Graphics look great. Miles above MK.
Impressive! Really liking how it looks, much better than MK.
How can you tell from that video?
Handheld games that aren't native res have no business existing.
It's sub-res, which means there's not much chance it will look any better than MK did.
No crossplay sucks. Looks great though.
This being native on the Vita makes me wonder if the PS4 version will have remote play. I wonder if Sony will let publishers opt out of remote play if they make a native Vita version of the game. Guess we'll find out soon enough.
Ive not gave a shit about fighting games since SF on the SNES.. so why has this game got my interest piqued?
You either weren't watching it in HD or you aren't aware how poor the Vita port of MK was.
I'm willing to bet that the sub-native res of Injustice is still higher than the native res of the 3DS.
PSNation yo!
LBP Vita is subnative res, and I'd still consider it to be one of the best looking games on the platform.
Killzone Mercenary.Are there any high profile titles running in native resolution on the Vita?
Wut. Aren't they both sub native?UC:GA, Gravity Rush
I know that it's not native during some instances, but for most of the time it is.I think that game has a dynamic resolution and is barely noticeable, if any at all. IQ is really clean.
Wut. Aren't they both sub native?
I know that it's not native during some instances, but for most of the time it is.
Neither of those games run native. It's really apparent too, just got jaggie shards in my eyes just from remembering
UC:GA, Gravity Rush
I think that game has a dynamic resolution and is barely noticeable, if any at all. IQ is really clean.
Handheld games that aren't native res have no business existing.
It would be cool if they were cross buy and cross play, but I can't see that first part happening.No crossplay sucks. Looks great though.
This being native on the Vita makes me wonder if the PS4 version will have remote play. I wonder if Sony will let publishers opt out of remote play if they make a native Vita version of the game. Guess we'll find out soon enough.
And it's a subnative res game running on a handheld. It's not going to look good. Bumped up polycount is good, but it's the res that's really going to hurt it. With that said, I didn't mind it in MK, and I wouldnt mind it here. It's a shame they have to do it this way though.
No crossplay sucks. Looks great though.
This being native on the Vita makes me wonder if the PS4 version will have remote play. I wonder if Sony will let publishers opt out of remote play if they make a native Vita version of the game. Guess we'll find out soon enough.
That would be such a great policy for me in order to ensure Vita game production, but not necessarily something I'd like to see, 'cause it would create backlash from more gamers in general than it would elation from a very small minority in the already small Vita base. Of course, even if something like that was in place, it'd be cheaper for devs to support remote-play than to port a game and any profit seen in Vita ports probably wouldn't discourage having remote play as a competitive bulletpoint among PS4 titles.
I'm willing to bet that the sub-native res of Injustice is still higher than the native res of the 3DS.
So? The screens are totally different. There are some beautiful native res 3DS games and some awful subnative Vita games.
There are some beautiful sub native resolution games on vita too, LBP is one. I'm willing to bet that sub native on vita looks better than native on 3ds as well.
I'ts awful compared to a hell of a lot of screens.Yep, thats because the 3ds screen is awful when compared to oled.
No crossplay sucks. Looks great though.
This being native on the Vita makes me wonder if the PS4 version will have remote play. I wonder if Sony will let publishers opt out of remote play if they make a native Vita version of the game. Guess we'll find out soon enough.
I'm willing to bet that the sub-native res of Injustice is still higher than the native res of the 3DS.