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The Culture |OT| This thread was created due to Special Circumstances

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Kraftwerk

Member
Code:
[ stuttered tight point, M32, tra. @n4.28.866.2083 ]
xGSV [I]Shoot Them Later[/I]
   oEccentric [I]Oh no you didn't[/I]
[B]  How goes the journey?[/B]

∞

[ stuttered tight point, M32, tra. @n4.28.866.2083 ]
xEccentric [I]Oh no you didn't[/I]
   oGSV [I]Shoot Them later[/I]
  [B]Change of plans. Heading to the Milky Way. Received a radio signal from a Humanoid 

species called Gaffers. They need desperate help in the "console wars". Also, the species is

 on the brim of extinction due to social anxiety by 99.78 of the Male population.[/B]

∞

    [B]My, you have your hands full. Well, good luck. Let me know if you need assistance. 
[/B]
∞

   [B]Indeed. Should not be a problem. Thanks for the offer. I will keep you updated.
[/B]

"The Culture is a fictional interstellar anarchic, socialist, and utopian society created by the Scottish writer Iain M. Banks which features in a number of science fiction novels and works of short fiction by him, collectively called the Culture series."

I noticed from the the sci-fi and monthly book threads that gaf has some Culture fans, but a lot have never heard of it. Thought I would make this thread to introduce people to this great series, and also a place to discuss anything related to the Culture.

∞

The best way to describe the Culture is basically:

It is a society where humanoid and machines live as one. There is no money, no home planet, no laws, no poverty, torture, murder, rape and anything that is wrong with this world. If you commit any of these heinous acts, you will be simply Slap Droned. Meaning that a drone will be following you forever, making sure you never do it again. Also you will never be invited to parties again foreveralone.jpg

They are spread all over the galaxy on Orbitals, massive ships known as GSV(s) and even asteroids. They live together with hyper intelligent machines that do everything. They provide everything to the humanoids. There is no such thing as slavery here. The machines choose to do this.

∞

MINDS control nearly everything in the Culture. From toilet flushes to everything inside a System Class GSV that is 200km+ long. There are also Drones and other ship types who do everything. From being bodyguards to serving drinks.

The Culture is a Level 8 Civilization. They can control matter like gods. Move around space at incredible speeds. Teleport and transfer matter light years away.

They also have backups of every sentient being in the Culture ( Unless someone willingly chooses not to be backed up). If you die by accident, they will simply resurrect you.

Immortality exists if any humanoid chooses it, but most just like to live the normal lifespan, which is 400 years. All humans posses drug glands.

∞

BIOLOGY / PHYSIOLOGY
The Culture is a posthuman society, which originally arose when seven or eight roughly humanoid space-faring species coalesced into a quasi-collective (a group-civilization) ultimately consisting of approximately thirty trillion (short scale) sentient beings (this includes artificial intelligences).

In Banks' universe, a good part (but by no means an overwhelming percentage) of all sentient species is of the "pan-human" type, as noted in Matter. It is not explained how this similarity in many species came about.

Although the Culture was originated by humanoid species, subsequent interactions with other civilizations have introduced many non-humanoid species into the Culture (including some former enemy civilizations), though the majority of the biological Culture is still pan-human.

All members are also free to join, leave, and rejoin, or indeed declare themselves to be, say, 80% Culture.

The degree of enhancement found in Culture individuals varies to taste, with certain of the more exotic enhancements limited to Special Circumstances personnel (for example, weapons systems embedded in various parts of the body).

Most Culture individuals opt to have drug glands that allow for hormonal levels and other chemical secretions to be consciously monitored, released and controlled. These allow owners to secrete on command any of a wide selection of synthetic drugs, from the merely relaxing to the mind-altering.

∞

Now that may sound boring to some, no? So where is the problem? Where is the story you say?

Well, the series involves the Cultures interaction with other Civilizations. The Culture has organizations dedicated to this.

