The game is currently on a deep discount and a free weekend, with a banner on the top of the front page, clearly advertising the availability of both.
The game is currently struggling to break into the top 15 of the top sellers on Steam and the top 30 on the concurrent players chart. This is very surprising considering the game is free to download and play currently.
For comparison, last weekend saw a free weekend for both Company of Heroes and Red Orchestra 2, both managed to break into the top 15 concurrent players.
I've been following the game since release, and it has consistently been struggling to crack the top 30 despite Activision's most aggressive price reduction to date.
Comparing the CoD release numbers, each subsequent game has lost, on average, of 27,000 concurrent players at launch. If the trend continues for Advanced Warfare, then the game will launch with abysmal numbers <10K concurrent.
Each Call of Duty release is split into different executable, which could stretch the data. I compared each multiplayer version to keep the data as consistent as possible, and verified the single player executable numbers were very similar.
Comparing the peak values in concurrent players for various Steam releases.
The game is currently struggling to break into the top 15 of the top sellers on Steam and the top 30 on the concurrent players chart. This is very surprising considering the game is free to download and play currently.
For comparison, last weekend saw a free weekend for both Company of Heroes and Red Orchestra 2, both managed to break into the top 15 concurrent players.
I've been following the game since release, and it has consistently been struggling to crack the top 30 despite Activision's most aggressive price reduction to date.
Comparing the CoD release numbers, each subsequent game has lost, on average, of 27,000 concurrent players at launch. If the trend continues for Advanced Warfare, then the game will launch with abysmal numbers <10K concurrent.
Each Call of Duty release is split into different executable, which could stretch the data. I compared each multiplayer version to keep the data as consistent as possible, and verified the single player executable numbers were very similar.
Comparing the peak values in concurrent players for various Steam releases.
- Black Ops (November 2010) - 118,000
- Portal 2 (April 2011) - 100,000
- Skyrim (November 2011) - 287,000
- Modern Warfare 3 (November 2011) - 86,000
- Borderlands 2 (Spetember 2012) - 123,000
- Call of Duty: Black Ops II (November 2012) - 64,000
- Call of Duty: Ghosts (November 2013) - 37,000
- Dark Souls II (April 2014) - 80,000