Deuterium
Member
Honest question for your techies and industry guys/gals...
Just a quick background --
Without specifically dating myself, I played the Atari 2600 when it originally was released, and have pretty much owned every major gaming console since, including:
Intellivision
Colecovision
NES
Super NES
Sega Genesis
Playstation 1
N64
Xbox
PS2
Xbox 360
My question is this. I seem to remember that the PS2 was at least comparable to a decent medium-range PC (budget target approx. $1000-1300) when it was released, maybe even a bit ahead. The Xbox was actually even more advanced, and it seemed like it was at least 12 months before the aforementioned "target" PC was at the same level as Xbox.
Then, the PS3 and Xbox 360 continued that relative parity. Again, it seemed that, at the moment each console was released, it was at least equivalent to, or slightly more powerful than the corresponding "target" PC.
Now, all of a sudden, this new generation, the tables have completely turned. The Xbox One is significantly less powerful than the corresponding target PC, whereas the PS4, although closer, is still comparatively under-powered. This is situation with both consoles right out of the gate.
What has changed in the console and/or the PC industry to create this situation?
Note: If my perception is wrong, in terms of how the original PS2/Xbox and the PS3/Xbox 360 compared to the target PC (as previously defined), at the time of their release...please correct me.
Cheers, all.
Just a quick background --
Without specifically dating myself, I played the Atari 2600 when it originally was released, and have pretty much owned every major gaming console since, including:
Intellivision
Colecovision
NES
Super NES
Sega Genesis
Playstation 1
N64
Xbox
PS2
Xbox 360
My question is this. I seem to remember that the PS2 was at least comparable to a decent medium-range PC (budget target approx. $1000-1300) when it was released, maybe even a bit ahead. The Xbox was actually even more advanced, and it seemed like it was at least 12 months before the aforementioned "target" PC was at the same level as Xbox.
Then, the PS3 and Xbox 360 continued that relative parity. Again, it seemed that, at the moment each console was released, it was at least equivalent to, or slightly more powerful than the corresponding "target" PC.
Now, all of a sudden, this new generation, the tables have completely turned. The Xbox One is significantly less powerful than the corresponding target PC, whereas the PS4, although closer, is still comparatively under-powered. This is situation with both consoles right out of the gate.
What has changed in the console and/or the PC industry to create this situation?
Note: If my perception is wrong, in terms of how the original PS2/Xbox and the PS3/Xbox 360 compared to the target PC (as previously defined), at the time of their release...please correct me.
Cheers, all.