CONTACT : Contact's role within the Culture is to coordinate interactions with other civilizations: equivalent to a Foreign Office and Ministry of Defence combined in this universe. In the case of less-developed civilizations, Contact normally acts to minimise the potential culture shock resulting from contact with the technologically-advanced Culture. Sometimes, where the Culture believes it can help (in some capacity), Contact directly intervenes in other civilizations.

Where these interventions require actions that exceed the moral and knowledge capacity of Contact, a branch of it, known as Special Circumstances comes into play.

SPECIAL CIRCUMSTANCES : Special Circumstances, abbreviated SC, is a 'secret service'-type organisation that exists within the fictional anarchist utopian science fiction civilisation known as the Culture. It forms a background and plot device in several novels and shorter works of Iain M. Banks.

Special Circumstances is part of a larger fictional Culture organisation called Contact, which coordinates Culture interactions with (and in) other civilisations. SC exists to fulfil this role when circumstances exceed the moral capacity of Contact, or where the situation is highly complex and requires highly specialized skills, such as in The Player of Games. Special Circumstances also does the 'dirty work' of the Culture, a function made especially complicated by the normally very high ethical standards the Culture sets itself. SC acts in a way that has been compared with the democratising intentions of real-world liberal intent on overcoming the world's (and especially other nation's) evils by benign interference.

In each book, they have to deal with very unique problems. All of them are not just meeting a civilization and interacting with them. They are much more complex and involve completely different problems and storyline's.

∞

Where to start?

Let me preface by saying that the Culture novels are not related to each other, but they are!!!! *GASP*. The story, characters and setting in each one changes. but the foundation is the same.

The usual answer will be from the start, but the first book in the Culture series is heavy. Some find it humourless and strict. It is a character study. If you are up for it then start from the beginning.

If you want something a little on the lighter side, with an incredible story then start with The Player of Games.

You can even pick up any random Culture novel and read. I say start with the first two because down the line when you get to other novels, you will understand the inside jokes and smaller details MUCH better.

∞

The Novels:


fDQXQ.jpg


The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.

Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.

kCN1J.jpg



The Culture - a human / machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy.

Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

xgnxF.jpg


The first ever collection of Iain M. Banks's short fiction, this volume includes the acclaimed novella, 'The State of the Art'. This is a striking addition to the growing body of Culture lore, and adds definition and scale to the previous works by using the Earth of 1977 as contrast.

The other stories in the collection range from science fiction to horror, dark-coated fantasy to morality tale. All bear the indefinable stamp of Iain M. Banks's staggering talent.

0eBmP.jpg


The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue, dirty tricks or military action.

The woman known as Diziet Sma had plucked him from obscurity and pushed him towards his present eminence, but despite all their dealings she did not know him as well as she thought.

The drone known as Skaffen-Amtiskaw knew both of these people. It had once saved the woman's life by massacring her attackers in a particularly bloody manner. It believed the man to be a burnt-out case. But not even its machine intelligence could see the horrors in his past.

NlguS.jpg


Two and a half millennia ago, the artifact appeared in a remote corner of space, beside a trillion-year-old dying sun from a different universe. It was a perfect black-body sphere, and it did nothing. Then it disappeared.

Now it is back.

Tn1j0.jpg


In the winter palace, the King's new physician has more enemies than she at first realises. But then she also has more remedies to hand than those who wish her ill can know about.

In another palace across the mountains, in the service of the regicidal Protector General, the chief bodyguard too has his enemies. He also has at least one person he cares for deeply and who cares for him, though neither can risk saying so.

Spiralling round a central core of secrecy, deceit, love and betrayal, two stories - linked more closely than even those involved can know - climb to a devastating climax.

d6hVZ.jpg


It was one of the less glorious incidents of the Idiran wars that led to the destruction of two suns and the billions of lives they supported. Now, eight hundred years later, the light from the first of those ancient deaths has reached the Culture's Masaq' Orbital. For the Hub Mind, overseer of the massive bracelet world, its arrival is particularly poignant. But it may still be eclipsed by events from the Culture's more recent past.

