ashecitism
Member
http://www.pcgamer.com/2014/04/30/h...llion-dollar-business-of-video-game-cheating/
Great read. More at the link.
Zero is a customer service representative for one of the biggest video game cheat providers in the world. To him, at first, I was just another customer. He told me that the site earns approximately $1.25 million a year, which is how it can afford customer service representatives like him to answer questions over TeamSpeak. His estimate is based on the number of paying users online at any given time, the majority of whom, like me, paid for cheats for one game at $10.95 a month. Some pay more for a premium package with cheats for multiple games.
Bohemia Interactive (Arma, DayZ) believes that only 1 percent of online players are willing to spend money to cheat on top of an already expensive hobby. Even by that estimate, Counter-Strike: Global Offensive alone had a potential 25,000 cheaters out of a total of 2.5 million unique players last month. Put on your green accountant visor, add up the player-bases of all the other popular multiplayer games cheat providers are servicing (Call of Duty, Battlefield, Rising Storm), and youll see a massively profitable market.
I Googled Counter-Strike: Global Offensive cheats, and quickly ended up at a user-friendly cheat provider. Based on the size of its community and traffic, its one of the biggest. I'm going to call it Ultra Cheats, a fake name, to protect the anonymity of the sources I talked to. Those sources, like Zero, have also had their online handles altered.
Ultra Cheats didn't accept credit (other sites did), so I used PayPal to buy a one-month subscription for CS:GO cheats for $10.95. This gave me access to the sites VIP forums where I could talk to other members, administrators, cheat coders, and download Ultra Cheats cheat loader, which checks in with its DRM server. It also gave me access to around-the-clock technical and customer support via TeamSpeak.
John Gibson, president of Tripwire Interactive (Rising Storm, Killing Floor) told me plenty of cheaters feel differently. We see a spike in hackers after we have a sale on one of our games, he said. Their last 10 Steam accounts have been banned, and the game is on sale for $3, so theyll buy 10 copies for $30 on 10 different accounts and theyll keep cheating.
On March 20, over 2,500 members logged into the Ultra Cheats forums, almost all of whom are plainly listed as paying for standard or more expensive cheat packages. At an average of $10 per user a month, Ultra Cheats makes $300,000 a year. Add to this the fact that the forum has almost 150,000 members overall (though we dont know how many are active, paying users), the Brazil site, and resellers, and its not hard to imagine Ultra Cheats breaking a million dollars a year. Slayer declined to share the exact number of their active users.
Great read. More at the link.