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3DMark Android Edition now on Google Play.

Lonely1

Unconfirmed Member
Engadget said:
After failing to hit the 2012 mark for its Android-specific performance software, Futuremark's finally delivering on its promise and making 3DMark available today on Google Play. Typically used as a PC benchmarking tool, the free-to-download app now lets users catalog and compare performance across Windows and Android devices -- iOS and WinRT versions are still listed as "coming soon." There are a few caveats to use, though, as the application requires a smartphone or tablet running Android 3.1 or higher, with 300MB of storage space, a minimum of 1GB RAM and the ability to play nice with OpenGL ES 2.0.

Via Endgadget.

Play Link.
 
I was a little nervous because my Galaxy S III is running a custom firmware, and in Epic Citadel, I got lower frames than those running stock.

While 3DMark said I did a little worse in graphics (5321 with an average of 5728... it actually counted them as equal), I did better in physics (4304 with an average 3819).



My full stats in normal Ice Storm:

System: Galaxy S III T999 (Qualcomm dual core, not Exynos quad core)
OS: CyanogenMod 10.1 nightly (Jellybean 4.2.2)

My Scores (parenthesis is the device average score)

Ice Storm: 5056 (5021)
Graphics: 5321 (5708)
Physics: 4304 (3819)
Graphics Test 1 FPS: 24.9 (26.3)
Graphics Test 2 FPS: 21.6 (23.5)
Physics Test FPS: 13.7 (12.1)
 
Ice Storm:

System: Droid DNA
OS: (Jellybean 4.1.1 Sense)

My Scores (parenthesis is the device average score)

Ice Storm: 9290 (8950)
Graphics: 10263 (9794)
Physics: 6976 (7160)
Graphics Test 1 FPS: 45.2 (43.5)
Graphics Test 2 FPS: 44 (41.7)
Physics Test FPS: 22.1 (22.7)
 
53946.png

http://www.anandtech.com/show/6875/3dmark-for-android-performance-preview

I'm guessing the S4 would top the Nexus 4 by 10-15%, or thereabouts.
 
System: Galaxy S III AT&T
OS: LiquidSmooth JB V2.1 Stable

My Scores (parenthesis is the device average score)

Ice Storm: 5273
Graphics: 5255
Physics: 5336
Graphics Test 1 FPS: 24.4 (26.3)
Graphics Test 2 FPS: 21.5 (23.5)
Physics Test FPS: 16.9 (12.1)

I feel pretty good about mine.
It still lags playing Gameloft games, though.
You guys know anything to stop that? Thanks!
 
System: Galaxy S III AT&T
OS: LiquidSmooth JB V2.1 Stable

My Scores (parenthesis is the device average score)

Ice Storm: 5273
Graphics: 5255
Physics: 5336
Graphics Test 1 FPS: 24.4 (26.3)
Graphics Test 2 FPS: 21.5 (23.5)
Physics Test FPS: 16.9 (12.1)

Your device has the same guts as mine but you have a much higher physics score. Maybe I should consider switching to LiquidSmooth...

(though to be fair, I had a lot of background stuff running, and since physics is on the CPU based, it probably was impacted by my background processes.)
 
at 1080p? maybe not. this test takes into account resolution right?

Both benchmarks are rendered to an offscreen buffer at 720p/1080p and then scale up to the native resolution of the device being tested. This is a very similar approach we've seen by game developers to avoid rendering at native resolution on some of the ultra high resolution tablets. The beauty of 3DMark's approach here is the fact that all results are comparable, regardless of a device's native resolution. The downside is we don't get a good idea of how some of the ultra high resolution tablets would behave with these workloads running at their native (> 1080p) resolutions.

From the Anandtech article. ^

Edit - Sorry, missed the posts above.

Not bad for a budget device I guess:

It's funny that the "budget" device is outperforming phones that cost 2-3x more. Heh.
 
Damn, I didn't realize that Nexus 4 was that much of a beast. Too bad my upgrade isn't until October.

I know, me neither. I still don't regret getting the S III over it (need that SD card slot!) but I know now that I wouldn't have been disappointed at all with it.

Good ole HP Touchpad

3692 Ice
3733 Graphics
3557 Physics

I thought about trying it on this after overclocking it, but I decided I don't want my tablet to catch fire. :p Surprisingly not bad, though.
 
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