When the Chelgrian Ziller, a composer of great renown now living in self-imposed exile, learns that an emissary from his home world is being sent to Masaq' Orbital, he fears the worst: that the Chelgrians want him to return. A considerable debt is owed to the Chelgrians, but Ziller is an honoured guest on their world and the Culture would not force him to leave.They know that they are facing a slight diplomatic problem. However, Ziller is not the only thing on the Chelgrian emissary's mind. If his mission is successful, it will illuminate the Culture's future as well as its past.

kqFLZ.jpg


In a world renowned within a galaxy full of wonders, a crime within a war. For one brother it means a desperate flight, and a search for the one - maybe two - people who could clear his name. For his brother it means a life lived under constant threat of treachery and murder. And for their sister, it means returning to a place she'd thought abandoned forever.

Only the sister is not what she once was; Djan Seriy Anaplian has become an agent of the Culture's Special Circumstances section, charged with high-level interference in civilisations throughout the greater galaxy.

Concealing her new identity - and her particular set of abilities - might be a dangerous strategy. In the world to which Anaplian returns, nothing is quite as it seems; and determining the appropriate level of interference in someone else’s war is never a simple matter.

AshER.jpg


It begins in the realm of the Real, where matter still matters.

It begins with a murder.

And it will not end until the Culture has gone to war with death itself.

Lededje Y'breq is one of the Intagliated, her marked body bearing witness to a family shame, her life belonging to a man whose lust for power is without limit. Prepared to risk everything for her freedom, her release, when it comes, is at a price, and to put things right she will need the help of the Culture.

Benevolent, enlightened and almost infinitely resourceful though it may be, the Culture can only do so much for any individual. With the assistance of one of its most powerful - and arguably deranged - warships, Lededje finds herself heading into a combat zone not even sure which side the Culture is really on. A war - brutal, far-reaching – is already raging within the digital realms that store the souls of the dead, and it's about to erupt into reality.

It started in the realm of the Real and that is where it will end. It will touch countless lives and affect entire civilizations, but at the centre of it all is a young woman whose need for revenge masks another motive altogether.

AYzril.jpg


The Scavenger species are circling. It is, truly, provably, the End Days for the Gzilt civilization.

An ancient people, organized on military principles and yet almost perversely peaceful, the Gzilt helped set up the Culture ten thousand years earlier and were very nearly one of its founding societies, deciding not to join only at the last moment. Now they've made the collective decision to follow the well-trodden path of millions of other civilizations; they are going to Sublime, elevating themselves to a new and almost infinitely more rich and complex existence.

Amid preparations though, the Regimental High Command is destroyed. Lieutenant Commander (reserve) Vyr Cossont appears to have been involved, and she is now wanted - dead, not alive. Aided only by an ancient, reconditioned android and a suspicious Culture avatar, Cossont must complete her last mission given to her by the High Command. She must find the oldest person in the Culture, a man over nine thousand years old, who might have some idea what really happened all that time ago.

It seems that the final days of the Gzilt civilization are likely to prove its most perilous.

About the author:

bGFY6.jpg


Iain [Menzies] Banks was born in Fife in 1954, and was educated at Stirling University, where he studied English Literature, Philosophy and Psychology.

Banks came to widespread and controversial public notice with the publication of his first novel, The Wasp Factory, in 1984.

His first science fiction novel, Consider Phlebas, was published in 1987. He has continued to write both mainstream fiction (as Iain Banks) and science fiction (as Iain M. Banks).

He is now acclaimed as one of the most powerful, innovative and exciting writers of his generation: The Guardian has called him "the standard by which the rest of SF is judged". William Gibson, the New York Times-bestselling author of Spook Country describes Banks as a "phenomenon".

Iain M. Banks lives in Fife, Scotland.
∞

I hope you enjoy reading the novels, and hopefully this thread has been helpful to newcomers.

If you need more info, go to the Culture Wiki page. TONS of informations here.

