******UPDATE******8-2-2013
PR 1.0 has released and is ready to install if you have preloaded the game when it was announced earlier this week (see the download link in the update below to play version 1.0)
This is the password to type into the installer to begin setting up the game.
Feel free to post impressions here.
*******UPDATE********
The latest version of Project Reality, 1.0, will release later this week on Friday, August 2. Players can preload the newest version of the Battlefield 2 modification by following the link provided below.
.Preload Link
Feature List.
Project Reality released in 2005 with only a few small differences from the Battlefield 2, however after over seven years of work, the mod has become a different game from its dolphin diving predecessor. With the expected release of the game's 1.0 version sometime within the next three - four months, PR veterans and new comers should expect the pinnacle of online tactical warfare to continue it's dominance as one of the best mods ever made.
Players take on different roles in order to support the team through the use of choosing kits. Some kits like a Heavy Anti-Tank or Sniper kit only allow for a certain amount to be chosen at a given time, while other kits like the Automatic Rifleman or Medic are restricted to players if they're already taken within a player's squad.
Other roles such as a tank gunner, tank driver, and other heavy armored vehicles (tanks, apcs, lavs, aavs, aavps, etc) must be operated by a crewman kit. Players that would like to pilot a jet, transportation chopper, or close air support chopper must also pick up a pilot kit to enjoy controlling jets and choppers that fly extremely similar to their real life counterparts.
Unlike other FPS brands, PR has a variety of factions that are meticulously developed to accurately resemble the gear and weaponry that's specific to each faction including:
-US Army (Modern, Vietnam era, and WW2 versions)
-US Marine Corps
-North Vietnam Army
-People's Liberation Army (China)
-British Armed Forces (Modern and Falklands War versions)
-The Bundeswehr (Germans)
-Canadian Forces
-Russian Army
-The Middle East Coalition (fictional faction that encompasses common weapons and equipment seen throughout the Middle East)
-Chechan Rebel Forces
-Iraqi Insurgents
-Taliban
-African Resistance Fighters (To be released in 1.0)
-French Armed Forces (To be released in 1.0)
-Hamas
-Israeli Defense Forces
These 16 factions can be played on two different types of gamemodes, AASv4 or Insurgency.
AASv4 focuses on large battles to sequentially take objectives from the opposing team. Deaths, destruction of vehicles, and captured flags all equate to some small or large loss of tickets depending on how vital the developer felt the asset was to the team.
Insurgency places one unconventional faction against a conventional one in a race against resources and time. Insurgent factions have limited equipment, but unlimited tickets and must prevent the BlueFor team from finding and destroying 7 caches that hold special equipment that may give the Insurgent team an advantage. While BlueFor teams have a large technological advantage, but a short supply of tickets and time to find and blow up all of the weapons caches. Organization is key for either side to win.
Maps are tailored for one of the two gamemodes listed above and many are highly accurate and detailed representations of actual battles that have taken place throughout the 20th and 21st century including:
-Fallujah West (based on the 2nd Battle of Fallujah)
-The Falklands (based on the entirety of the Falklands War)
-Battle of La Drang (based on a battle of the Vietnam War)
-Al Basarah (based on the British occupation of the Iraqi port city)
While other maps are based on fictionalized battles in real life places like:
-Helmand Province
-Baghdis Province
-Muttrah (city in Oman)
-Vadso (city in Norway)
-Beirut (city in Lebanon)
With it's emphasis placed on realism and fun first, many veterans approve of the game and help build a mature and organized community. This friendly community of veterans and gamers has been strengthened with Project Reality's most recent reworking of the voice chat service Mumble.
With PR Mumble 1.0, members of both teams can talk to their squad, other squads, through the use of proximity or squad chat, while squad leaders, platoon commanders, and battlefield commanders can keep each other informed on the movement of their own or other squads through a squad leaders channel.
Project Reality is like no other gaming experience I've ever had. Unlike many other FPS, PR forces the player to become a better teammate. The buddy system and constant call outs of what's going on are needed. If you're interested in trying the game out, there's a link to the official website down below, along with a list of videos that I believe show the best of what PR has to offer.
Project Reality's Official Website.
- Downloads
Devcasts: What to Expect for PR 1.0
#1 - PR:BF2 v1.0 Weapons, Sounds & Animations
#2 - PR:BF2 v1.0 Spawn Menu & Soldier Kits
#3 - PR:BF2 v1.0 Aircraft Updates
Videos
- Holding the T-Shape
- PR: BF2 Remix **Watch this**
- Video Playlist that Feature Tutorials on How to Play and Download PR
- Using IEDs to Blow Up APCs, etc.
