pretty much how I feel
In other news, Facebook just hired John Carmack for $2 billion, which is pretty cheap.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
VR going mainstream confirmed. This is good news to me.
You people should seriously stop with this bullshit reasoning of "if it has a bigger company behind, it's probably going to be a better product as well".
It was a stupid and baseless claim when people said it for Sony's Morpheus, it's even more stupid now that Facebook is in control of Oculus VR.
Anything mainstream becomes diluted over time. This isn't a hipster thing it's fact. Check every game, movie, tv related thing that started as a cool niche idea and then was bought up and ruined by ceo's.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus has infinite budget to craft perfect hardware
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
From what Palmer said, Oculus will become even better, they now have the clout to set the standard for the future of VR gaming.
This isn't a good thing for Sony, they do not have the clout to back Morpheous the way Facebook will.
"Sync your facebook account and share your VR experience with your friends!" I can't wait!
The bit that puzzles me most: I could absolutely understand Zuckerberg buying Oculus Rift; It's hot, it's potentially a good investment, it makes sense. But this is Facebook purchasing it, and I just can't see where Oculus fits into their business model.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
Markus Persson @notch said:We were in talks about maybe bringing a version of Minecraft to Oculus. I just cancelled that deal. Facebook creeps me out.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
I see this as extremely good news.
Positives of Facebook entering into VR race:
- Oculus now has infinite budget to craft perfect hardware, software and entire VR platform for PC and portables
- Countless more developers will become interested in VR, short byte-size games will find much larger audience on VR
- VR promotion on Facebook.com = MILLIONS of VR adopters on day 1
- More VR users of all kinds = more AAA games for us PC gamers
- Immediate infusion of entertainment/documentary/travel content
- Holy grail of VR - social networking inside minecraft-esque VR space. Just what Snow Crash depicted in its Metaverse.
- with stylized design, VR metaverse could be run even from iOS/Android phones
- Facebook can sell hardware with loss, providing incredibly HQ hardware for ~$99
- Presence of strong player in VR will force Sony to become very invested in VR, making much more compelling product and enabling 3rd parties much more streamlined patch toward porting games to PS4
Negatives?
So far, none, as long PC gamers get what they were promised [and FB is willing not to interfere with that].
This is good news for VR.
Where were YOU the day gaming was changed forever?
Fellow GAFfer, I just did the exact same thing and grabbed some Americone Dream!
Anyway, I'll stop playing around as much because it seems like some people are actually overreacting and other are way too seriously. Not directed at your post.Casual games is still a big market. Look at Angry Birds, Clash of Clans, Candy Crush. Amazon and Facebook are looking at those. They are not looking at Luftrausers, or Oddworld, or the next Platinum's game.
LOL, dang I just spit out my chicken nuggets"You are playing Anime Sex Fest 2014! Nod your head to share this with all your friends!"
Thinking the same thing
lol and now TotalBisbuit and Pewdiepie got bought by Disney
big companies coming in