Actually sounds a bit overwhelming. I hope it's dense and interesting and not just big for the sake of being big.
Honestly sounds awful if it's the latter. Density >>>>>>> scale.
Actually sounds a bit overwhelming. I hope it's dense and interesting and not just big for the sake of being big.
Skyrim was too small so this news sounds good to me. It is what it sounds like.
That's a lot of area for ploughing!
There's also a fast-travel option to-and-fro from known locations.
Hype just got lowered by that. Witcher 2 had nice chunk of areas to tackle which worked well. Don't got time to ride on my horse for 30 minutes just to get to the next objective.
If there's nothing to do in said space, it's a negative.
Which is absolutely the right way to do things. Fast travel isn't inherently evil, but the post-Morrowind style of, anytime, anywhere, for free just absolutely killed Oblivion and Skyrim for me.
There will probably be fast travel because it's in the lore. Sorceresses could teleport given the right equipment. That said, if it goes by lore those will most likely be very limited in usage. In fact, it would be sort of ideal if you could fast travel to a few major hubs and were forced to traverse manually from there.
I don't really believe this. Sounds like promotionese for "3.5 times larger skyboxes and background fluff that you can't actually explore". Calling bullshit.
Unless there is a way to quickly traverse it, without load screens, and it's visually varied and artistically satisfying.
That's probably a tall bar, though.
You know it was optional, right?
Hopefully there are faster means of transport then horseback if it's really that big...like, oh, i dunno, a fighter jet or bugatti veyron?
Uhh? Lots of games have bigger landscape than Skyrim! I don't know why it's hard to believe.
Skyrim is very dense, there is like 300 hours* of content exploring all the caves, dungeons, side quests, etc, but it's not exactly huge in terrain scope.
There will probably be fast travel because it's in the lore. Sorceresses could teleport given the right equipment. That said, if it goes by lore those will most likely be very limited in usage. In fact, it would be sort of ideal if you could fast travel to a few major hubs and were forced to traverse manually from there.
Everytime a game gets compared to Skyrim, usually it's map size, my hype for that game goes down. If devs think that the main reason why Skyrim was so popular was because of the size of it's map then I'm afraid I've got some bad news.
Uhh? Lots of games have bigger landscape than Skyrim! I don't know why it's hard to believe.
Skyrim is very dense, there is like 300 hours of content exploring all the caves, dungeons, side quests, etc, but it's not exactly huge in terrain scope.
Well they have something for you busy professionals. It's this new thing called Fast Travel, a novel invention that makes it so you don't have to ride your horse for 30 minutes.
Skyrim hurt all of us a little bit but the bad man isn't here. This is the Witcher 3. CD Projekt Red has always delivered.
... in densely populated and carefully crafted areas. Most of the space is randomly/ procedurally generated filler. Creating huge worlds was never really a problem, making all of it unique and interesting is a completely different issue.and looks like this...
This is actually fairly interesting since back in June CD Projekt RED described The Witcher 3 as 20% larger than Bethesdas open world game. We currently dont know if that was just a preliminary estimate, or the Witchers world just got bigger since then.
We reached out to CD Projekt RED requesting information to shed light on the issue, and well keep you updated if we receive any relevant answer. In the meanwhile one thing is for sure: the world of The Witcher 3: Wild Hunt is pretty damn big.
Skyrim was already filled with nothing, what will this be like?
That's the ideal for me.There will probably be fast travel because it's in the lore. Sorceresses could teleport given the right equipment. That said, if it goes by lore those will most likely be very limited in usage. In fact, it would be sort of ideal if you could fast travel to a few major hubs and were forced to traverse manually from there.
If we're talking about a single game that's one thing. If we're talking a single area being 3.5x larger than Skyrim it just screams PR pandering to me. I mean, I like CDPR but not enough to drink this koolaid.
I hope the world doesn't feel empty, or else it'll be a giant bummer roaming it.
Aren't they taking a more realistic approach to their world scale by not trying to cram an entire country/continent into the game like skyrim and oblivion?I hope the world doesn't feel empty, or else it'll be a giant bummer roaming it.
Why does that screenshot look like someone maxed out the sharpen filter in Photoshop?and looks like this...
What would you even do with all that space? It sounds like you could play the game for a year just exploring.
What would you even do with all that space? It sounds like you could play the game for a year just exploring.