• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Batman Arkham City sold 2m Worldwide in First Week, Shipped 4.6m Copies

Pooya

Member
http://latimesblogs.latimes.com/ent...ity-sells-2-million-copies-in-first-week.html


latimes said:
Warner Bros.' new video game Batman: Arkham City sold 2 million copies worldwide in its first week, the studio said Tuesday. That puts it among the industry's fastest sellers, though still short of blockbuster franchises such as Call of Duty, whose last sequel sold 5.6 million copies on its first day.

About 4.6 million copies of Arkham City have been shipped to stores since it launched Oct. 18, meaning the game has a good chance of eventually selling at least that many copies. Warner's previous Arkham-Batman game, the 2009 hit Arkham Asylum, sold 4.3 million copies.

Arkham City was fueled by Warner Bros.' largest ever marketing campaign and received overwhelmingly positive reviews.
 

Kifimbo

Member
PR.

Batman: Arkham City Week One Sales Top 4.6 Million Units Worldwide
Critically Acclaimed Sequel From Warner Bros. Interactive Entertainment and Rocksteady Studios Becomes the Highest Reviewed Videogame of 2011 on Xbox 360 and PlayStation®3 System


BURBANK, Calif.--(BUSINESS WIRE)--Warner Bros. Interactive Entertainment and DC Entertainment today announced that Batman: Arkham City™, the critically acclaimed videogame developed by Rocksteady Studios, has shipped more than 4.6 million units worldwide since its October 18 North American launch on the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

“Batman: Arkham City is one of the best action adventure games, proven by the tremendous reviews, and it further establishes the Batman brand as a marquee franchise for our growing business”
.The week one sales figure for Batman: Arkham City is more than double the number of units sold of Batman: Arkham Asylum in the same time period and solidifies the game’s place as a contender for one of the top-selling titles of 2011. Additionally, the game currently stands as the highest reviewed PS3™ and Xbox 360 game of 2011 on Metacritic.com with average scores of 96 and 95 respectively.*

“Batman: Arkham City is one of the best action adventure games, proven by the tremendous reviews, and it further establishes the Batman brand as a marquee franchise for our growing business,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Rocksteady Studios went above and beyond in delivering an incredible game and the support of the entire team at Warner Bros. Interactive Entertainment and DC Entertainment drove the excellent campaign a game like this deserves.”

"The true test for any game is what the players think and we have been thrilled by their reaction to Batman: Arkham City,” said Sefton Hill, Game Director at Rocksteady Studios. “The team at Rocksteady put every ounce of effort into making the best Batman experience we possibly could, so we are overwhelmed by the incredible feedback from the community.”

Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players flying through the expansive Arkham City – five times larger than the game world in Batman: Arkham Asylum – the new maximum security “home” for all of Gotham City’s thugs, gangsters and insane criminal masterminds. Featuring an incredible Rogues Gallery of Gotham City’s most dangerous criminals including Catwoman, The Joker, The Riddler, Two-Face, Harley Quinn, The Penguin, Mr. Freeze and many others, the game allows players to genuinely experience what it feels like to be The Dark Knight delivering justice on the streets of Gotham City.

Batman: Arkham City is based on DC Comics’ core Batman license and rated “T” for Teen by the ESRB. The game is currently available on Xbox 360 and PS3™. The Games for Windows version will be available beginning Nov. 15, 2011. Fans can visit www.batmanarkhamcity.com for more information about the game.

*Compiled by Metacritic.com, one of the web’s best resources for critical information about film, video, games, books and television.
 
It deserves to sell every single copy that got shipped. Sure, it's not perfect, but I can't think of any other game that would have blown my ten-year-old self's mind any harder back in 1994.
 
Well good for them. Very unhappy with the Catwoman thing. I really hope they do something else next and get off the Batman franchise. New IP with their design and tech would be great.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
WELL DESERVED!

So far my favorite game this year.
 
Shurs said:
Fuck them for their shady tactics with the Catwoman content.

I don't know, I'd much rather the money from this game go into Rocksteady's pockets than Gamestop's. It's either fund a new Batman game or another one of those fucking Gamestop machinima commercials. That code pack in deal for used copies Gamestop made couldn't have been cheap.
 

Orayn

Member
Holding off on buying it until I can upgrade my machine and play the super-sexy PC version at 60FPS. <3 Rocksteady so much!
 
AEREC said:
Just buy the game new.

How will that help? Apparently new only gives you the piece of paper not the actual code.


Orayn said:
Holding off on buying it until I can upgrade my machine and play the super-sexy PC version at 60FPS. <3 Rocksteady so much!

Shouldn't be too hard since it's not even out. :p
 

Shig

Strap on your hooker ...
upJTboogie said:
It was clearly ripped out of the SP.
One of her 4 missions felt that way. The other ones felt decidedly tacked-on and badly placed.

Using her in challenge rooms is quite great, though.
 
AEREC said:
Just buy the game new.

The guy I was with who picked it up on day 1 preordered a PS3 CE of the game. The PS3 version shipment got delayed a week, so they gave him a regular edition instead to tide him over. The catwoman code didn't work. He wanted to play it so bad he hopped on PSN to see if he could buy it, but couldn't locate it anywhere on the Aus store.

Lol.
 
badcrumble said:
It's incredibly disruptive to the pace of the SP game. I really don't think that's true.
The way the content intertwines with the main story, the fact that the beginning of the campaign changes whether you have the content or not shows that is is. It was a sloppy job as well, because supposedly the dlc causes lost corrupted saves.
 

Orayn

Member
Zaraki_Kenpachi said:
Shouldn't be too hard since it's not even out. :p
I'm aware, it just might be an extra month or two after the PC release date.
But yeah, I'm going all-out for the ultimate Batmans experience.
 

SmokedMeat

Gamer™
Zaraki_Kenpachi said:
How will that help? Apparently new only gives you the piece of paper not the actual code.

Stop feeling like you're entitled to something. You got your disc, case, manual, and piece of paper so you're owed nothing.
 

x-Lundz-x

Member
Awesome, well deserved.

I wish all sales would stop being compared to Call of Duty. Nothing is going to sell like that game, and 2 million it's first week is amazing.

I don't care if Cod games sell 6 million on day 1, I care that other games do well so we are not all stuck with only CoD games to play.
 
Nif said:
Waiting for my PC copy. =(

i_hug_that_feel.png
 

Biggzy

Member
I am 3/4 of the way through now and enjoying every minute of it. The open world design was a good decision from Rocksteady as it allowed them to flesh out more of Batman moves and gadgets.
 

Chris_C

Member
I would slice bread to see Rocksteady tackle the Justice League Timmverse.

I just want more good Batman universe games... and that's coming from a Superman fan.
 

Stahsky

A passionate embrace, a beautiful memory lingers.
Nif said:
Waiting for my PC copy. =(


At least we have BF3 to keep us batma- I mean busy.


edit: wait, wait. WAIT. I am going to pretend to be batman on BF3.

Oh my god
 
Top Bottom