Louis Cyphre
Banned
http://blog.eu.playstation.com/2013...ll-campaign-hands-on-new-multiplayer-footage/
Then theres the competitive multiplayer mode which, like the games campaign, runs at native 1080p and 60 fps. Supporting up to 24 players across a variety of play modes, Shadow Falls multiplayer combat feels more agile and responsive than its predecessor thanks to DualShock 4′s many refinements and, well, dat framerate.
This is Sony's own blog. What an interesting start of a new generation. Frankly I don't care one way or another because the game looks very good visually but it will be interesting if the same culprits that attacked XBox One titles for not being native 1080p do the same here.
Then theres the competitive multiplayer mode which, like the games campaign, runs at native 1080p and 60 fps. Supporting up to 24 players across a variety of play modes, Shadow Falls multiplayer combat feels more agile and responsive than its predecessor thanks to DualShock 4′s many refinements and, well, dat framerate.
This is Sony's own blog. What an interesting start of a new generation. Frankly I don't care one way or another because the game looks very good visually but it will be interesting if the same culprits that attacked XBox One titles for not being native 1080p do the same here.