Just be careful as it contains spoilers.

http://en.wikipedia.org/wiki/The_Culture

No trolling or spoiling books, or you will be Slap Droned D:<
 

Kraftwerk

Member
Well, just finished Surface Detail. Been laying on the bed all day blazing through it. At first I wanted to take my time, but I could not wait for all the stories to come together and make sense.

I have to say
it was weird how the book made the Culture look not so neutral any more. I guess that was the point. Some things that they were doing in the Culture did made me pause for a few seconds. I kept saying "This can't be right...this is the Culture".

Demeisen is a baaaad motherfucker.

I absolutely loved reading about hell in a Sci-Fi setting. The gore and the details were really good.

The story did get a little complex at times, but not too confusing.

Still have to let it sink. Overall very enjoyable book. Would probably not suggest it to a first time Culture reader.

I have two books left to read now. Matter and Look to Windward. Will read them in order.
 

Mindlog

Member
I have finished (in order):
Consider Phlebas
The Player of Games
Use of Weapons

I enjoyed them quite a bit.
I will most likely end up reading them all, but I am taking suggestions on what book I should grab next :]

Other Sci-fi: I just started Desolation Road from Ian McDonald. Should be a quick read. I read River of Gods and wanted to go back through his catalog.
 
Wow, I'm well out of the loop. Had no idea that Matter and Surface Detail existed. Now I'll have to fit those in somewhere, along with the two latest Terry Pratchett novels and my huge backlog of games and mountains of other stuff to do.

Why the hell does life have to be so fucking short?! *waves fist at FSM*
 

Kraftwerk

Member
Mindlog said:
I have finished (in order):
Consider Phlebas
The Player of Games
Use of Weapons

I enjoyed them quite a bit.
I will most likely end up reading them all, but I am taking suggestions on what book I should grab next :]

Excession for sure. Such a different book. It is basically about MINDS and how they interact with each other, and of course the OCP :)
 
I have read:

Consider Phlebas
Player of Games
Excession

I got into the Culture through Halo would you believe, I was massively into that game and seen the Vavatch Orbital on the cover of Consider Phlebas so I bought it solely because I thought it was about a ringworld. How awesomely wrong I was.
 
I've just started reading Consider Phlebas. Yeah...I'm pretty new to the Culture series and Iain M. Banks' work in general

Glad I saw this thread before it left the first page
 
Good thread. I've read all of the Culture novels as well as The Algebraist (which may or may not take place in the same universe) and it is by far my favorite series. I'd say Player of Games and Use of Weapons are the best but Banks maintains a high standard of quality throughout all of them.
 
Kraftwerk said:
Demeisen is a baaaad motherfucker.
Not that it'll happen, since he doesn't really re-use characters across books, but I could read a whole novel about that ship. Best OU since the Xenophobe.
 

Kraftwerk

Member
Log4Girlz said:
This fiction sounds incredibly cool. Almost a natural evolution of humanity.

Indeed. That is one of the first thing I thought about, when I read the books myself. Everything feels so natural. You actually believe it. The relationship between man and machine is just how I always imagined it.

notfree said:
I've just started reading Consider Phlebas. Yeah...I'm pretty new to the Culture series and Iain M. Banks' work in general

Glad I saw this thread before it left the first page

Well, you could actually come to love Consider Phlebas. I know a few Culture fans, and CP is their favorite book.

All Culture novels are character studies pretty much, but Consider Phlebas and Use of Weapons uses this element the most. Just wait till you read UoW. *MY BRAIN*
 

Zona

Member
I simply adore this series. I can't even begin to say enough good things about it. Banks is a disgustingly good writer. Well I love all of them, even Matter, my favorite has always been Look to Windward. I love it for how deep a glimpse it gives of what life is like for a resident of The Culture. Of course you get some of that in every book, but as LtW is set on an orbital it allowed Banks to really dig in with the descriptions. It even starts to answers the question of what do you do in a society where you can do Anything, but have to do Nothing.
 

Osiris

I permanently banned my 6 year old daughter from using the PS4 for mistakenly sending grief reports as it's too hard to watch or talk to her
Big big fan of these novels, Special Circumstances is just so damned devious, and have a level of planning and forethought behind their actions that is unrivalled.

