles raging on in the middle of the day look like Rio's Carnival.
Maybe it's me, but this concept art gets it right:
The pic above is a proof (for me anyway) that the problem isn't "bad" character design (they're quite awesome actually), but really... color choices.
The HUD in Reach also doesn't really help...
Who feels the same?
/runs for cover
The game looks way better in the night stages and usually when the color tone is darker. Open environments with battles raging on in the middle of the day look like Rio's Carnival.
Maybe it's me, but this concept art gets it right:
The pic above is a proof (for me anyway) that the problem isn't "bad" character design (they're quite awesome actually), but really... color choices.
The HUD in Reach also doesn't really help...
Who feels the same?
/runs for cover