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High Moon Studios (Transformers, Deadpool) seemingly now on Call of Duty

Nirolak

Mrgrgr
Update:

http://www.examiner.com/article/tra...park-announced-3ds-version-to-be-strategy-rpg

Edge of Reality is making the new Transformers game.

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From their newest job description:

Gamasutra said:
The Senior Lighting Artist is responsible for the design and creation of lighting, from concept to completion, and all associated lighting pipelines. Using the Radiant engine, Lighters combine artistic talent with technical ability, scripting lighting to guide the player through gameplay spaces and highlight key moments.
Source: http://jobs.gamasutra.com/job/senior-lighting-artist-high-moon-studios-carlsbad-california-25776

Radiant is idtech's level editor, which at Activision is only used by Call of Duty to my knowledge.

Deadpool and Transformers were on Unreal Engine 3.

Edit:

They were already in the credits for Ghosts.

Seeable here: http://www.youtube.com/watch?v=2UMuHOqdhJw

There weren't many people on Ghosts, but they just put up like five job postings and multiple mention Radiant, so I suspect they're taking a larger role.
 
Another great studio falls to making another cookie cutter franchise under an oppressive publisher. Sad to see it happen. Transformers were some really neat games.
 
So that's Treyarch, Infinity Ward, Sledgehammer, Raven, Neversoft and now High Moon. Activision can almost rename itself to Call of Duty Inc. at this point.
 
Oh goddammit.

Are CoD and Skylanders literally the only thing Activision does now? I don't want to lump in Destiny just yet.
 
Can never have too many teams on CoD.

Not sure why they don't just hire more people for the existing CoD studios.
 
So that's Treyarch, Infinity Ward, Sledgehammer, Raven, Neversoft and now High Moon. Activision can almost rename itself to Call of Duty Inc. at this point.

Is Infinity Ward even a real studio anymore? It seems like they're basically a shell full of other studio members that only exist to keep the name around, similar to how EA renamed a bunch of studios Bioware.

Oh goddammit.

Are CoD and Skylanders literally the only thing Activision does now? I don't want to lump in Destiny just yet.

Well they crushed the Guitar Hero and Tony Hawk franchises. Outside of Blizzard's works it appears this is all they're working on now.
 
Geez is every developer at Activision working on COD now.
So many great developers that could be working on such better projects.
 
If CoD crashes and burns, does that mean dozens of games will be born in its wake? Or will Activision just go "screw it we're Blizzard now!" and commission these teams on developing Blizzard games faster?
 
UC0P3wA.gif
 
How many fucking studios does Activision need on CoD? Argh hate them so much, just suck the life out of everything.

Yes, I am salty.
 
If anyone ever says to you, 'Why do you care if CoD is popular? It doesn't effect you.'...

Neversoft (Tony Hawk Pro Skater, The best Spider-Man game) - Call of Duty maps
Vicarious Visions (Tony Hawk for the GBA) - Skylanders
Toys for Bob(Star Control) - Skylanders
Raven(Jedi Knight/Jedi Acadmey/Star Trek Elite Force/X-Men Legends) - Call of Duty maps
 
It's bad enough that there's 30485 studios working on COD, but the fact that this posting suggests work on the same engine instead of finally upgrading is even more depressing.

If people held off and sales went down, they might actually have to give a damn for a change.
 
If anyone ever says to you, 'Why do you care if CoD is popular? It doesn't effect you.'...

Neversoft (Tony Hawk Pro Skater, The best Spider-Man game) - Call of Duty maps
Vicarious Visions (Tony Hawk for the GBA) - Skylanders
Toys for Bob(Star Control) - Skylanders
Raven(Jedi Knight/Jedi Acadmey/Star Trek Elite Force/X-Men Legends) - Call of Duty maps
I don't think it's that big a problem for some studios, Toys for Bob had the idea for Skylanders as I recall and Vicarious iterated well, similar to Infinity Ward and Treyarch initially. The problem is getting all of these damn studios helping CoD dvelopment, seems like putting too many eggs into one basket and killing what diversity they had. It's almost enough in and of itself to want to see CoD crash eventually, just as something of a lesson to not put all your eggs in one basket (not that they're really doing this, it's more like putting a lot of them in a few huge baskets.)
 
I don't think it's that big a problem for some studios, Toys for Bob had the idea for Skylanders as I recall and Vicarious iterated well, similar to Infinity Ward and Treyarch initially. The problem is getting all of these damn studios helping CoD dvelopment, seems like putting too many eggs into one basket and killing what diversity they had. It's almost enough in and of itself to want to see CoD crash eventually, just as something of a lesson to not put all your eggs in one basket (not that they're really doing this, it's more like putting a lot of them in a few huge baskets.)

That's the exact point he's making. Activision is down to two IPs.
 
Tieger practically single-handedly brought the Dinobots back to relevancy.

He earns my respect and gratitude.


Because of how hard he fought to have them in Fall Of Cybertron and the storyline he and the writers came up with is that what Hasbro's using going forward in the comics, cartoons etc ?
 
Gotta make more Call of Duty to compensate for those waning sales numbers.

Can't wait to see the whole thing crumbling when they inevitably oversaturate the market (if that hasn't already happened to some degree).
 
how many is that now??

infinity ward
treyarch
sledgehammer
raven
high moon
demonware?
beachhead?

and there are some that just work on mobile stuff like the new First Strike iOS game.
when CoD collapses, it'll be amazing and horrifying what Activision do to all of these studios and people.
 
Fuck, and I just started playing Deadpool on PC this week...Great studio feed into the COD machine. Need to get the recent Transformer game now. Knowing Activision, that game might vanish as well.
 
Hasbro should use some of that magic horse money to buy High Moon Studios, give Kotick the double fingers and publish their own Transformers games.
 
Because of how hard he fought to have them in Fall Of Cybertron and the storyline he and the writers came up with is that what Hasbro's using going forward in the comics, cartoons etc ?

The War For/Fall Of Cybertron games are direct prequels to the Transformers Prime cartoon series. IDW took what was established in the games and filled in the comics that the cartoon doesn't show. Basically the comic spent a lot of time with the Dinobots in space while Team Prime was on Earth.

Because Orci and Kurtzman were producers on the show, they still consult on the Transformers films. This includes the 4th film, which is rumored to feature the Dinobots after Michael Bay stated several times that the Dinobots were stupid and he'd never bring them into the film universe.

So yeah, because of how fleshed out the Dinobots were in FoC, they're now fully integrated into the modern transformers lore. I'm just hoping Hasbro makes more Dinobot toys because FoC Grimlock is next to fucking impossible to find.
 
Is Infinity Ward even a real studio anymore? It seems like they're basically a shell full of other studio members that only exist to keep the name around, similar to how EA renamed a bunch of studios Bioware.

I haven't played Ghosts and haven't looked at the credits, but it seems like they hired up again to a point now so that they are able to make CoD as main studio again. Sledgehammer at least said that they have nothing to do with the game and my impression was that they were heavenly involved in the development of MW3 maybe even more so than Infinity Ward. In terms of legacy to the older games Infinity Ward is dead though, all those people that made those games left and formed Respawn.
 
Can never have too many teams on CoD.

Not sure why they don't just hire more people for the existing CoD studios.

Resurrecting and improving the quality of a studio is not just a matter of hiring more people, it's not a magic formula where if you hire 500 people you get a great AAA game. Look no further than Infinity Ward as an example of that.
 
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