Excession, Consider Phlebas and Player of Games are my favorites, still have Matter and Surface Detail that I have yet to read, been too busy re-reading Peter F. Hamilton's Night's Dawn Trilogy, another British Sci-Fi author that any fan of Iain M. Banks should enjoy.

Another series of British Sci-Fi / Hard Space Opera that I'd highly recommend is Alistair Reynold's Relevation Space novels.
 

ultron87

Member
I've read Excession, Matter, and Surface Detail. I tried to read Consider Pheblas but just lost Steam at some point. I'll finish it one of these days.

Excession is by far my favorite. The Minds are just so interesting.

Player of Games and Use of Weapons are on rather gigantic "things to read" list.

I really like how you can see the long lasting effects of the Idiran War on the Culture even as the timeline in the books goes way past it.
 

Osiris

I permanently banned my 6 year old daughter from using the PS4 for mistakenly sending grief reports as it's too hard to watch or talk to her
Also, it has to be said that Banks manages to come up with some of the most awesome ship names to have appeared in Sci-Fi, ever. (Especially in Excession).

Some of my faves:

GSV Anticipation Of A New Lover's Arrival, The
MSV Not Invented Here
GCU Very Little Gravitas Indeed
GSV Death And Gravity
LOU Attitude Adjuster
GSV So Much For Subtlety
GCU Fate Amenable To Change
 
Since I'm now too old to start a band I've renamed bandnames.doc as cultureshipnames.docx

edit: Ultimate Ship The Second is my favourite.
 

Hilbert

Deep into his 30th decade
I have read them all except Surface Detail. Kind of been putting it off, I don't want it to end.

My favorites have been Look To Windward and Excession.
 

Kraftwerk

Member
Just got home, and bought both Matter and Look to Windward. I cannot decide which one to read first x_x

I know I have to read them both anyway, but this is too hard.
 

Zona

Member
Look to Windward's story is told sorta like Use of Weapons. It has a Past -3, Present, Past -2, Present thing going. It is as I said my favorite. Matter is good but I feel it may be the weakest of the bunch. Of course thats like saying its the worst sex I had with the worlds greatest lover, but I still say Windward first.
 

Mindlog

Member
Excession it is. Thank you for the recommendation. Everyone's praise for the book has created some high expectations :]
 

Kraftwerk

Member
Mindlog said:
Excession it is. Thank you for the recommendation. Everyone's praise for the book has created some high expectations :]

You shall not be disappointed :) I just started Matter myself. Since everyone said LtW is one of the best, I'll save the best for last.
 

Kraftwerk

Member
Just started Look To Windward. I am 40 pages in and already hooked, which was expected, being a Culture novel 'n all ( DUH! )

I am very sad tho...last Culture book..

;____;
 

Narag

Member
Huh, just started giving Consider Phlebas another try. Last attempt was bogged down early on but seems I was missing some good stuff post-Temple of Light!
 

Stinkles

Clothed, sober, cooperative
I loved Matter. Setting up the indestructible substance has such an ordinary but awesome outcome. Also it's like a tourist guide to the Culture through the servant's eyes. Any gafer would do roughly the same thing.
 

Kraftwerk

Member
Just finished Look To Windward :")

Amazing, amazing book.

I am glad I left this one to be the last read. Perfect way to end it. Giving a glimpse of what happens in the Culture, what people who can literally have anything, do with their time. Great commentary from the perspective of other species about the Culture.

Kabe is one of my favorite characters now. I would love to read a story about the Homomda.

I can't decide on a favorite book still. All are so damn good.

Dear Mr. banks

Please continue writing Culture novels.

-kraft

p.s ;__; please
 

Zona

Member
I adore them all but the reasons you listed are why Look to Windward has always been my favorite of the bunch. Also how perfect is the Cultures reason for giving members of other society's living with them the title Ambassador. Its the perfect summation of their outlook.
 

