angular graphics
Banned
UPDATE:
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Original post:
New thread for new news: http://www.neogaf.com/forum/showpost.php?p=87273400&postcount=261
edit: Transcript
The definitive version.
It's 30 fps after all... http://www.pcgameshardware.de/Need-...ivals-30-Fps-Lock-PC-erste-PC-Bilder-1097820/
Machine translation:
As we now know from first hand, Electronic Arts also provides the PC version of Need for Speed​​: Rivals for a 30-FPS limiter. A real sense of speed is not so - even if the frame rate remains constant. As it is with the appearance of the PC version, we show in two downsampling screenshots.
Also the graphics are kinda disappointing:
But next-gen looks different. The graphics remains comparatively muddy despite maximum details and downsampling to 3,840 times 2,400 image Punken .
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Original post:
New thread for new news: http://www.neogaf.com/forum/showpost.php?p=87273400&postcount=261
VVV has posted almost 30 minutes of direct feed PC footage. Part 1 here: http://youtu.be/4PmzsfMOHVk
Wait a second. At 1:20 he says the framerate is unrestricted and you'll get 60 frames with a good PC. That's news to me. My guess is he doesn't know what he's talking about but maybe someone at EA woke up?
http://youtu.be/4PmzsfMOHVk?t=7m31s
Is it just me or is that road sign dripping from the rain that has let up? That is crazy!
Also, he mentioned the PC version framerate being unlocked, not sure if that is known.
edit: Transcript
This is the PC version which is unrestricted on framerate so no doubt if you have a powerful rig you get 60 frames, on the consoles it's going to be running at 30 frames per second.
The definitive version.