thegodsend
Member
new gameplay footage (and interviews with German press):
http://www.youtube.com/watch?v=LNASF5DGmDc
http://www.youtube.com/watch?v=LNASF5DGmDc
new gameplay footage (and interviews with German press):
http://www.youtube.com/watch?v=LNASF5DGmDc
Is this the most inconsistent franchise ever?
I think it still isI heard "Survival Horror" and "Dead Space" mentioned a bunch of times.
....Capcom already has RE for that, Lost Planet was about giant bugs, bosses and mechs
new gameplay footage (and interviews with German press):
http://www.youtube.com/watch?v=LNASF5DGmDc
Resistance?Is this the most inconsistent franchise ever?
As in, visually? iPad 5 maybe...Huh... Looks generic I guess? I think ill pass on this one, honestly looks like you could play it on an ipad.
Huh... Looks generic I guess? I think ill pass on this one, honestly looks like you could play it on an ipad.
Was also thinking this. Someone said in the Ghost Recon FS thread, "Meh, looks generic". I replied, "almost as if it's set in generic real world locations using generic real world weaponry." People say "visceral" is overused, at least it generally gets used correctly.This word truly has lost all meaning.I'm not very excited for this game but how does it look generic?
Nice looking but nowadays gameplay is getting simpler than in the 80s...
Well, that looks...interesting. Not why people are calling it generic, doesn't look generic at all.
Saying that, what the hell at the QTE's and the first person mech action. BOO! Bring back the awesomeness that made LP1 so damn awesome. The grapple hook, the large levels (for the most part), the constant jumping and using your environment to your advantage....enough with more focused/cinematic gameplay.
This word truly has lost all meaning.I'm not very excited for this game but how does it look generic?
Uh... Maybe because "generic" isn't *necessarily* about the setting, but also about how a game looks or plays?Was also thinking this. Someone said in the Ghost Recon FS thread, "Meh, looks generic". I replied, "almost as if it's set in generic real world locations using generic real world weaponry." People say "visceral" is overused, at least it generally gets used correctly.
Uh... Maybe because "generic" isn't *necessarily* about the setting, but also about how a game looks or plays?
And in fact a lot of modern "trilpe A" games feel generic and uninspired to play, indeed.
As in, visually? iPad 5 maybe...