Log4Girlz

Member
I need to read these. When mentioned in a thread, I looked up the Culture on Wiki...and goddamn its everything I've ever imagined in a sci-fi series. Also...it just seems very similar to my visions of humanity's actual future.
 

Purkake4

Banned
Read Consider Phlebas, not a very good intro to the series. Will probably try Use of Weapons after a while, since everyone was raving about it.
 

Kraftwerk

Member
Read Consider Phlebas, not a very good intro to the series. Will probably try Use of Weapons after a while, since everyone was raving about it.

As myself and others have stated earlier, the best intro to the culture is Player of Games. There is no linearity to follow really, and no strict rule stating that CP is the first, therefore must be read first. It is just the first published.

When I first read CP,
I was rooting for Horza all the way. I fucking hated Balveda and The Culture. Once you read more in the series, you begun thinking back on CP and how everything played out. If you re-read it, it feels completely different. Since you will know more about the culture and its motives.

Again, read Player of Games next. Best intro to Culture and most easiest to read.
 

Mindlog

Member
I forgot about the thread, but I just wanted to say thanks for recommending, Excession. I really enjoyed it. Probably my favorite so far and I still have LtW next. Banks did a wonderful job fleshing out the Minds and several other themes that have always been prevalent throughout the series. I am almost out of Cluture books.
 

Kraftwerk

Member
I forgot about the thread, but I just wanted to say thanks for recommending, Excession. I really enjoyed it. Probably my favorite so far and I still have LtW next. Banks did a wonderful job fleshing out the Minds and several other themes that have always been prevalent throughout the series. I am almost out of Cluture books.

Glad you enjoyed it.

You will most likely love LtW also. Pages 110-140 has one of the best social commentaries I have ever read. You actually begin to wonder if Banks did some interviews with different civilizations and asked for their perspective regarding the issue.

Great book, hope you enjoy it.
 

Walshicus

Member
Earlier this year someone posted a thread about the most powerful fictional civilisations and the description of The Culture piqued my interest enough for me to buy Consider Phlebas. I'm now on Look to Windward (skipped State of the Art and didn't buy Inversions because it didn't have "Culture" on the front cover...).

Simply brilliant writing; it's hard to recommend Iain M Banks enough. I really wish someone would take Consider Phlebas and make a film or mini-series, as Banks wanted (of course, only HBO could be trusted to do this justice!).

Some people recommend starting with The Player of Games but on reflection I think Consider Phlebas comes out better as a starting point. Use of Weapons is my favourite so far though. Did not see
the Chairmaker twist
coming at all!
 

Kraftwerk

Member
You should totally read State of the Art if you can: it really puts the Culture in perspective.

This.

Inversion is a must read too. Don't read any previews or reviews regarding Inversion if you can, and just jump right in. Great book.

For people who have read it;

I loved that line in the epilogue:

[....] the Doctor had been invited to dine with the vessel's captain that evening, but had sent a note declining the invitation, citing an indisposition due to Special Circumstances.

This line makes you go either "OH SHIT!" or "I KNEW IT"

Also Sir Fragula,

I completely agree that the Culture novels are very hard to recommend. I try to explain to friends, but it does not come out right. It must be read. So unique.
 

Walshicus

Member
You should totally read State of the Art if you can: it really puts the Culture in perspective.
I thought only one of the short stories was Culture related?


Also Sir Fragula,

I completely agree that the Culture novels are very hard to recommend. I try to explain to friends, but it does not come out right. It must be read. So unique.
Heh, I think there was a miscommunication but the way you interpreted it still makes sense! :)
 
Stuff I loved in State of the Art (re-read it on a long train journey over Christmas):

Sma's reaction to the Memorial to the Deportation, people eating real meat, and basically everything else about her stay in Paris; the Arbitrary getting its song request refused; and New York.

I thought only one of the short stories was Culture related?

Two are, afaik, including the novelette that gives the collection its name.
 

Blondie

Neo Member
Awesome to hear! I've read everyone of The Culture books and am always looking for more reasons to submerge myself in that universe!
 
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