PR 1.0 has released and is ready to install if you have preloaded the game when it was announced earlier this week (see the download link in the update below to play version 1.0)
This is the password to type into the installer to begin setting up the game.
10iK1aEvmZzcGNBkVS17mCzAHzqU2rPva27p3oxM2Rju7SiVQJ
Feel free to post impressions here.
*******UPDATE********
The latest version of Project Reality, 1.0, will release later this week on Friday, August 2. Players can preload the newest version of the Battlefield 2 modification by following the link provided below.
.Preload Link
Feature List.
Project Reality released in 2005 with only a few small differences from the Battlefield 2, however after over seven years of work, the mod has become a different game from its dolphin diving predecessor. With the expected release of the game's 1.0 version sometime within the next three - four months, PR veterans and new comers should expect the pinnacle of online tactical warfare to continue it's dominance as one of the best mods ever made.
Players take on different roles in order to support the team through the use of choosing kits. Some kits like a Heavy Anti-Tank or Sniper kit only allow for a certain amount to be chosen at a given time, while other kits like the Automatic Rifleman or Medic are restricted to players if they're already taken within a player's squad.
Other roles such as a tank gunner, tank driver, and other heavy armored vehicles (tanks, apcs, lavs, aavs, aavps, etc) must be operated by a crewman kit. Players that would like to pilot a jet, transportation chopper, or close air support chopper must also pick up a pilot kit to enjoy controlling jets and choppers that fly extremely similar to their real life counterparts.
Unlike other FPS brands, PR has a variety of factions that are meticulously developed to accurately resemble the gear and weaponry that's specific to each faction including:
-US Army (Modern, Vietnam era, and WW2 versions)
-US Marine Corps
-North Vietnam Army
-People's Liberation Army (China)
-British Armed Forces (Modern and Falklands War versions)
-The Bundeswehr (Germans)
-Canadian Forces
-Russian Army
-The Middle East Coalition (fictional faction that encompasses common weapons and equipment seen throughout the Middle East)
-Chechan Rebel Forces
-Iraqi Insurgents
-Taliban
-African Resistance Fighters (To be released in 1.0)
-French Armed Forces (To be released in 1.0)
-Hamas
-Israeli Defense Forces
These 16 factions can be played on two different types of gamemodes, AASv4 or Insurgency.
AASv4 focuses on large battles to sequentially take objectives from the opposing team. Deaths, destruction of vehicles, and captured flags all equate to some small or large loss of tickets depending on how vital the developer felt the asset was to the team.
Insurgency places one unconventional faction against a conventional one in a race against resources and time. Insurgent factions have limited equipment, but unlimited tickets and must prevent the BlueFor team from finding and destroying 7 caches that hold special equipment that may give the Insurgent team an advantage. While BlueFor teams have a large technological advantage, but a short supply of tickets and time to find and blow up all of the weapons caches. Organization is key for either side to win.
Maps are tailored for one of the two gamemodes listed above and many are highly accurate and detailed representations of actual battles that have taken place throughout the 20th and 21st century including:
-Fallujah West (based on the 2nd Battle of Fallujah)
-The Falklands (based on the entirety of the Falklands War)
-Battle of La Drang (based on a battle of the Vietnam War)
-Al Basarah (based on the British occupation of the Iraqi port city)
While other maps are based on fictionalized battles in real life places like:
-Helmand Province
-Baghdis Province
-Muttrah (city in Oman)
-Vadso (city in Norway)
-Beirut (city in Lebanon)
With it's emphasis placed on realism and fun first, many veterans approve of the game and help build a mature and organized community. This friendly community of veterans and gamers has been strengthened with Project Reality's most recent reworking of the voice chat service Mumble.
With PR Mumble 1.0, members of both teams can talk to their squad, other squads, through the use of proximity or squad chat, while squad leaders, platoon commanders, and battlefield commanders can keep each other informed on the movement of their own or other squads through a squad leaders channel.
Project Reality is like no other gaming experience I've ever had. Unlike many other FPS, PR forces the player to become a better teammate. The buddy system and constant call outs of what's going on are needed. If you're interested in trying the game out, there's a link to the official website down below, along with a list of videos that I believe show the best of what PR has to offer.
Project Reality's Official Website.
- Downloads
Devcasts: What to Expect for PR 1.0
#1 - PR:BF2 v1.0 Weapons, Sounds & Animations
#2 - PR:BF2 v1.0 Spawn Menu & Soldier Kits
#3 - PR:BF2 v1.0 Aircraft Updates
Videos
- Holding the T-Shape
- PR: BF2 Remix **Watch this**
- Video Playlist that Feature Tutorials on How to Play and Download PR
- Using IEDs to Blow Up APCs, etc.